/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ #include "q3dtheme_p.h" #include "thememanager_p.h" QT_BEGIN_NAMESPACE_DATAVISUALIZATION /*! * \class Q3DTheme * \inmodule QtDataVisualization * \brief Q3DTheme class provides a visual style for graphs. * \since QtDataVisualization 1.0 * * Q3DTheme is used to specify visual properties that affect the whole graph. There are several * built-in themes that can be used directly, or be modified freely. User can also create a theme * from scratch using \c ThemeUserDefined. Creating a theme using the default constructor * produces a new user-defined theme. * * \section1 Properties controlled by theme * \table * \header * \li Property * \li Effect * \li Default in ThemeUserDefined * \row * \li ambientLightStrength * \li The strength of the ambient light in the graph. This affects how evenly and brightly the * colors are shown throughout the graph regardless of light position. * \li 0.25 * \row * \li backgroundColor * \li Color of the graph background. * \li Qt::black * \row * \li backgroundEnabled * \li Is the graph background drawn or not. * \li true * \row * \li baseColors * \li List of colors for the objects in the graph. Colors are applied to series one by one. * If there are more series than colors, the color list is reused from the start. * The colors in this property are used if colorStyle is ColorStyleUniform. This can be * overridden by setting the \l{QAbstract3DSeries::baseColor}{baseColor} explicitly in series. * \li Qt::black * \row * \li baseGradients * \li List of gradients for the objects in the graph. Gradients are applied to series one by * one. If there are more series than gradients, the gradient list is reused from the start. * The gradients in this property are used if colorStyle is ColorStyleObjectGradient or * ColorStyleRangeGradient. This can be overridden by setting the * \l{QAbstract3DSeries::baseGradient}{baseGradient} explicitly in series. * \li QLinearGradient(). Essentially fully black. * \row * \li colorStyle * \li The color style of the objects in the graph. See ColorStyle for detailed description of * the styles. This can be overridden by setting the * \l{QAbstract3DSeries::colorStyle}{colorStyle} explicitly in series. * \li ColorStyleUniform * \row * \li \l font * \li The font to be used for labels. * \li QFont() * \row * \li gridEnabled * \li Is the grid on the background drawn or not. This affects all grid lines. * \li true * \row * \li gridLineColor * \li The color for the grid lines. * \li Qt::white * \row * \li highlightLightStrength * \li The specular light strength for highlighted objects. * \li 7.5 * \row * \li labelBackgroundColor * \li The color of the label background. This property has no effect if labelBackgroundEnabled * is \c false. * \li Qt::gray * \row * \li labelBackgroundEnabled * \li Are the labels to be drawn with a background using labelBackgroundColor (including alpha), * or with a fully transparent background. Labels with background are drawn to equal sizes * per axis based on the longest label, and the text is centered in it. Labels without * background are drawn as is and are left/right aligned based on their position in the * graph. * \li true * \row * \li labelBorderEnabled * \li Are the labels to be drawn with a border or not. This property affects only labels with * a background. * \li true * \row * \li labelTextColor * \li The color for the font used in labels. * \li Qt::white * \row * \li lightColor * \li The color of the light. Affects both ambient and specular