/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef NOTIFICATIONLABEL_P_H #define NOTIFICATIONLABEL_P_H #include #include #include #include #include #include "q3dscene.h" #include "datavisualizationglobal_p.h" #include "surface3dcontroller_p.h" class QOpenGLShaderProgram; namespace QtDataVisualization { class ShaderHelper; class ObjectHelper; class SurfaceObject; class TextureHelper; class Theme; class Drawer; class Q3DCamera; class SelectionPointer : public QObject, protected QOpenGLFunctions { Q_OBJECT public: explicit SelectionPointer(Drawer *drawer); ~SelectionPointer(); void render(GLuint defaultFboHandle = 0); void setPosition(QVector3D position); void setLabel(const QString &label); void setPointerObject(ObjectHelper *object); void handleDrawerChange(); void updateBoundingRect(QRect rect); void updateScene(Q3DScene *scene); void updateSliceData(bool sliceActivated, GLfloat autoScaleAdjustment); void setHighlightColor(QVector3D colorVector); private: void initializeOpenGL(); void initShaders(); void loadLabelMesh(); private: ShaderHelper *m_labelShader; ShaderHelper *m_pointShader; ObjectHelper *m_labelObj; ObjectHelper *m_pointObj; // Not owned TextureHelper *m_textureHelper; Q3DTheme *m_cachedTheme; bool m_labelBackground; LabelItem m_labelItem; Drawer *m_drawer; QRect m_mainViewPort; QVector3D m_position; Q3DScene *m_cachedScene; QString m_label; bool m_cachedIsSlicingActivated; GLfloat m_autoScaleAdjustment; QVector3D m_highlightColor; }; } #endif // NOTIFICATIONLABEL_P_H