summaryrefslogtreecommitdiffstats
path: root/examples/datavisualization/qmlaxisdrag/qml/qmlaxisdrag/main.qml
blob: b0d9747c90d17b11bef3dec941a07e38d6e40fd3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd
** All rights reserved.
** For any questions to The Qt Company, please use contact form at http://qt.io
**
** This file is part of the Qt Data Visualization module.
**
** Licensees holding valid commercial license for Qt may use this file in
** accordance with the Qt License Agreement provided with the Software
** or, alternatively, in accordance with the terms contained in a written
** agreement between you and The Qt Company.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.io
**
****************************************************************************/

import QtQuick 2.1
import QtDataVisualization 1.1
import "."

Item {
    id: mainView
    width: 800
    height: 600
    visible: true

    property int selectedAxisLabel: -1
    property real dragSpeedModifier: 100.0
    property int currentMouseX: -1
    property int currentMouseY: -1
    property int previousMouseX: -1
    property int previousMouseY: -1

    ListModel {
        id: graphModel
        ListElement{ xPos: 0.0; yPos: 0.0; zPos: 0.0; rotation: "@0,0,0,0" }
        ListElement{ xPos: 1.0; yPos: 1.0; zPos: 1.0; rotation: "@45,1,1,1" }
    }

    Timer {
        id: dataTimer
        interval: 1
        running: true
        repeat: true
        property bool isIncreasing: true
        property real rotationAngle: 0

        function generateQuaternion() {
            return "@" + Math.random() * 360 + "," + Math.random() + ","
                    + Math.random() + "," + Math.random()
        }

        function appendRow() {
            graphModel.append({"xPos": Math.random(),
                                  "yPos": Math.random(),
                                  "zPos": Math.random(),
                                  "rotation": generateQuaternion()
                              });
        }

        //! [10]
        onTriggered: {
            rotationAngle = rotationAngle + 1
            qtCube.setRotationAxisAndAngle(Qt.vector3d(1,0,1), rotationAngle)
            //! [10]
            scatterSeries.setMeshAxisAndAngle(Qt.vector3d(1,1,1), rotationAngle)
            if (isIncreasing) {
                for (var i = 0; i < 10; i++)
                    appendRow()
                if (graphModel.count > 2002) {
                    scatterGraph.theme = isabelleTheme
                    isIncreasing = false
                }
            } else {
                graphModel.remove(2, 10);
                if (graphModel.count == 2) {
                    scatterGraph.theme = dynamicColorTheme
                    isIncreasing = true
                }
            }
        }
    }

    ThemeColor {
        id: dynamicColor
        ColorAnimation on color {
            from: "red"
            to: "yellow"
            duration: 2000
            loops: Animation.Infinite
        }
    }

    Theme3D {
        id: dynamicColorTheme
        type: Theme3D.ThemeEbony
        baseColors: [dynamicColor]
        font.pointSize: 50
        labelBorderEnabled: true
        labelBackgroundColor: "gold"
        labelTextColor: "black"
    }

    Theme3D {
        id: isabelleTheme
        type: Theme3D.ThemeIsabelle
        font.pointSize: 50
        labelBorderEnabled: true
        labelBackgroundColor: "gold"
        labelTextColor: "black"
    }

    Item {
        id: dataView
        anchors.bottom: parent.bottom
        width: parent.width
        height: parent.height

        //! [0]
        Scatter3D {
            id: scatterGraph
            inputHandler: null
            //! [0]
            width: dataView.width
            height: dataView.height
            theme: dynamicColorTheme
            shadowQuality: AbstractGraph3D.ShadowQualityLow
            scene.activeCamera.yRotation: 45.0
            scene.activeCamera.xRotation: 45.0
            scene.activeCamera.zoomLevel: 75.0

            Scatter3DSeries {
                id: scatterSeries
                itemLabelFormat: "X:@xLabel Y:@yLabel Z:@zLabel"
                mesh: Abstract3DSeries.MeshCube

                ItemModelScatterDataProxy {
                    itemModel: graphModel
                    xPosRole: "xPos"
                    yPosRole: "yPos"
                    zPosRole: "zPos"
                    rotationRole: "rotation"
                }
            }
            //! [9]
            customItemList: [
                Custom3DItem {
                    id: qtCube
                    meshFile: ":/mesh/cube"
                    textureFile: ":/texture/texture"
                    position: Qt.vector3d(0.65,0.35,0.65)
                    scaling: Qt.vector3d(0.3,0.3,0.3)
                }
            ]
            //! [9]
            //! [5]
            onSelectedElementChanged: {
                if (selectedElement >= AbstractGraph3D.ElementAxisXLabel
                        && selectedElement <= AbstractGraph3D.ElementAxisZLabel)
                    selectedAxisLabel = selectedElement
                else
                    selectedAxisLabel = -1
            }
            //! [5]
        }