light. * \li Qt::white * \row * \li lightStrength * \li The strength of the specular light in the graph. This affects the light specified in * Q3DScene. * \li 5.0 * \row * \li multiHighlightColor * \li The color to be used for highlighted objects, if \l{Q3DBars::selectionMode}{selectionMode} * of the graph has \c QAbstract3DGraph::SelectionRow or \c QAbstract3DGraph::SelectionColumn flag set. * \li Qt::blue * \row * \li multiHighlightGradient * \li The gradient to be used for highlighted objects, if \l{Q3DBars::selectionMode}{selectionMode} * of the graph has \c QAbstract3DGraph::SelectionRow or \c QAbstract3DGraph::SelectionColumn flag set. * \li QLinearGradient(). Essentially fully black. * \row * \li singleHighlightColor * \li The color to be used for a highlighted object, if \l{Q3DBars::selectionMode}{selectionMode} * of the graph has \c QAbstract3DGraph::SelectionItem flag set. * \li Qt::red * \row * \li singleHighlightGradient * \li The gradient to be used for a highlighted object, if \l{Q3DBars::selectionMode}{selectionMode} * of the graph has \c QAbstract3DGraph::SelectionItem flag set. * \li QLinearGradient(). Essentially fully black. * \row * \li windowColor * \li The color of the window the graph is drawn into. * \li Qt::black * \endtable * * \section1 Usage examples * * Creating a built-in theme without any modifications: * * \snippet doc_src_q3dtheme.cpp 0 * * Creating a built-in theme and modifying some properties: * * \snippet doc_src_q3dtheme.cpp 1 * * Creating a user-defined theme: * * \snippet doc_src_q3dtheme.cpp 2 * * Creating a built-in theme and modifying some properties after it has been set: * * \snippet doc_src_q3dtheme.cpp 3 * */ /*! * \enum Q3DTheme::ColorStyle * * Color styles. * * \value ColorStyleUniform * Objects are rendered in a single color. The color used is specified in baseColors, * singleHighlightColor and multiHighlightColor properties. * \value ColorStyleObjectGradient * Objects are colored using a full gradient for each object regardless of object height. The * gradient used is specified in baseGradients, singleHighlightGradient and * multiHighlightGradient properties. * \value ColorStyleRangeGradient * Objects are colored using a portion of the full gradient determined by the object's * height and its position on the Y-axis. The gradient used is specified in baseGradients, * singleHighlightGradient and multiHighlightGradient properties. */ /*! * \enum Q3DTheme::Theme * * Built-in themes. * * \value ThemeQt * A light theme with green as the base color. * \value ThemePrimaryColors * A light theme with yellow as the base color. * \value ThemeDigia * A light theme with gray as the base color. * \value ThemeStoneMoss * A medium dark theme with yellow as the base color. * \value ThemeArmyBlue * A medium light theme with blue as the base color. * \value ThemeRetro * A medium light theme with brown as the base color. * \value ThemeEbony * A dark theme with white as the base color. * \value ThemeIsabelle * A dark theme with yellow as the base color. * \value ThemeUserDefined * A user-defined theme. See \l {Properties controlled by theme} for theme defaults. */ /*! * \qmltype Theme3D * \inqmlmodule QtDataVisualization * \since QtDataVisualization 1.0 * \ingroup datavisualization_qml * \instantiates Q3DTheme * \brief A visual style for graphs. * * This type is used to specify visual properties that affect the whole graph. There are several * built-in themes that can be used directly, or be modified freely. User can also create a theme * from