/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QABSTRACT3DINPUTHANDLER_H #define QABSTRACT3DINPUTHANDLER_H #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE_DATAVISUALIZATION class QAbstract3DInputHandlerPrivate; class QT_DATAVISUALIZATION_EXPORT QAbstract3DInputHandler : public QObject { Q_OBJECT Q_ENUMS(InputView) Q_PROPERTY(InputView inputView READ inputView WRITE setInputView NOTIFY inputViewChanged) Q_PROPERTY(QPoint inputPosition READ inputPosition WRITE setInputPosition NOTIFY positionChanged) Q_PROPERTY(Q3DScene *scene READ scene WRITE setScene NOTIFY sceneChanged) public: enum InputView { InputViewNone = 0, InputViewOnPrimary, InputViewOnSecondary }; protected: explicit QAbstract3DInputHandler(QObject *parent = nullptr); public: virtual ~QAbstract3DInputHandler(); // Input event listeners virtual void mouseDoubleClickEvent(QMouseEvent *event); virtual void touchEvent(QTouchEvent *event); virtual void mousePressEvent(QMouseEvent *event, const QPoint &mousePos); virtual void mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos); virtual void mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos); #if QT_CONFIG(wheelevent) virtual void wheelEvent(QWheelEvent *event); #endif InputView inputView() const; void setInputView(InputView inputView); QPoint inputPosition() const; void setInputPosition(const QPoint &position); Q3DScene *scene() const; void setScene(Q3DScene *scene); Q_SIGNALS: void positionChanged(const QPoint &position); void inputViewChanged(QAbstract3DInputHandler::InputView view); void sceneChanged(Q3DScene *scene); protected: void setPrevDistance(int distance); int prevDistance() const; void setPreviousInputPos(const QPoint &position); QPoint previousInputPos() const; private: Q_DISABLE_COPY(QAbstract3DInputHandler) QScopedPointer d_ptr; friend class Abstract3DController; friend class QTouch3DInputHandlerPrivate; }; QT_END_NAMESPACE_DATAVISUALIZATION #endif