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authorAaron Kennedy <aaron.kennedy@nokia.com>2015-01-29 14:56:00 +0100
committerRobin Burchell <robin.burchell@viroteck.net>2015-02-24 10:33:15 +0000
commit54a19db8d00b67044861c8ffd1d5b1e646658609 (patch)
tree531637181d091e0d1470eca3ef80badb588b8724 /.qmake.conf
parent9fcae3df40335b97a50836ffb07a5ffbc4f40673 (diff)
Only heap allocate binding bits storage if needed.
For samegame, this has the following change on the total bytes allocated: Startup (main page): Before: 1636 After: 1072 Difference: 564 bytes (-34%) Actual game (single player): Before: 14120 After: 10432 Difference: 3688 bytes (-26%) Done-with: Robin Burchell <robin.burchell@viroteck.net> Change-Id: I29b7a79400090180f405693093f266c151260fcc Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Diffstat (limited to '.qmake.conf')
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