scratch using \c Theme3D.ThemeUserDefined. * * For a more complete description, see Q3DTheme. * * \section1 Usage examples * * Using a built-in theme without any modifications: * * \snippet doc_src_q3dtheme.cpp 4 * * Using a built-in theme and modifying some properties: * * \snippet doc_src_q3dtheme.cpp 5 * * Using a user-defined theme: * * \snippet doc_src_q3dtheme.cpp 6 * * For Theme3D enums, see \l Q3DTheme::ColorStyle and \l{Q3DTheme::Theme}. */ /*! * \qmlproperty list Theme3D::baseColors * * List of base colors to be used for all the objects in the graph, series by series. If there * are more series than colors, color list wraps and starts again with the first color in the list. * Has no immediate effect if colorStyle is not \c Theme3D.ColorStyleUniform. */ /*! * \qmlproperty color Theme3D::backgroundColor * * Color for the graph background. */ /*! * \qmlproperty color Theme3D::windowColor * * Color for the application window. */ /*! * \qmlproperty color Theme3D::labelTextColor * * Color for the font used for labels. */ /*! * \qmlproperty color Theme3D::labelBackgroundColor * * Color for the label backgrounds. Has no effect if labelBackgroundEnabled is \c false. */ /*! * \qmlproperty color Theme3D::gridLineColor * * Color for the grid lines. */ /*! * \qmlproperty color Theme3D::singleHighlightColor * * Highlight color for a highlighted object. Used if \l{AbstractGraph3D::selectionMode}{selectionMode} * has \c AbstractGraph3D.SelectionItem flag set. */ /*! * \qmlproperty color Theme3D::multiHighlightColor * * Highlight color for highlighted objects. Used if \l{AbstractGraph3D::selectionMode}{selectionMode} * has \c AbstractGraph3D.SelectionRow or \c AbstractGraph3D.SelectionColumn flag set. */ /*! * \qmlproperty color Theme3D::lightColor * * Color for the specular light defined in Scene3D. */ /*! * \qmlproperty list Theme3D::baseGradients * * List of base gradients to be used for all the objects in the graph, series by series. If there * are more series than gradients, gradient list wraps and starts again with the first gradient in * the list * Has no immediate effect if colorStyle is \c Theme3D.ColorStyleUniform. */ /*! * \qmlproperty ColorGradient Theme3D::singleHighlightGradient * * Highlight gradient for a highlighted object. Used if \l{AbstractGraph3D::selectionMode}{selectionMode} * has \c AbstractGraph3D.SelectionItem flag set. */ /*! * \qmlproperty ColorGradient Theme3D::multiHighlightGradient * * Highlight gradient for highlighted objects. Used if \l{AbstractGraph3D::selectionMode}{selectionMode} * has \c AbstractGraph3D.SelectionRow or \c AbstractGraph3D.SelectionColumn flag set. */ /*! * \qmlproperty real Theme3D::lightStrength * * Specular light strength for the whole graph. Value must be between 0.0 and 1.0. */ /*! * \qmlproperty real Theme3D::ambientLightStrength * * Ambient light strength for the whole graph. Value must be between 0.0 and 1.0. */ /*! * \qmlproperty real Theme3D::highlightLightStrength * * Specular light strength for highlighted objects. Value must be between 0.0 and 1.0. */ /*! * \qmlproperty bool Theme3D::labelBorderEnabled * * Set label borders enabled or disabled. Has no effect if labelBackgroundEnabled is \c false. */ /*! * \qmlproperty font Theme3D::font * * Set font to be used for labels. */ /*! * \qmlproperty bool Theme3D::backgroundEnabled * * Set background enabled or disabled. */ /*! * \qmlproperty bool Theme3D::gridEnabled * * Set grid lines enabled or disabled. */ /*! * \qmlproperty bool Theme3D::labelBackgroundEnabled * * Set