/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include using namespace QtDataVisualization; class tst_custom: public QObject { Q_OBJECT private slots: void initTestCase(); void cleanupTestCase(); void init(); void cleanup(); void construct(); void initialProperties(); void initializeProperties(); void invalidProperties(); private: QCustom3DVolume *m_custom; }; void tst_custom::initTestCase() { } void tst_custom::cleanupTestCase() { } void tst_custom::init() { m_custom = new QCustom3DVolume(); } void tst_custom::cleanup() { delete m_custom; } void tst_custom::construct() { QCustom3DVolume *custom = new QCustom3DVolume(); QVERIFY(custom); delete custom; QList *tdata = new QList(1000); QList table; table << QRgb(0xff00ff) << QRgb(0x00ff00); custom = new QCustom3DVolume(QVector3D(1.0, 1.0, 1.0), QVector3D(1.0, 1.0, 1.0), QQuaternion(1.0, 1.0, 10.0, 100.0), 10, 10, 10, tdata, QImage::Format_ARGB32, table); QVERIFY(custom); QCOMPARE(custom->alphaMultiplier(), 1.0f); QCOMPARE(custom->drawSliceFrames(), false); QCOMPARE(custom->drawSliceFrames(), false); QCOMPARE(custom->preserveOpacity(), true); QCOMPARE(custom->sliceFrameColor(), QColor(Qt::black)); QCOMPARE(custom->sliceFrameGaps(), QVector3D(0.01f, 0.01f, 0.01f)); QCOMPARE(custom->sliceFrameThicknesses(), QVector3D(0.01f, 0.01f, 0.01f)); QCOMPARE(custom->sliceFrameWidths(), QVector3D(0.01f, 0.01f, 0.01f)); QCOMPARE(custom->sliceIndexX(), -1); QCOMPARE(custom->sliceIndexY(), -1); QCOMPARE(custom->sliceIndexZ(), -1); QCOMPARE(custom->useHighDefShader(), true); QCOMPARE(custom->textureData()->length(), 1000); QCOMPARE(custom->textureDataWidth(), 40); QCOMPARE(custom->textureFormat(), QImage::Format_ARGB32); QCOMPARE(custom->textureHeight(), 10); QCOMPARE(custom->textureWidth(), 10); QCOMPARE(custom->textureDepth(), 10); QCOMPARE(custom->meshFile(), QString(":/defaultMeshes/barFull")); QCOMPARE(custom->position(), QVector3D(1.0, 1.0, 1.0)); QCOMPARE(custom->isPositionAbsolute(), false); QCOMPARE(custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0)); QCOMPARE(custom->scaling(), QVector3D(1.0, 1.0, 1.0)); QCOMPARE(custom->isScalingAbsolute(), true); QCOMPARE(custom->isShadowCasting(), false); QCOMPARE(custom->textureFile(), QString()); QCOMPARE(custom->isVisible(), true); delete custom; } void tst_custom::initialProperties() { QVERIFY(m_custom); QCOMPARE(m_custom->alphaMultiplier(), 1.0f); QCOMPARE(m_custom->drawSliceFrames(), false); QCOMPARE(m_custom->drawSliceFrames(), false); QCOMPARE(m_custom->preserveOpacity(), true); QCOMPARE(m_custom->sliceFrameColor(), QColor(Qt::black)); QCOMPARE(m_custom->sliceFrameGaps(), QVector3D(0.01f, 0.01f, 0.01f)); QCOMPARE(m_custom->sliceFrameThicknesses(), QVector3D(0.01f, 0.01f, 0.01f)); QCOMPARE(m_custom->sliceFrameWidths(), QVector3D(0.01f, 0.01f, 0.01f)); QCOMPARE(m_custom->sliceIndexX(), -1); QCOMPARE(m_custom->sliceIndexY(), -1); QCOMPARE(m_custom->sliceIndexZ(), -1); QCOMPARE(m_custom->useHighDefShader(), true); // Common (from