/****************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ******************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef QABSTRACT3DINPUTHANDLER_P_H #define QABSTRACT3DINPUTHANDLER_P_H #include "datavisualizationglobal_p.h" #include "qabstract3dinputhandler.h" QT_BEGIN_NAMESPACE_DATAVISUALIZATION class QAbstract3DInputHandler; class Q3DScene; class QAbstract3DInputHandlerPrivate { public: QAbstract3DInputHandlerPrivate(QAbstract3DInputHandler *q); ~QAbstract3DInputHandlerPrivate(); public: enum InputState { InputStateNone = 0, InputStateSelecting, InputStateRotating, InputStatePinching }; QAbstract3DInputHandler *q_ptr; int m_prevDistance; QPoint m_previousInputPos; private: QAbstract3DInputHandler::InputView m_inputView; QPoint m_inputPosition; Q3DScene *m_scene; bool m_isDefaultHandler; friend class QAbstract3DInputHandler; friend class Abstract3DController; }; QT_END_NAMESPACE_DATAVISUALIZATION #endif