/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc ** All rights reserved. ** For any questions to Digia, please use contact form at http://qt.digia.com ** ** This file is part of the QtDataVisualization module. ** ** Licensees holding valid Qt Enterprise licenses may use this file in ** accordance with the Qt Enterprise License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. ** ** If you have questions regarding the use of this file, please use ** contact form at http://qt.digia.com ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtDataVisualization API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef DECLARATIVESCATTERRENDERER_P_H #define DECLARATIVESCATTERRENDERER_P_H #include "datavisualizationglobal_p.h" #include "scatter3dcontroller_p.h" #include class QOpenGLFramebufferObject; class QSGTexture; class QQuickWindow; QT_DATAVISUALIZATION_BEGIN_NAMESPACE class DeclarativeScatterRenderer : public QObject, public QSGSimpleTextureNode { Q_OBJECT public: DeclarativeScatterRenderer(QQuickWindow *window, Scatter3DController *shared); ~DeclarativeScatterRenderer(); public slots: // Used to synch up data model from controller to renderer while main thread is locked void synchDataToRenderer(); // Renders view to FBO before render cycle starts. void renderFBO(); private: QOpenGLFramebufferObject *m_fbo; QSGTexture *m_texture; QQuickWindow *m_window; Scatter3DController *m_scatterRenderer; }; QT_DATAVISUALIZATION_END_NAMESPACE #endif