diff options
author | Frederik Schwarzer <frederik.schwarzer@basyskom.com> | 2017-01-09 16:42:59 +0100 |
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committer | Frederik Schwarzer <frederik.schwarzer@basyskom.com> | 2017-02-15 09:11:37 +0000 |
commit | aaa8b16bbda4e18c6afce50d91d81bc5ee862f64 (patch) | |
tree | 8620083906e77a78a78ae5e0a2ab109338a03439 | |
parent | 23ad50f5683c976be0939a94b1c69aa1f098c25f (diff) |
Minor wording issues and typo fixes in docs
Change-Id: I60af106607dca02fafc1df2d21d16053d64742b6
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
-rw-r--r-- | src/quick/doc/src/concepts/positioning/topic.qdoc | 2 | ||||
-rw-r--r-- | src/quick/doc/src/concepts/visualcanvas/visualparent.qdoc | 2 | ||||
-rw-r--r-- | src/quick/items/qquickitem.cpp | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/doc/src/concepts/positioning/topic.qdoc b/src/quick/doc/src/concepts/positioning/topic.qdoc index 92113ece54..b28acd1f89 100644 --- a/src/quick/doc/src/concepts/positioning/topic.qdoc +++ b/src/quick/doc/src/concepts/positioning/topic.qdoc @@ -112,7 +112,7 @@ them, and where possible, pristine Anchor layouts should be preferred. \section1 Anchors -Anchors allows an item to be placed either adjacent to or inside of another, +Anchors allow an item to be placed either adjacent to or inside of another, by attaching one or more of the item's anchor-points (boundaries) to an anchor-point of the other. These anchors will remain even if the dimensions or location of one of the items changes, allowing for highly dynamic diff --git a/src/quick/doc/src/concepts/visualcanvas/visualparent.qdoc b/src/quick/doc/src/concepts/visualcanvas/visualparent.qdoc index fd5bf51307..f971043b58 100644 --- a/src/quick/doc/src/concepts/visualcanvas/visualparent.qdoc +++ b/src/quick/doc/src/concepts/visualcanvas/visualparent.qdoc @@ -125,7 +125,7 @@ the blue rectangle and beneath any of the blue rectangle's children. Stacking order can be influenced with the \l Item::z property. Z values below 0 will stack below the parent, and if z values are assigned then siblings will stack in z-order (with creation order used to break ties). Z values only affect -stacking compared to siblings and the parent item. If you have an item who is obscured by a subtree rooted above its +stacking compared to siblings and the parent item. If you have an item which is obscured by a subtree rooted above its parent item, no z value on that item will increase its stacking order to stack above that subtree. To stack that item above the other subtree you'll have to alter z values farther up in the hierarchy, or re-arrange the visual item hierarchy. diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp index cbfd776941..98dee17291 100644 --- a/src/quick/items/qquickitem.cpp +++ b/src/quick/items/qquickitem.cpp @@ -3751,10 +3751,10 @@ QQuickItem::UpdatePaintNodeData::UpdatePaintNodeData() /*! This function is called when an item should release graphics - resources which are not already managed by the nodes returend from + resources which are not already managed by the nodes returned from QQuickItem::updatePaintNode(). - This happens when the item is about to be removed from window it + This happens when the item is about to be removed from the window it was previously rendering to. The item is guaranteed to have a \l {QQuickItem::window()}{window} when the function is called. |