        //! [1]
        MouseArea {
            anchors.fill: parent
            hoverEnabled: true
            acceptedButtons: Qt.LeftButton
            //! [1]

            //! [3]
            onPositionChanged: {
                currentMouseX = mouse.x;
                currentMouseY = mouse.y;
                //! [3]
                //! [6]
                if (pressed && selectedAxisLabel != -1)
                    dragAxis();
                //! [6]
                //! [4]
                previousMouseX = currentMouseX;
                previousMouseY = currentMouseY;
            }
            //! [4]

            //! [2]
            onPressed: {
                scatterGraph.scene.selectionQueryPosition = Qt.point(mouse.x, mouse.y);
            }
            //! [2]

            onReleased: {
                // We need to clear mouse positions and selected axis, because touch devices cannot
                // track position all the time
                selectedAxisLabel = -1
                currentMouseX = -1
                currentMouseY = -1
                previousMouseX = -1
                previousMouseY = -1
            }
        }
    }

    //! [7]
    function dragAxis() {
        // Do nothing if previous mouse position is uninitialized
        if (previousMouseX === -1)
            return

        // Directional drag multipliers based on rotation. Camera is locked to 45 degrees, so we
        // can use one precalculated value instead of calculating xx, xy, zx and zy individually
        var cameraMultiplier = 0.70710678

        // Calculate the mouse move amount
        var moveX = currentMouseX - previousMouseX
        var moveY = currentMouseY - previousMouseY

        // Adjust axes
        switch (selectedAxisLabel) {
        case AbstractGraph3D.ElementAxisXLabel:
            var distance = ((moveX - moveY) * cameraMultiplier) / dragSpeedModifier
            // Check if we need to change min or max first to avoid invalid ranges
            if (distance > 0) {
                scatterGraph.axisX.min -= distance
                scatterGraph.axisX.max -= distance
            } else {
                scatterGraph.axisX.max -= distance
                scatterGraph.axisX.min -= distance
            }
            break
        case AbstractGraph3D.ElementAxisYLabel:
            distance = moveY / dragSpeedModifier
            // Check if we need to change min or max first to avoid invalid ranges
            if (distance > 0) {
                scatterGraph.axisY.max += distance
                scatterGraph.axisY.min += distance
            } else {
                scatterGraph.axisY.min += distance
                scatterGraph.axisY.max += distance
            }
            break
        case AbstractGraph3D.ElementAxisZLabel:
            distance = ((moveX + moveY) * cameraMultiplier) / dragSpeedModifier
            // Check if we need to change min or max first to avoid invalid ranges
            if (distance > 0) {
                scatterGraph.axisZ.max += distance
                scatterGraph.axisZ.min += distance
            } else {
                scatterGraph.axisZ.min += distance
                scatterGraph.axisZ.max += distance
            }
            break
        }
    }
    //! [7]

    NewButton {
        id: rangeToggle
        width: parent.width / 3 // We're adding 3 buttons and want to divide them equally
        text: "Use Preset Range"
        anchors.left: parent.left
        property bool autoRange: true
        onClicked: {
            if (autoRange) {
                text = "Use Automatic Range"
                scatterGraph.axisX.min = 0.3
                scatterGraph.axisX.max = 0.7
                scatterGraph.axisY.min = 0.3
                scatterGraph.axisY.max = 0.7
                scatterGraph.axisZ.min = 0.3
                scatterGraph.axisZ.max = 0.7
                autoRange = false
                dragSpeedModifier = 200.0
            } else {
                text = "Use Preset Range"
                autoRange = true
                dragSpeedModifier = 100.0
            }
            scatterGraph.axisX.autoAdjustRange = autoRange
            scatterGraph.axisY.autoAdjustRange = autoRange
            scatterGraph.axisZ.autoAdjustRange = autoRange
        }
    }

    //! [8]
    NewButton {
        id: orthoToggle
        width: parent.width / 3
        text: "Display Orthographic"
        anchors.left: rangeToggle.right
        onClicked: {
            if (scatterGraph.orthoProjection) {
                text = "Display Orthographic";
                scatterGraph.orthoProjection = false
                // Orthographic projection disables shadows, so we need to switch them back on
                scatterGraph.shadowQuality = AbstractGraph3D.ShadowQualityLow
            } else {
                text = "Display Perspective";
                scatterGraph.orthoProjection = true
            }
        }
    }
    //! [8]

    NewButton {
        id: exitButton
        width: parent.width / 3
        text: "Quit"
        anchors.left: orthoToggle.right
        onClicked: Qt.quit(0);
    }
}