/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd ** All rights reserved. ** For any questions to The Qt Company, please use contact form at http://qt.io ** ** This file is part of the Qt Data Visualization module. ** ** Licensees holding valid commercial license for Qt may use this file in ** accordance with the Qt License Agreement provided with the Software ** or, alternatively, in accordance with the terms contained in a written ** agreement between you and The Qt Company. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.io ** ****************************************************************************/ #include "surfaceseriesrendercache_p.h" #include "surface3drenderer_p.h" #include "texturehelper_p.h" QT_BEGIN_NAMESPACE_DATAVISUALIZATION SurfaceSeriesRenderCache::SurfaceSeriesRenderCache(QAbstract3DSeries *series, Surface3DRenderer *renderer) : SeriesRenderCache(series, renderer), m_surfaceVisible(false), m_surfaceGridVisible(false), m_surfaceFlatShading(false), m_surfaceObj(new SurfaceObject(renderer)), m_sliceSurfaceObj(new SurfaceObject(renderer)), m_sampleSpace(QRect(0, 0, 0, 0)), m_selectionTexture(0), m_selectionIdStart(0), m_selectionIdEnd(0), m_flatChangeAllowed(true), m_flatStatusDirty(true), m_sliceSelectionPointer(0), m_mainSelectionPointer(0), m_slicePointerActive(false), m_mainPointerActive(false), m_surfaceTexture(0) { } SurfaceSeriesRenderCache::~SurfaceSeriesRenderCache() { } void SurfaceSeriesRenderCache::populate(bool newSeries) { SeriesRenderCache::populate(newSeries); QSurface3DSeries::DrawFlags drawMode = series()->drawMode(); m_surfaceVisible = drawMode.testFlag(QSurface3DSeries::DrawSurface); m_surfaceGridVisible = drawMode.testFlag(QSurface3DSeries::DrawWireframe); if (m_flatChangeAllowed && m_surfaceFlatShading != series()->isFlatShadingEnabled()) { m_surfaceFlatShading = series()->isFlatShadingEnabled(); m_flatStatusDirty = true; } } void SurfaceSeriesRenderCache::cleanup(TextureHelper *texHelper) { if (QOpenGLContext::currentContext()) { texHelper->deleteTexture(&m_selectionTexture); texHelper->deleteTexture(&m_surfaceTexture); } delete m_surfaceObj; delete m_sliceSurfaceObj; for (int i = 0; i < m_dataArray.size(); i++) delete m_dataArray.at(i); m_dataArray.clear(); for (int i = 0; i < m_sliceDataArray.size(); i++) delete m_sliceDataArray.at(i); m_sliceDataArray.clear(); delete m_sliceSelectionPointer; delete m_mainSelectionPointer; SeriesRenderCache::cleanup(texHelper); } QT_END_NAMESPACE_DATAVISUALIZATION