/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef SURFACE3DCONTROLLER_P_H #define SURFACE3DCONTROLLER_P_H #include "abstract3dcontroller_p.h" #include "datavisualizationglobal_p.h" #include QT_DATAVISUALIZATION_BEGIN_NAMESPACE class Surface3DRenderer; class QT_DATAVISUALIZATION_EXPORT Surface3DController : public Abstract3DController { Q_OBJECT private: Surface3DRenderer *m_renderer; QList m_series; // TODO: TEMP int m_dataWidth; int m_dataDepth; bool m_smoothSurface; bool m_surfaceGrid; GLint m_segmentCount; GLfloat m_segmentStep; GLfloat m_segmentMinimum; public: explicit Surface3DController(QRect rect); ~Surface3DController(); void initializeOpenGL(); virtual void synchDataToRenderer(); // Enable or disable the smoothes of the surface void setSmoothSurface(bool enable); bool smoothSurface(); // Enable or disable the grid on the surface void setSurfaceGrid(bool enable); bool surfaceGrid(); void setGradientColorAt(qreal pos, const QColor &color); virtual void setActiveDataProxy(QAbstractDataProxy *proxy); virtual void handleAxisAutoAdjustRangeChangedInOrientation(Q3DAbstractAxis::AxisOrientation orientation, bool autoAdjust); void handleSelectionAtPoint(const QPoint &point); public slots: void handleArrayReset(); signals: void smoothStatusChanged(bool enable); void surfaceGridChanged(bool enable); void segmentCountChanged(GLint segmentCount, GLfloat step, GLfloat minimum); void leftMousePressed(const QPoint &point); // My temp solution private: Q_DISABLE_COPY(Surface3DController) }; QT_DATAVISUALIZATION_END_NAMESPACE #endif // SURFACE3DCONTROLLER_P_H