// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include "scatterseriesrendercache_p.h" #include "scatterobjectbufferhelper_p.h" #include "scatterpointbufferhelper_p.h" QT_BEGIN_NAMESPACE ScatterSeriesRenderCache::ScatterSeriesRenderCache(QAbstract3DSeries *series, Abstract3DRenderer *renderer) : SeriesRenderCache(series, renderer), m_itemSize(0.0f), m_selectionIndexOffset(0), m_staticBufferDirty(false), m_oldRenderArraySize(0), m_oldMeshFileName(QString()), m_scatterBufferObj(0), m_scatterBufferPoints(0), m_visibilityChanged(false) { } ScatterSeriesRenderCache::~ScatterSeriesRenderCache() { delete m_scatterBufferObj; delete m_scatterBufferPoints; } void ScatterSeriesRenderCache::cleanup(TextureHelper *texHelper) { m_renderArray.clear(); SeriesRenderCache::cleanup(texHelper); } QT_END_NAMESPACE