QCustom3DVolume) QCOMPARE(m_custom->meshFile(), QString(":/defaultMeshes/barFull")); QCOMPARE(m_custom->position(), QVector3D()); QCOMPARE(m_custom->isPositionAbsolute(), false); QCOMPARE(m_custom->rotation(), QQuaternion()); QCOMPARE(m_custom->scaling(), QVector3D(0.1f, 0.1f, 0.1f)); QCOMPARE(m_custom->isScalingAbsolute(), true); QCOMPARE(m_custom->isShadowCasting(), true); QCOMPARE(m_custom->textureFile(), QString()); QCOMPARE(m_custom->isVisible(), true); } void tst_custom::initializeProperties() { QVERIFY(m_custom); m_custom->setAlphaMultiplier(0.1f); m_custom->setDrawSliceFrames(true); m_custom->setDrawSliceFrames(true); m_custom->setPreserveOpacity(false); m_custom->setSliceFrameColor(QColor(Qt::red)); m_custom->setSliceFrameGaps(QVector3D(2.0f, 2.0f, 2.0f)); m_custom->setSliceFrameThicknesses(QVector3D(2.0f, 2.0f, 2.0f)); m_custom->setSliceFrameWidths(QVector3D(2.0f, 2.0f, 2.0f)); m_custom->setSliceIndexX(0); m_custom->setSliceIndexY(0); m_custom->setSliceIndexZ(0); m_custom->setUseHighDefShader(false); QCOMPARE(m_custom->alphaMultiplier(), 0.1f); QCOMPARE(m_custom->drawSliceFrames(), true); QCOMPARE(m_custom->drawSliceFrames(), true); QCOMPARE(m_custom->preserveOpacity(), false); QCOMPARE(m_custom->sliceFrameColor(), QColor(Qt::red)); QCOMPARE(m_custom->sliceFrameGaps(), QVector3D(2.0f, 2.0f, 2.0f)); QCOMPARE(m_custom->sliceFrameThicknesses(), QVector3D(2.0f, 2.0f, 2.0f)); QCOMPARE(m_custom->sliceFrameWidths(), QVector3D(2.0f, 2.0f, 2.0f)); QCOMPARE(m_custom->sliceIndexX(), 0); QCOMPARE(m_custom->sliceIndexY(), 0); QCOMPARE(m_custom->sliceIndexZ(), 0); QCOMPARE(m_custom->useHighDefShader(), false); // Common (from QCustom3DVolume) m_custom->setPosition(QVector3D(1.0, 1.0, 1.0)); m_custom->setPositionAbsolute(true); m_custom->setRotation(QQuaternion(1.0, 1.0, 10.0, 100.0)); m_custom->setScaling(QVector3D(1.0, 1.0, 1.0)); m_custom->setScalingAbsolute(false); m_custom->setShadowCasting(false); m_custom->setVisible(false); QCOMPARE(m_custom->position(), QVector3D(1.0, 1.0, 1.0)); QCOMPARE(m_custom->isPositionAbsolute(), true); QCOMPARE(m_custom->rotation(), QQuaternion(1.0, 1.0, 10.0, 100.0)); QCOMPARE(m_custom->scaling(), QVector3D(1.0, 1.0, 1.0)); QCOMPARE(m_custom->isScalingAbsolute(), false); QCOMPARE(m_custom->isShadowCasting(), false); QCOMPARE(m_custom->isVisible(), false); } void tst_custom::invalidProperties() { m_custom->setAlphaMultiplier(-1.0f); QCOMPARE(m_custom->alphaMultiplier(), 1.0f); m_custom->setSliceFrameGaps(QVector3D(-0.1f, -0.1f, -0.1f)); QCOMPARE(m_custom->sliceFrameGaps(), QVector3D(0.01f, 0.01f, 0.01f)); m_custom->setSliceFrameThicknesses(QVector3D(-0.1f, -0.1f, -0.1f)); QCOMPARE(m_custom->sliceFrameThicknesses(), QVector3D(0.01f, 0.01f, 0.01f)); m_custom->setSliceFrameWidths(QVector3D(-0.1f, -0.1f, -0.1f)); QCOMPARE(m_custom->sliceFrameWidths(), QVector3D(0.01f, 0.01f, 0.01f)); m_custom->setTextureFormat(QImage::Format_ARGB8555_Premultiplied); QCOMPARE(m_custom->textureFormat(), QImage::Format_ARGB32); } QTEST_MAIN(tst_custom) #include "tst_custom.moc"