/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef DECLARATIVESCATTER_P_H #define DECLARATIVESCATTER_P_H #include "datavisualizationglobal_p.h" #include "scatter3dcontroller_p.h" #include "declarativescatter_p.h" #include "q3dvalueaxis.h" #include "qscatterdataproxy.h" #include #include #include QT_DATAVISUALIZATION_BEGIN_NAMESPACE class DeclarativeScatter : public QQuickItem { Q_OBJECT Q_PROPERTY(QScatterDataProxy *dataProxy READ dataProxy WRITE setDataProxy) Q_PROPERTY(Q3DValueAxis *axisX READ axisX WRITE setAxisX) Q_PROPERTY(Q3DValueAxis *axisY READ axisY WRITE setAxisY) Q_PROPERTY(Q3DValueAxis *axisZ READ axisZ WRITE setAxisZ) Q_PROPERTY(QtDataVisualization::QDataVis::SelectionMode selectionMode READ selectionMode WRITE setSelectionMode) Q_PROPERTY(QtDataVisualization::QDataVis::LabelTransparency labelTransparency READ labelTransparency WRITE setLabelTransparency) Q_PROPERTY(QtDataVisualization::QDataVis::ShadowQuality shadowQuality READ shadowQuality WRITE setShadowQuality) Q_PROPERTY(QtDataVisualization::QDataVis::MeshStyle objectType READ objectType WRITE setObjectType) Q_PROPERTY(QtDataVisualization::QDataVis::CameraPreset cameraPreset READ cameraPreset WRITE setCameraPreset) Q_PROPERTY(QtDataVisualization::QDataVis::ColorTheme theme READ theme WRITE setTheme) Q_PROPERTY(bool objectSmoothingEnabled READ isObjectSmoothingEnabled WRITE setObjectSmoothingEnabled) Q_PROPERTY(QString meshFileName READ meshFileName WRITE setMeshFileName) Q_PROPERTY(QFont font READ font WRITE setFont) Q_PROPERTY(bool gridVisible READ isGridVisible WRITE setGridVisible) Q_PROPERTY(bool backgroundVisible READ isBackgroundVisible WRITE setBackgroundVisible) Q_PROPERTY(QString itemLabelFormat READ itemLabelFormat WRITE setItemLabelFormat) Q_ENUMS(QtDataVisualization::QDataVis::SelectionMode) Q_ENUMS(QtDataVisualization::QDataVis::ShadowQuality) Q_ENUMS(QtDataVisualization::QDataVis::LabelTransparency) Q_ENUMS(QtDataVisualization::QDataVis::MeshStyle) Q_ENUMS(QtDataVisualization::QDataVis::CameraPreset) Q_ENUMS(QtDataVisualization::QDataVis::ColorTheme) public: explicit DeclarativeScatter(QQuickItem *parent = 0); ~DeclarativeScatter(); // Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and // vertical (-90...90) angles and distance in percentage (10...500)) Q_INVOKABLE void setCameraPosition(qreal horizontal, qreal vertical, int distance); // Set color if you don't want to use themes. Set uniform to false if you want the (height) // color to change from bottom to top Q_INVOKABLE void setObjectColor(const QColor &baseColor, bool uniform = true); QScatterDataProxy *dataProxy() const; void setDataProxy(QScatterDataProxy *dataProxy); Q3DValueAxis *axisX() const; void setAxisX(Q3DValueAxis *axis); Q3DValueAxis *axisY() const; void setAxisY(Q3DValueAxis *axis); Q3DValueAxis *axisZ() const; void setAxisZ(Q3DValueAxis *axis); // Object type void setObjectType(QDataVis::MeshStyle style); QDataVis::MeshStyle objectType(); // Object smoothing void setObjectSmoothingEnabled(bool enabled); bool isObjectSmoothingEnabled(); // override object type with own mesh void setMeshFileName(const QString &objFileName); QString meshFileName(); // Select preset camera placement void setCameraPreset(QDataVis::CameraPreset preset); QDataVis::CameraPreset cameraPreset(); // Set theme (object colors, shaders, window color, background colors, light intensity and text // colors are affected) void setTheme(QDataVis::ColorTheme theme); QDataVis::ColorTheme theme(); // Change selection mode void setSelectionMode(QDataVis::SelectionMode mode); QDataVis::SelectionMode selectionMode(); // Set font void setFont(const QFont &font); QFont font(); // Label transparency adjustment void setLabelTransparency(QDataVis::LabelTransparency transparency); QDataVis::LabelTransparency labelTransparency(); // Enable or disable background grid void setGridVisible(bool visible); bool isGridVisible(); // Enable or disable background mesh void setBackgroundVisible(bool visible); bool isBackgroundVisible(); void setItemLabelFormat(const QString &format); QString itemLabelFormat(); // Adjust shadow quality void setShadowQuality(QDataVis::ShadowQuality quality); QDataVis::ShadowQuality shadowQuality(); signals: // Signals shadow quality changes. void shadowQualityChanged(QDataVis::ShadowQuality quality); protected: Scatter3DController *m_shared; QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *); // Used to detect when shadow quality changes autonomously due to e.g. resizing. void handleShadowQualityUpdate(QDataVis::ShadowQuality quality); void mouseDoubleClickEvent(QMouseEvent *event); void touchEvent(QTouchEvent *event); void mousePressEvent(QMouseEvent *event); void mouseReleaseEvent(QMouseEvent *event); void mouseMoveEvent(QMouseEvent *event); void wheelEvent(QWheelEvent *event); private: QSize m_initialisedSize; QDataVis::ColorTheme m_theme; }; QT_DATAVISUALIZATION_END_NAMESPACE #endif