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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtDataVis3D module.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef Q3DMAPS_H
#define Q3DMAPS_H

#include "QtDataVis3D/qdatavis3dglobal.h"
#include "QtDataVis3D/qdatavis3namespace.h"
#include "q3dwindow.h"

class QOpenGLShaderProgram;
class QImage;
class QRect;

QTENTERPRISE_DATAVIS3D_BEGIN_NAMESPACE

class Q3DMapsPrivate;
class QDataItem;
class QDataRow;
class QDataSet;
class LabelItem;

class QTENTERPRISE_DATAVIS3D_EXPORT Q3DMaps : public Q3DWindow
{
    Q_OBJECT
public:
    enum AdjustmentDirection {
        AdjustHeight = 0,   // map value to y
        AdjustWidth,        // map value to x
        AdjustDepth,        // map value to z
        AdjustRadius,       // map value to x and z
        AdjustAll           // map value to all (x, y, z)
    };

public:
    explicit Q3DMaps();
    ~Q3DMaps();

    void initialize();
    void render();
    void render(QPainter *painter);

    // Add data item. New data item is appended to old data.
    // ownership of data is transferred
    bool addDataItem(QDataItem *dataItem);

    // Add data set. New data is appended to old data.
    // ownership of data is transferred
    bool addData(const QVector<QDataItem*> &data);
    // ownership of data is transferred
    bool addData(const QDataRow &data);

    // Add data set. Old data is deleted.
    // ownership of data is transferred
    bool setData(const QVector<QDataItem*> &data);
    // ownership of data is transferred
    bool setData(QDataRow *data);

    // bar specifications; base thickness in x, y and z, enum to indicate which direction is increased with value
    // TODO: Start using thickness also in adjustment direction; use it as a relative value.
    // For example, in AdjustAll mode setting thickness to (0.1f, 1.0f, 0.5f) would apply value to
    // x at 10%, y at 100% and z at 50%. If a dimension is not included, given thickness states its absolute value.
    void setBarSpecs(const QVector3D &thickness = QVector3D(1.0f, 1.0f, 1.0f),
                     AdjustmentDirection direction = AdjustHeight);

    // bar type; bars (=cubes), pyramids, cones, cylinders, balls, etc.
    void setBarType(BarStyle style, bool smooth = false);

    // override bar type with own mesh
    void setMeshFileName(const QString &objFileName);

    // Select preset camera placement
    void setCameraPreset(CameraPreset preset);

    // Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and
    // vertical (0...90) angles and distance in percentage (10...500))
    void setCameraPosition(GLfloat horizontal, GLfloat vertical, GLint distance = 100);

    // Set theme (bar colors, shaders, window color, background colors, light intensity and text colors are affected)
    void setTheme(ColorTheme theme);

    // Set color if you don't want to use themes. Set uniform to false if you want the (height) color to change from bottom to top
    void setBarColor(QColor baseColor, QColor heightColor, bool uniform = true);

    // TODO: valon siirto / asetus
    // Change selection mode; single bar, bar and row, bar and column, or all
    void setSelectionMode(SelectionMode mode);

    // Set window title
    void setWindowTitle(const QString &title);

    // Font size adjustment (should it be in enum (smallest, smaller, small, normal, large, larger, largest), or just GLfloat?
    void setFontSize(GLfloat fontsize);

    // Set font
    void setFont(const QFont &font);

    // Label transparency adjustment
    void setLabelTransparency(LabelTransparency transparency);

    // Enable or disable background grid
    void setGridEnabled(bool enable);

    // Set area specs
    void setAreaSpecs(const QRect &areaRect, const QImage &image);

    // Set area image
    void setImage(const QImage &image);

    // Adjust shadow quality
    void setShadowQuality(ShadowQuality quality);

protected:
#if defined(Q_OS_ANDROID)
    void mouseDoubleClickEvent(QMouseEvent *event);
    void touchEvent(QTouchEvent *event);
#endif
    void mousePressEvent(QMouseEvent *event);
    void mouseReleaseEvent(QMouseEvent *event);
    void mouseMoveEvent(QMouseEvent *event);
    void wheelEvent(QWheelEvent *event);
    void resizeEvent(QResizeEvent *event);

private:
    void drawScene();
    QScopedPointer<Q3DMapsPrivate> d_ptr;
    Q_DISABLE_COPY(Q3DMaps);
};

QTENTERPRISE_DATAVIS3D_END_NAMESPACE

#endif