/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef SURFACE3DCONTROLLER_P_H #define SURFACE3DCONTROLLER_P_H #include "abstract3dcontroller_p.h" #include "datavisualizationglobal_p.h" namespace QtDataVisualization { class Surface3DRenderer; class QSurface3DSeries; struct Surface3DChangeBitField { bool smoothStatusChanged : 1; bool surfaceGridChanged : 1; bool selectedPointChanged : 1; bool rowsChanged : 1; bool itemChanged : 1; Surface3DChangeBitField() : smoothStatusChanged(true), surfaceGridChanged(true), selectedPointChanged(true), rowsChanged(false), itemChanged(false) { } }; class QT_DATAVISUALIZATION_EXPORT Surface3DController : public Abstract3DController { Q_OBJECT private: Surface3DChangeBitField m_changeTracker; Surface3DRenderer *m_renderer; QPoint m_selectedPoint; QSurface3DSeries *m_selectedSeries; // Points to the series for which the point is selected in // single series selection cases. bool m_flatShadingSupported; QVector m_changedItems; QVector m_changedRows; public: explicit Surface3DController(QRect rect, Q3DScene *scene = 0); ~Surface3DController(); virtual void initializeOpenGL(); virtual void synchDataToRenderer(); void setSelectionMode(QAbstract3DGraph::SelectionFlags mode); void setSelectedPoint(const QPoint &position, QSurface3DSeries *series); virtual void handleAxisAutoAdjustRangeChangedInOrientation( QAbstract3DAxis::AxisOrientation orientation, bool autoAdjust); virtual void handleAxisRangeChangedBySender(QObject *sender); virtual void handleSeriesVisibilityChangedBySender(QObject *sender); static QPoint invalidSelectionPosition(); bool isFlatShadingSupported(); virtual void addSeries(QAbstract3DSeries *series); virtual void removeSeries(QAbstract3DSeries *series); virtual QList surfaceSeriesList(); public slots: void handleArrayReset(); void handleRowsAdded(int startIndex, int count); void handleRowsChanged(int startIndex, int count); void handleRowsRemoved(int startIndex, int count); void handleRowsInserted(int startIndex, int count); void handleItemChanged(int rowIndex, int columnIndex); // Renderer callback handlers void handlePointClicked(const QPoint &position, QSurface3DSeries *series); void handleFlatShadingSupportedChange(bool supported); private: void adjustValueAxisRange(); Q_DISABLE_COPY(Surface3DController) }; } #endif // SURFACE3DCONTROLLER_P_H