label backgrounds enabled or disabled. */ /*! * \qmlproperty Theme3D.ColorStyle Theme3D::colorStyle * * The \a style of the graph colors. One of \c Theme3D.ColorStyle. */ /*! * \qmlproperty Theme3D.Theme Theme3D::type * * The type of the theme. If no type is set, the type is \c Theme3D.ThemeUserDefined. * Changing the theme type after the item has been constructed will change all other properties * of the theme to what the predefined theme specifies. Changing the theme type of the active theme * of the graph will also reset all attached series to use the new theme. */ /*! * Constructs a new theme of type ThemeUserDefined. An optional \a parent parameter * can be given and is then passed to QObject constructor. */ Q3DTheme::Q3DTheme(QObject *parent) : QObject(parent), d_ptr(new Q3DThemePrivate(this)) { } /*! * Constructs a new theme with \a themeType, which can be one of the built-in themes from * \l Theme. An optional \a parent parameter can be given and is then passed to QObject * constructor. */ Q3DTheme::Q3DTheme(Theme themeType, QObject *parent) : QObject(parent), d_ptr(new Q3DThemePrivate(this)) { setType(themeType); } /*! * \internal */ Q3DTheme::Q3DTheme(Q3DThemePrivate *d, Theme themeType, QObject *parent) : QObject(parent), d_ptr(d) { setType(themeType); } /*! * Destroys the theme. */ Q3DTheme::~Q3DTheme() { } /*! * \property Q3DTheme::baseColors * * List of base colors to be used for all the objects in the graph, series by series. If there * are more series than colors, color list wraps and starts again with the first color in the list. * Has no immediate effect if colorStyle is not ColorStyleUniform. */ void Q3DTheme::setBaseColors(const QList &colors) { if (colors.size()) { d_ptr->m_dirtyBits.baseColorDirty = true; if (d_ptr->m_baseColors != colors) { d_ptr->m_baseColors.clear(); d_ptr->m_baseColors = colors; emit baseColorsChanged(colors); } } else { d_ptr->m_baseColors.clear(); } } QList Q3DTheme::baseColors() const { return d_ptr->m_baseColors; } /*! * \property Q3DTheme::backgroundColor * * Color for the graph background. */ void Q3DTheme::setBackgroundColor(const QColor &color) { d_ptr->m_dirtyBits.backgroundColorDirty = true; if (d_ptr->m_backgroundColor != color) { d_ptr->m_backgroundColor = color; emit backgroundColorChanged(color); emit d_ptr->needRender(); } } QColor Q3DTheme::backgroundColor() const { return d_ptr->m_backgroundColor; } /*! * \property Q3DTheme::windowColor * * Color for the application window. */ void Q3DTheme::setWindowColor(const QColor &color) { d_ptr->m_dirtyBits.windowColorDirty = true; if (d_ptr->m_windowColor != color) { d_ptr->m_windowColor = color; emit windowColorChanged(color); emit d_ptr->needRender(); } } QColor Q3DTheme::windowColor() const { return d_ptr->m_windowColor; } /*! * \property Q3DTheme::labelTextColor * * Color for the font used for labels. */ void Q3DTheme::setLabelTextColor(const QColor &color) { d_ptr->m_dirtyBits.labelTextColorDirty = true; if (d_ptr->m_textColor != color) { d_ptr->m_textColor = color; emit labelTextColorChanged(color); emit d_ptr->needRender(); } } QColor Q3DTheme::labelTextColor() const { return d_ptr->m_textColor; } /*! * \property Q3DTheme::labelBackgroundColor * * Color for the label backgrounds. Has no effect if labelBackgroundEnabled is \c false. */ void Q3DTheme::setLabelBackgroundColor(const QColor &color) { d_ptr->m_dirtyBits.labelBackgroundColorDirty = true; if (d_ptr->m_textBackgroundColor != color) { d_ptr->m_textBackgroundColor = color; emit labelBackgroundColorChanged(color); emit