aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2019-06-24 17:34:45 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-07-04 19:48:28 +0200
commitae4765265b2ed9458b6ba9983284d850cc8e2d6d (patch)
tree70da3c8cbbc7e5e0bf8ab8237c79dfb5bb1ba6cc
parent40ded579bd977dc8fc41aaa1cdfca36822d14fc6 (diff)
Enable request setting the (gl) context current on rhi path
This was disabled due to the unmerged qtbase api change. Change-Id: I38beb8f2aa11dc233765bcfe06e91940b64b5758 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp28
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp31
2 files changed, 40 insertions, 19 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index f3812f474a..d38b5649c7 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -149,9 +149,9 @@ void QSGRenderLoop::postJob(QQuickWindow *window, QRunnable *job)
job->run();
}
} else {
- // ### needs https://codereview.qt-project.org/c/qt/qtbase/+/265231
-// if (window->rhi())
-// window->rhi()->makeThreadLocalNativeContextCurrent();
+ QQuickWindowPrivate *cd = QQuickWindowPrivate::get(window);
+ if (cd->rhi)
+ cd->rhi->makeThreadLocalNativeContextCurrent();
job->run();
}
#else
@@ -396,10 +396,12 @@ void QSGGuiThreadRenderLoop::windowDestroyed(QQuickWindow *window)
// There may be no platform window if the window got closed.
if (!window->handle())
surface = offscreenSurface;
- if (!rhi)
- current = gl->makeCurrent(surface);
- else
+ if (rhi) {
+ rhi->makeThreadLocalNativeContextCurrent();
current = true;
+ } else {
+ current = gl->makeCurrent(surface);
+ }
}
if (Q_UNLIKELY(!current))
qCDebug(QSG_LOG_RENDERLOOP, "cleanup without an OpenGL context");
@@ -497,6 +499,7 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
QSGRhiProfileConnection::instance()->initialize(rhi);
current = true;
+ rhi->makeThreadLocalNativeContextCurrent();
// The sample count cannot vary between windows as we use the same
// rendercontext for all of them. Decide it here and now.
@@ -542,10 +545,17 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
cd->context->initialize(&rcParams);
}
} else {
- if (!rhi)
- current = gl->makeCurrent(window);
- else
+ if (rhi) {
current = true;
+ // With the rhi making the (OpenGL) context current serves only one
+ // purpose: to enable external OpenGL rendering connected to one of
+ // the QQuickWindow signals (beforeSynchronizing, beforeRendering,
+ // etc.) to function like it did on the direct OpenGL path. For our
+ // own rendering this call would not be necessary.
+ rhi->makeThreadLocalNativeContextCurrent();
+ } else {
+ current = gl->makeCurrent(window);
+ }
}
if (enableRhi && rhi && !cd->swapchain) {
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index b0e2e3acbf..db8e17a8e6 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -454,6 +454,7 @@ bool QSGRenderThread::event(QEvent *e)
const bool alpha = ce->window->format().alphaBufferSize() > 0 && ce->window->color().alpha() != 255;
const QSize readbackSize = windowSize * ce->window->effectiveDevicePixelRatio();
if (rhi) {
+ rhi->makeThreadLocalNativeContextCurrent();
syncAndRender(ce->image);
} else {
gl->makeCurrent(ce->window);
@@ -482,12 +483,10 @@ bool QSGRenderThread::event(QEvent *e)
WMJobEvent *ce = static_cast<WMJobEvent *>(e);
Q_ASSERT(ce->window == window);
if (window) {
- if (rhi) {
- // ### needs https://codereview.qt-project.org/c/qt/qtbase/+/265231
- //rhi->makeThreadLocalNativeContextCurrent();
- } else {
+ if (rhi)
+ rhi->makeThreadLocalNativeContextCurrent();
+ else
gl->makeCurrent(window);
- }
ce->job->run();
delete ce->job;
ce->job = nullptr;
@@ -543,6 +542,8 @@ void QSGRenderThread::invalidateOpenGL(QQuickWindow *window, bool inDestructor,
bool current = true;
if (gl)
current = gl->makeCurrent(fallback ? static_cast<QSurface *>(fallback) : static_cast<QSurface *>(window));
+ else if (rhi)
+ rhi->makeThreadLocalNativeContextCurrent();
if (Q_UNLIKELY(!current)) {
qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "- cleanup without an OpenGL context");
@@ -610,10 +611,12 @@ void QSGRenderThread::sync(bool inExpose, bool inGrab)
Q_ASSERT_X(wm->m_lockedForSync, "QSGRenderThread::sync()", "sync triggered on bad terms as gui is not already locked...");
- bool current = false;
+ bool current = true;
if (gl) {
if (windowSize.width() > 0 && windowSize.height() > 0)
current = gl->makeCurrent(window);
+ else
+ current = false;
// Check for context loss.
if (!current && !gl->isValid()) {
QQuickWindowPrivate::get(window)->cleanupNodesOnShutdown();
@@ -629,7 +632,12 @@ void QSGRenderThread::sync(bool inExpose, bool inGrab)
}
}
} else {
- current = true;
+ // With the rhi making the (OpenGL) context current serves only one
+ // purpose: to enable external OpenGL rendering connected to one of
+ // the QQuickWindow signals (beforeSynchronizing, beforeRendering,
+ // etc.) to function like it did on the direct OpenGL path. For our
+ // own rendering this call would not be necessary.
+ rhi->makeThreadLocalNativeContextCurrent();
}
if (current) {
QQuickWindowPrivate *d = QQuickWindowPrivate::get(window);
@@ -758,12 +766,14 @@ void QSGRenderThread::syncAndRender(QImage *grabImage)
d->animationController->unlock();
}
- bool current = false;
+ bool current = true;
if (d->renderer && windowSize.width() > 0 && windowSize.height() > 0) {
if (gl)
current = gl->makeCurrent(window);
- else
- current = true;
+ else if (rhi)
+ rhi->makeThreadLocalNativeContextCurrent();
+ } else {
+ current = false;
}
// Check for context loss (GL, RHI case handled after the beginFrame() above)
if (gl) {
@@ -892,6 +902,7 @@ void QSGRenderThread::run()
}
}
if (!sgrc->rhi() && windowSize.width() > 0 && windowSize.height() > 0) {
+ rhi->makeThreadLocalNativeContextCurrent();
QSGDefaultRenderContext::InitParams rcParams;
rcParams.rhi = rhi;
rcParams.sampleCount = rhiSampleCount;