/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ #ifndef Q3DCAMERA_H #define Q3DCAMERA_H #include #include class QVector3D; class QPoint; class QPointF; QT_DATAVISUALIZATION_BEGIN_NAMESPACE class Q3DCameraPrivate; class QT_DATAVISUALIZATION_EXPORT Q3DCamera : public Q3DObject { Q_OBJECT Q_PROPERTY(QPointF rotations READ rotations WRITE setRotations) Q_PROPERTY(QMatrix4x4 viewMatrix READ viewMatrix WRITE setViewMatrix) Q_PROPERTY(QtDataVisualization::QDataVis::CameraPreset cameraPreset READ cameraPreset WRITE setCameraPreset) Q_PROPERTY(int zoomLevel READ zoomLevel WRITE setZoomLevel) public: Q3DCamera(QObject *parent = 0); virtual ~Q3DCamera(); void copyValuesFrom(const Q3DCamera &source); // Set camera rotation in degrees virtual void setRotations(const QPointF &rotation); // Get camera rotations virtual QPointF rotations() const; virtual void setViewMatrix(const QMatrix4x4 &viewMatrix); virtual QMatrix4x4 viewMatrix() const; // Set default camera orientation. Position's x and y should be 0. virtual void setDefaultOrientation(const QVector3D &defaultPosition, const QVector3D &defaultTarget, const QVector3D &defaultUp); // Calculate view matrix based on zoomadjustment, current rotation and current zoom level virtual void updateViewMatrix(qreal zoomAdjustment); virtual void setCameraPreset(QDataVis::CameraPreset preset); virtual QDataVis::CameraPreset cameraPreset(); virtual void setZoomLevel(int zoomLevel); virtual int zoomLevel(); virtual QVector3D calculatePositionRelativeToCamera(const QVector3D &relativePosition, qreal fixedRotation, qreal distanceModifier) const; private: QScopedPointer d_ptr; Q_DISABLE_COPY(Q3DCamera) friend class Q3DCameraPrivate; friend class Q3DScenePrivate; }; QT_DATAVISUALIZATION_END_NAMESPACE #endif // Q3DCAMERA_H