d_ptr->needRender(); } } QColor Q3DTheme::labelBackgroundColor() const { return d_ptr->m_textBackgroundColor; } /*! * \property Q3DTheme::gridLineColor * * Color for the grid lines. */ void Q3DTheme::setGridLineColor(const QColor &color) { d_ptr->m_dirtyBits.gridLineColorDirty = true; if (d_ptr->m_gridLineColor != color) { d_ptr->m_gridLineColor = color; emit gridLineColorChanged(color); emit d_ptr->needRender(); } } QColor Q3DTheme::gridLineColor() const { return d_ptr->m_gridLineColor; } /*! * \property Q3DTheme::singleHighlightColor * * Highlight color for a highlighted object. Used if \l{Q3DBars::selectionMode}{selectionMode} has * \c QAbstract3DGraph::SelectionItem flag set. */ void Q3DTheme::setSingleHighlightColor(const QColor &color) { d_ptr->m_dirtyBits.singleHighlightColorDirty = true; if (d_ptr->m_singleHighlightColor != color) { d_ptr->m_singleHighlightColor = color; emit singleHighlightColorChanged(color); } } QColor Q3DTheme::singleHighlightColor() const { return d_ptr->m_singleHighlightColor; } /*! * \property Q3DTheme::multiHighlightColor * * Highlight color for highlighted objects. Used if \l{Q3DBars::selectionMode}{selectionMode} has * \c QAbstract3DGraph::SelectionRow or \c QAbstract3DGraph::SelectionColumn flag set. */ void Q3DTheme::setMultiHighlightColor(const QColor &color) { d_ptr->m_dirtyBits.multiHighlightColorDirty = true; if (d_ptr->m_multiHighlightColor != color) { d_ptr->m_multiHighlightColor = color; emit multiHighlightColorChanged(color); } } QColor Q3DTheme::multiHighlightColor() const { return d_ptr->m_multiHighlightColor; } /*! * \property Q3DTheme::lightColor * * Color for the specular light defined in Q3DScene. */ void Q3DTheme::setLightColor(const QColor &color) { d_ptr->m_dirtyBits.lightColorDirty = true; if (d_ptr->m_lightColor != color) { d_ptr->m_lightColor = color; emit lightColorChanged(color); emit d_ptr->needRender(); } } QColor Q3DTheme::lightColor() const { return d_ptr->m_lightColor; } /*! * \property Q3DTheme::baseGradients * * List of base gradients to be used for all the objects in the graph, series by series. If there * are more series than gradients, gradient list wraps and starts again with the first gradient in * the list * Has no immediate effect if colorStyle is ColorStyleUniform. */ void Q3DTheme::setBaseGradients(const QList &gradients) { if (gradients.size()) { d_ptr->m_dirtyBits.baseGradientDirty = true; if (d_ptr->m_baseGradients != gradients) { d_ptr->m_baseGradients.clear(); d_ptr->m_baseGradients = gradients; emit baseGradientsChanged(gradients); } } else { d_ptr->m_baseGradients.clear(); } } QList Q3DTheme::baseGradients() const { return d_ptr->m_baseGradients; } /*! * \property Q3DTheme::singleHighlightGradient * * Highlight gradient for a highlighted object. Used if \l{Q3DBars::selectionMode}{selectionMode} * has \c QAbstract3DGraph::SelectionItem flag set. */ void Q3DTheme::setSingleHighlightGradient(const QLinearGradient &gradient) { d_ptr->m_dirtyBits.singleHighlightGradientDirty = true; if (d_ptr->m_singleHighlightGradient != gradient) { d_ptr->m_singleHighlightGradient = gradient; emit singleHighlightGradientChanged(gradient); } } QLinearGradient Q3DTheme::singleHighlightGradient() const { return d_ptr->m_singleHighlightGradient; } /*! * \property Q3DTheme::multiHighlightGradient * * Highlight gradient for highlighted objects. Used if \l{Q3DBars::selectionMode}{selectionMode} * has \c QAbstract3DGraph::SelectionRow or \c QAbstract3DGraph::SelectionColumn flag set. */ void