/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ #ifndef Q3DSCENE_H #define Q3DSCENE_H #include #include #include #include #include QT_BEGIN_NAMESPACE_DATAVISUALIZATION class Q3DScenePrivate; class QT_DATAVISUALIZATION_EXPORT Q3DScene : public QObject { Q_OBJECT Q_PROPERTY(QRect viewport READ viewport NOTIFY viewportChanged) Q_PROPERTY(QRect primarySubViewport READ primarySubViewport WRITE setPrimarySubViewport NOTIFY primarySubViewportChanged) Q_PROPERTY(QRect secondarySubViewport READ secondarySubViewport WRITE setSecondarySubViewport NOTIFY secondarySubViewportChanged) Q_PROPERTY(QPoint selectionQueryPosition READ selectionQueryPosition WRITE setSelectionQueryPosition NOTIFY selectionQueryPositionChanged) Q_PROPERTY(bool secondarySubviewOnTop READ isSecondarySubviewOnTop WRITE setSecondarySubviewOnTop NOTIFY secondarySubviewOnTopChanged) Q_PROPERTY(bool slicingActive READ isSlicingActive WRITE setSlicingActive NOTIFY slicingActiveChanged) Q_PROPERTY(Q3DCamera* activeCamera READ activeCamera WRITE setActiveCamera NOTIFY activeCameraChanged) Q_PROPERTY(Q3DLight* activeLight READ activeLight WRITE setActiveLight NOTIFY activeLightChanged) Q_PROPERTY(float devicePixelRatio READ devicePixelRatio WRITE setDevicePixelRatio NOTIFY devicePixelRatioChanged) public: Q3DScene(QObject *parent = 0); virtual ~Q3DScene(); QRect viewport() const; QRect primarySubViewport() const; void setPrimarySubViewport(const QRect &primarySubViewport); bool isPointInPrimarySubView(const QPoint &point); QRect secondarySubViewport() const; void setSecondarySubViewport(const QRect &secondarySubViewport); bool isPointInSecondarySubView(const QPoint &point); void setSelectionQueryPosition(const QPoint &point); QPoint selectionQueryPosition() const; static QPoint invalidSelectionPoint(); void setSlicingActive(bool isSlicing); bool isSlicingActive() const; void setSecondarySubviewOnTop(bool isSecondaryOnTop); bool isSecondarySubviewOnTop() const; Q3DCamera *activeCamera() const; void setActiveCamera(Q3DCamera *camera); Q3DLight *activeLight() const; void setActiveLight(Q3DLight *light); float devicePixelRatio() const; void setDevicePixelRatio(float pixelRatio); signals: void viewportChanged(const QRect &viewport); void primarySubViewportChanged(const QRect &subViewport); void secondarySubViewportChanged(const QRect &subViewport); void secondarySubviewOnTopChanged(bool isSecondaryOnTop); void slicingActiveChanged(bool isSlicingActive); void activeCameraChanged(Q3DCamera *camera); void activeLightChanged(Q3DLight *light); void devicePixelRatioChanged(float pixelRatio); void selectionQueryPositionChanged(const QPoint &position); private: QScopedPointer d_ptr; Q_DISABLE_COPY(Q3DScene) friend class AbstractDeclarative; friend class QAbstract3DGraph; friend class QAbstract3DGraphPrivate; friend class Abstract3DController; friend class Q3DScenePrivate; friend class Abstract3DRenderer; friend class Bars3DRenderer; friend class Surface3DRenderer; friend class Scatter3DRenderer; friend class Q3DCameraPrivate; friend class Q3DObject; }; QT_END_NAMESPACE_DATAVISUALIZATION #endif