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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the QtDataVisualization API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef SELECTIONPOINTER_P_H
#define SELECTIONPOINTER_P_H
#include "datavisualizationglobal_p.h"
#include "surface3dcontroller_p.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
class ShaderHelper;
class ObjectHelper;
class TextureHelper;
class Drawer;
class SelectionPointer : public QObject, protected QOpenGLFunctions
{
Q_OBJECT
public:
explicit SelectionPointer(Drawer *drawer);
~SelectionPointer();
void renderSelectionPointer(GLuint defaultFboHandle = 0, bool useOrtho = false);
void renderSelectionLabel(GLuint defaultFboHandle = 0, bool useOrtho = false);
void setPosition(const QVector3D &position);
void setLabel(const QString &label, bool themeChange = false);
void setPointerObject(ObjectHelper *object);
void setLabelObject(ObjectHelper *object);
void handleDrawerChange();
void updateBoundingRect(const QRect &rect);
void updateScene(Q3DScene *scene);
void updateSliceData(bool sliceActivated, GLfloat autoScaleAdjustment);
void setHighlightColor(const QVector4D &colorVector);
void setRotation(const QQuaternion &rotation);
private:
void initializeOpenGL();
void initShaders();
private:
ShaderHelper *m_labelShader;
ShaderHelper *m_pointShader;
ObjectHelper *m_labelObj; // Not owned
ObjectHelper *m_pointObj; // Not owned
TextureHelper *m_textureHelper;
Q3DTheme *m_cachedTheme;
bool m_labelBackground;
LabelItem m_labelItem;
Drawer *m_drawer;
QRect m_mainViewPort;
QVector3D m_position;
Q3DScene *m_cachedScene;
QString m_label;
bool m_cachedIsSlicingActivated;
GLfloat m_autoScaleAdjustment;
QVector4D m_highlightColor;
QQuaternion m_rotation;
};
QT_END_NAMESPACE_DATAVISUALIZATION
#endif
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