Q3DTheme::setMultiHighlightGradient(const QLinearGradient &gradient) { d_ptr->m_dirtyBits.multiHighlightGradientDirty = true; if (d_ptr->m_multiHighlightGradient != gradient) { d_ptr->m_multiHighlightGradient = gradient; emit multiHighlightGradientChanged(gradient); } } QLinearGradient Q3DTheme::multiHighlightGradient() const { return d_ptr->m_multiHighlightGradient; } /*! * \property Q3DTheme::lightStrength * * Specular light strength for the whole graph. Value must be 0.0f and 10.0f. */ void Q3DTheme::setLightStrength(float strength) { d_ptr->m_dirtyBits.lightStrengthDirty = true; if (strength < 0.0f || strength > 10.0f) { qWarning("Invalid value. Valid range for lightStrength is between 0.0f and 10.0f"); } else if (d_ptr->m_lightStrength != strength) { d_ptr->m_lightStrength = strength; emit lightStrengthChanged(strength); emit d_ptr->needRender(); } } float Q3DTheme::lightStrength() const { return d_ptr->m_lightStrength; } /*! * \property Q3DTheme::ambientLightStrength * * Ambient light strength for the whole graph. Value must be between 0.0f and 1.0f. */ void Q3DTheme::setAmbientLightStrength(float strength) { d_ptr->m_dirtyBits.ambientLightStrengthDirty = true; if (strength < 0.0f || strength > 1.0f) { qWarning("Invalid value. Valid range for ambientLightStrength is between 0.0f and 1.0f"); } else if (d_ptr->m_ambientLightStrength != strength) { d_ptr->m_ambientLightStrength = strength; emit ambientLightStrengthChanged(strength); emit d_ptr->needRender(); } } float Q3DTheme::ambientLightStrength() const { return d_ptr->m_ambientLightStrength; } /*! * \property Q3DTheme::highlightLightStrength * * Specular light strength for highlighted objects. Value must be between 0.0f and 10.0f. */ void Q3DTheme::setHighlightLightStrength(float strength) { d_ptr->m_dirtyBits.highlightLightStrengthDirty = true; if (strength < 0.0f || strength > 10.0f) { qWarning("Invalid value. Valid range for highlightLightStrength is between 0.0f and 10.0f"); } else if (d_ptr->m_highlightLightStrength != strength) { d_ptr->m_highlightLightStrength = strength; emit highlightLightStrengthChanged(strength); emit d_ptr->needRender(); } } float Q3DTheme::highlightLightStrength() const { return d_ptr->m_highlightLightStrength; } /*! * \property Q3DTheme::labelBorderEnabled * * Set label borders enabled or disabled. Has no effect if labelBackgroundEnabled is \c false. */ void Q3DTheme::setLabelBorderEnabled(bool enabled) { d_ptr->m_dirtyBits.labelBorderEnabledDirty = true; if (d_ptr->m_labelBorders != enabled) { d_ptr->m_labelBorders = enabled; emit labelBorderEnabledChanged(enabled); emit d_ptr->needRender(); } } bool Q3DTheme::isLabelBorderEnabled() const { return d_ptr->m_labelBorders; } /*! * \property Q3DTheme::font * * Set \a font to be used for labels. */ void Q3DTheme::setFont(const QFont &font) { d_ptr->m_dirtyBits.fontDirty = true; if (d_ptr->m_font != font) { d_ptr->m_font = font; emit fontChanged(font); emit d_ptr->needRender(); } } QFont Q3DTheme::font() const { return d_ptr->m_font; } /*! * \property Q3DTheme::backgroundEnabled * * Set background enabled or disabled. */ void Q3DTheme::setBackgroundEnabled(bool enabled) { d_ptr->m_dirtyBits.backgroundEnabledDirty = true; if (d_ptr->m_backgoundEnabled != enabled) { d_ptr->m_backgoundEnabled = enabled; emit backgroundEnabledChanged(enabled); emit d_ptr->needRender(); } } bool Q3DTheme::isBackgroundEnabled() const { return d_ptr->m_backgoundEnabled; } /*! * \property Q3DTheme::gridEnabled * * Set grid lines enabled or disabled. */ void Q3DTheme::setGridEnabled(bool