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#ifndef MESHLOADER_P_H
#define MESHLOADER_P_H
#include "qdatavis3dglobal.h"
class QVector2D;
class QVector3D;
QTCOMMERCIALDATAVIS3D_BEGIN_NAMESPACE
class MeshLoader
{
public:
static bool loadOBJ(QString path,
QVector<QVector3D> &out_vertices,
QVector<QVector2D> &out_uvs,
QVector<QVector3D> &out_normals);
// TODO: add loaders for other formats?
};
QTCOMMERCIALDATAVIS3D_END_NAMESPACE
#endif
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