/****************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ******************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef SCATTERSERIESRENDERCACHE_P_H #define SCATTERSERIESRENDERCACHE_P_H #include "datavisualizationglobal_p.h" #include "seriesrendercache_p.h" #include "qscatter3dseries_p.h" #include "scatterrenderitem_p.h" QT_BEGIN_NAMESPACE_DATAVISUALIZATION class ScatterObjectBufferHelper; class ScatterPointBufferHelper; class ScatterSeriesRenderCache : public SeriesRenderCache { public: ScatterSeriesRenderCache(QAbstract3DSeries *series, Abstract3DRenderer *renderer); virtual ~ScatterSeriesRenderCache(); void cleanup(TextureHelper *texHelper); inline ScatterRenderItemArray &renderArray() { return m_renderArray; } inline QScatter3DSeries *series() const { return static_cast(m_series); } inline void setItemSize(float size) { m_itemSize = size; } inline float itemSize() const { return m_itemSize; } inline void setSelectionIndexOffset(int offset) { m_selectionIndexOffset = offset; } inline int selectionIndexOffset() const { return m_selectionIndexOffset; } inline void setStaticBufferDirty(bool state) { m_staticBufferDirty = state; } inline bool staticBufferDirty() const { return m_staticBufferDirty; } inline int oldArraySize() const { return m_oldRenderArraySize; } inline void setOldArraySize(int size) { m_oldRenderArraySize = size; } inline const QString &oldMeshFileName() const { return m_oldMeshFileName; } inline void setOldMeshFileName(const QString &meshFileName) { m_oldMeshFileName = meshFileName; } inline void setBufferObject(ScatterObjectBufferHelper *object) { m_scatterBufferObj = object; } inline ScatterObjectBufferHelper *bufferObject() const { return m_scatterBufferObj; } inline void setBufferPoints(ScatterPointBufferHelper *object) { m_scatterBufferPoints = object; } inline ScatterPointBufferHelper *bufferPoints() const { return m_scatterBufferPoints; } inline QVector &updateIndices() { return m_updateIndices; } inline QVector &bufferIndices() { return m_bufferIndices; } inline void setVisibilityChanged(bool changed) { m_visibilityChanged = changed; } inline bool visibilityChanged() const { return m_visibilityChanged; } protected: ScatterRenderItemArray m_renderArray; float m_itemSize; int m_selectionIndexOffset; // Temporarily cached value for selection color calculations bool m_staticBufferDirty; int m_oldRenderArraySize; // Used to detect if full buffer change needed QString m_oldMeshFileName; // Used to detect if full buffer change needed ScatterObjectBufferHelper *m_scatterBufferObj; ScatterPointBufferHelper *m_scatterBufferPoints; QVector m_updateIndices; // Used as temporary cache during item updates QVector m_bufferIndices; // Cache for mapping renderarray to mesh buffer bool m_visibilityChanged; // Used to detect if full buffer change needed }; QT_END_NAMESPACE_DATAVISUALIZATION #endif