/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef SELECTIONPOINTER_P_H #define SELECTIONPOINTER_P_H #include "datavisualizationglobal_p.h" #include "surface3dcontroller_p.h" QT_BEGIN_NAMESPACE_DATAVISUALIZATION class ShaderHelper; class ObjectHelper; class TextureHelper; class Drawer; class SelectionPointer : public QObject, protected QOpenGLFunctions { Q_OBJECT public: explicit SelectionPointer(Drawer *drawer); ~SelectionPointer(); void render(GLuint defaultFboHandle = 0, bool useOrtho = false); void setPosition(const QVector3D &position); void setLabel(const QString &label, bool themeChange = false); void setPointerObject(ObjectHelper *object); void setLabelObject(ObjectHelper *object); void handleDrawerChange(); void updateBoundingRect(const QRect &rect); void updateScene(Q3DScene *scene); void updateSliceData(bool sliceActivated, GLfloat autoScaleAdjustment); void setHighlightColor(const QVector4D &colorVector); void setRotation(const QQuaternion &rotation); private: void initializeOpenGL(); void initShaders(); private: ShaderHelper *m_labelShader; ShaderHelper *m_pointShader; ObjectHelper *m_labelObj; // Not owned ObjectHelper *m_pointObj; // Not owned TextureHelper *m_textureHelper; Q3DTheme *m_cachedTheme; bool m_labelBackground; LabelItem m_labelItem; Drawer *m_drawer; QRect m_mainViewPort; QVector3D m_position; Q3DScene *m_cachedScene; QString m_label; bool m_cachedIsSlicingActivated; GLfloat m_autoScaleAdjustment; QVector4D m_highlightColor; QQuaternion m_rotation; }; QT_END_NAMESPACE_DATAVISUALIZATION #endif