enabled) { d_ptr->m_dirtyBits.gridEnabledDirty = true; if (d_ptr->m_gridEnabled != enabled) { d_ptr->m_gridEnabled = enabled; emit gridEnabledChanged(enabled); emit d_ptr->needRender(); } } bool Q3DTheme::isGridEnabled() const { return d_ptr->m_gridEnabled; } /*! * \property Q3DTheme::labelBackgroundEnabled * * Set label backgrounds enabled or disabled. */ void Q3DTheme::setLabelBackgroundEnabled(bool enabled) { d_ptr->m_dirtyBits.labelBackgroundEnabledDirty = true; if (d_ptr->m_labelBackground != enabled) { d_ptr->m_labelBackground = enabled; emit labelBackgroundEnabledChanged(enabled); emit d_ptr->needRender(); } } bool Q3DTheme::isLabelBackgroundEnabled() const { return d_ptr->m_labelBackground; } /*! * \property Q3DTheme::colorStyle * * The \a style of the graph colors. One of ColorStyle. */ void Q3DTheme::setColorStyle(ColorStyle style) { d_ptr->m_dirtyBits.colorStyleDirty = true; if (d_ptr->m_colorStyle != style) { d_ptr->m_colorStyle = style; emit colorStyleChanged(style); } } Q3DTheme::ColorStyle Q3DTheme::colorStyle() const { return d_ptr->m_colorStyle; } /*! * \property Q3DTheme::type * * The type of the theme. The type is automatically set when constructing a theme, * but can also be changed later. Changing the theme type will change all other * properties of the theme to what the predefined theme specifies. * Changing the theme type of the active theme of the graph will also reset all * attached series to use the new theme. */ void Q3DTheme::setType(Theme themeType) { d_ptr->m_dirtyBits.themeIdDirty = true; if (d_ptr->m_themeId != themeType) { d_ptr->m_themeId = themeType; ThemeManager::setPredefinedPropertiesToTheme(this, themeType); emit typeChanged(themeType); } } Q3DTheme::Theme Q3DTheme::type() const { return d_ptr->m_themeId; } // Q3DThemePrivate Q3DThemePrivate::Q3DThemePrivate(Q3DTheme *q) : QObject(0), m_themeId(Q3DTheme::ThemeUserDefined), m_backgroundColor(Qt::black), m_windowColor(Qt::black), m_textColor(Qt::white), m_textBackgroundColor(Qt::gray), m_gridLineColor(Qt::white), m_singleHighlightColor(Qt::red), m_multiHighlightColor(Qt::blue), m_lightColor(Qt::white), m_singleHighlightGradient(QLinearGradient(qreal(gradientTextureWidth), qreal(gradientTextureHeight), 0.0, 0.0)), m_multiHighlightGradient(QLinearGradient(qreal(gradientTextureWidth), qreal(gradientTextureHeight), 0.0, 0.0)), m_lightStrength(5.0f), m_ambientLightStrength(0.25f), m_highlightLightStrength(7.5f), m_labelBorders(true), m_colorStyle(Q3DTheme::ColorStyleUniform), m_font(QFont()), m_backgoundEnabled(true), m_gridEnabled(true), m_labelBackground(true), m_isDefaultTheme(false), m_forcePredefinedType(true), q_ptr(q) { m_baseColors.append(QColor(Qt::black)); m_baseGradients.append(QLinearGradient(qreal(gradientTextureWidth), qreal(gradientTextureHeight), 0.0, 0.0)); } Q3DThemePrivate::~Q3DThemePrivate() { } void Q3DThemePrivate::resetDirtyBits() { m_dirtyBits.ambientLightStrengthDirty = true; m_dirtyBits.backgroundColorDirty = true; m_dirtyBits.backgroundEnabledDirty = true; m_dirtyBits.baseColorDirty = true; m_dirtyBits.baseGradientDirty = true; m_dirtyBits.colorStyleDirty = true; m_dirtyBits.fontDirty = true; m_dirtyBits.gridEnabledDirty = true; m_dirtyBits.gridLineColorDirty = true; m_dirtyBits.highlightLightStrengthDirty = true; m_dirtyBits.labelBackgroundColorDirty = true; m_dirtyBits.labelBackgroundEnabledDirty = true; m_dirtyBits.labelBorderEnabledDirty = true; m_dirtyBits.labelTextColorDirty = true; m_dirtyBits.lightColorDirty = true; m_dirtyBits.lightStrengthDirty = true; m_dirtyBits.multiHighlightColorDirty = true; m_dirtyBits.multiHighlightGradientDirty = true; m_dirtyBits.singleHighlightColorDirty = true; m_dirtyBits.singleHighlightGradientDirty = true; m_dirtyBits.themeIdDirty = true; m_dirtyBits.windowColorDirty = true; } bool Q3DThemePrivate::sync(Q3DThemePrivate &other) { bool updateDrawer = false; if (m_dirtyBits.ambientLightStrengthDirty) { other.q_ptr->setAmbientLightStrength(m_ambientLightStrength); m_dirtyBits.ambientLightStrengthDirty = false; } if (m_dirtyBits.backgroundColorDirty) { other.q_ptr->setBackgroundColor(m_backgroundColor); m_dirtyBits.backgroundColorDirty = false; } if (m_dirtyBits.backgroundEnabledDirty) { other.q_ptr->setBackgroundEnabled(m_backgoundEnabled); m_dirtyBits.backgroundEnabledDirty = false; } if (m_dirtyBits.baseColorDirty) { other.q_ptr->setBaseColors(m_baseColors); m_dirtyBits.baseColorDirty = false; } if (m_dirtyBits.baseGradientDirty) { other.q_ptr->setBaseGradients(m_baseGradients); m_dirtyBits.baseGradientDirty = false; } if (m_dirtyBits.colorStyleDirty) { other.q_ptr->setColorStyle(m_colorStyle); m_dirtyBits.colorStyleDirty = false; } if (m_dirtyBits.fontDirty) { other.q_ptr->setFont(m_font); m_dirtyBits.fontDirty = false; updateDrawer = true; } if (m_dirtyBits.gridEnabledDirty) { other.q_ptr->setGridEnabled(m_gridEnabled); m_dirtyBits.gridEnabledDirty = false; } if (m_dirtyBits.gridLineColorDirty) { other.q_ptr->setGridLineColor(m_gridLineColor); m_dirtyBits.gridLineColorDirty = false; } if (m_dirtyBits.highlightLightStrengthDirty) { other.q_ptr->setHighlightLightStrength(m_highlightLightStrength); m_dirtyBits.highlightLightStrengthDirty = false; } if (m_dirtyBits.labelBackgroundColorDirty) { other.q_ptr->setLabelBackgroundColor(m_textBackgroundColor); m_dirtyBits.labelBackgroundColorDirty = false; updateDrawer = true; } if (m_dirtyBits.labelBackgroundEnabledDirty) { other.q_ptr->setLabelBackgroundEnabled(m_labelBackground); m_dirtyBits.labelBackgroundEnabledDirty = false; updateDrawer = true; } if (m_dirtyBits.labelBorderEnabledDirty) { other.q_ptr->setLabelBorderEnabled(m_labelBorders); m_dirtyBits.labelBorderEnabledDirty = false; updateDrawer = true; } if (m_dirtyBits.labelTextColorDirty) { other.q_ptr->setLabelTextColor(m_textColor); m_dirtyBits.labelTextColorDirty = false; updateDrawer = true; } if (m_dirtyBits.lightColorDirty) { other.q_ptr->setLightColor(m_lightColor); m_dirtyBits.lightColorDirty = false; } if (m_dirtyBits.lightStrengthDirty) { other.q_ptr->setLightStrength(m_lightStrength); m_dirtyBits.lightStrengthDirty = false; } if (m_dirtyBits.multiHighlightColorDirty) { other.q_ptr->setMultiHighlightColor(m_multiHighlightColor); m_dirtyBits.multiHighlightColorDirty = false; } if (m_dirtyBits.multiHighlightGradientDirty) { other.q_ptr->setMultiHighlightGradient(m_multiHighlightGradient); m_dirtyBits.multiHighlightGradientDirty = false; } if (m_dirtyBits.singleHighlightColorDirty) { other.q_ptr->setSingleHighlightColor(m_singleHighlightColor); m_dirtyBits.singleHighlightColorDirty = false; } if (m_dirtyBits.singleHighlightGradientDirty) { other.q_ptr->setSingleHighlightGradient(m_singleHighlightGradient); m_dirtyBits.singleHighlightGradientDirty = false; } if (m_dirtyBits.themeIdDirty) { other.m_themeId = m_themeId; // Set directly to avoid a call to ThemeManager's useTheme() m_dirtyBits.themeIdDirty = false; } if (m_dirtyBits.windowColorDirty) { other.q_ptr->setWindowColor(m_windowColor); m_dirtyBits.windowColorDirty = false; } return updateDrawer; } QT_END_NAMESPACE_DATAVISUALIZATION