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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the QtDataVisualization API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef QCUSTOM3DITEM_P_H
#define QCUSTOM3DITEM_P_H
#include "datavisualizationglobal_p.h"
#include "qcustom3ditem.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
struct QCustomItemDirtyBitField {
bool textureDirty : 1;
bool meshDirty : 1;
bool positionDirty : 1;
bool scalingDirty : 1;
bool rotationDirty : 1;
bool visibleDirty : 1;
bool shadowCastingDirty : 1;
QCustomItemDirtyBitField()
: textureDirty(false),
meshDirty(false),
positionDirty(false),
scalingDirty(false),
rotationDirty(false),
visibleDirty(false),
shadowCastingDirty(false)
{
}
};
class QCustom3DItemPrivate : public QObject
{
Q_OBJECT
public:
QCustom3DItemPrivate(QCustom3DItem *q);
QCustom3DItemPrivate(QCustom3DItem *q, const QString &meshFile, const QVector3D &position,
const QVector3D &scaling, const QQuaternion &rotation);
virtual ~QCustom3DItemPrivate();
QImage textureImage();
void clearTextureImage();
void resetDirtyBits();
public:
QCustom3DItem *q_ptr;
QImage m_textureImage;
QString m_textureFile;
QString m_meshFile;
QVector3D m_position;
bool m_positionAbsolute;
QVector3D m_scaling;
bool m_scalingAbsolute;
QQuaternion m_rotation;
bool m_visible;
bool m_shadowCasting;
bool m_isLabelItem;
bool m_isVolumeItem;
QCustomItemDirtyBitField m_dirtyBits;
Q_SIGNALS:
void needUpdate();
private:
QCustom3DItemPrivate(QCustom3DItemPrivate *d);
friend class QCustom3DItem;
};
QT_END_NAMESPACE_DATAVISUALIZATION
#endif
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