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authorAndreas Eliasson <andreas.eliasson@qt.io>2022-08-11 09:16:17 +0200
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2022-08-12 10:21:17 +0000
commit7de5659aaca239ca397e1596c76e9130f7f247a6 (patch)
treea7790dff7b5a5150bdb7d49c803b981abd18ed75
parentc9187c9068cc31c25545c1a832f0a2ee30731f62 (diff)
Doc: Split qmldir entries table into subsections
There are two main problems with the existing table: * The user has to scroll horizontally to view all the content in the right column. * It is difficult to link to the individual entries. Splitting the column into subsections solves these issues. In addition, add a list of all the commands in the qmldir file to get a quick overview of the subsections that follow. Also, make small grammatical fixes to the text. Fixes: QTBUG-105239 Change-Id: Ic33caedf317ae1d33ecc606cffc5d664490e242c Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> (cherry picked from commit 2bd4ee37ff1393cc5483bc6f4020276f1c0317c7) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
-rw-r--r--src/qml/doc/src/qmllanguageref/modules/qmldir.qdoc545
1 files changed, 277 insertions, 268 deletions
diff --git a/src/qml/doc/src/qmllanguageref/modules/qmldir.qdoc b/src/qml/doc/src/qmllanguageref/modules/qmldir.qdoc
index 95e8a179de..be1908f7cd 100644
--- a/src/qml/doc/src/qmllanguageref/modules/qmldir.qdoc
+++ b/src/qml/doc/src/qmllanguageref/modules/qmldir.qdoc
@@ -43,278 +43,287 @@ module. For more information about the first form of \c qmldir file, see
\section1 Contents of a Module Definition qmldir File
-A \c qmldir file is a plain-text file that contains
-the following commands:
-
-\table 70%
- \header
- \li Syntax
- \li Usage
- \row
- \li
- \code
-module <ModuleIdentifier>
- \endcode
- \li Declares the module identifier of the module.
- The <ModuleIdentifier> is the (dotted URI notation) identifier
- for the module, which must match the module's install path.
-
- The \l{Identified Modules#Semantics of Identified Modules}
- {module identifier directive} must be the first line of the file.
- Exactly one module identifier directive may exist in the \c qmldir
- file.
-
- Example:
- \code
-module ExampleModule
- \endcode
-
- \row
- \li
- \code
-[singleton] <TypeName> <InitialVersion> <File>
- \endcode
- \li Declares a \l{qtqml-typesystem-objecttypes.html}{QML object type}
- to be made available by the module.
- \list
- \li \c [singleton] Optional. Used to declare a singleton type.
- \li \c <TypeName> is the type being made available
- \li \c <InitialVersion> is the module version for which the type is to be made available
- \li \c <File> is the (relative) file name of the QML file that defines the type
- \endlist
-
- Zero or more object type declarations may exist in the \c qmldir
- file, however each object type must have a unique type name within
- any particular version of the module.
- \note To declare a \c singleton type, the QML file defining the
- type must include the \c {pragma Singleton} statement.
-
- Example:
- \code
-//Style.qml with custom singleton type definition
-pragma Singleton
-import QtQuick 2.0
+A \c qmldir file is a plain-text file that contains the following commands:
-QtObject {
- property int textSize: 20
- property color textColor: "green"
-}
+\list
+ \li \l {Module Identifier Declaration}
+ \li \l {Object Type Declaration}
+ \li \l {Internal Object Type Declaration}
+ \li \l {JavaScript Resource Declaration}
+ \li \l {Plugin Declaration}
+ \li \l {Plugin Classname Declaration}
+ \li \l {Type Description File Declaration}
+ \li \l {Module Dependencies Declaration}
+ \li \l {Module Import Declaration}
+ \li \l {Designer Support Declaration}
+ \li \l {Preferred Path Declaration}
+\endlist
-// qmldir declaring the singleton type
-module CustomStyles
-singleton Style 1.0 Style.qml
+\note Each command in a \c qmldir file must be on a separate line.
-// singleton type in use
-import QtQuick 2.0
-import CustomStyles 1.0
+In addition to commands, you can also add comments, which are lines starting
+with \c {#}.
-Text {
- font.pixelSize: Style.textSize
- color: Style.textColor
- text: "Hello World"
-}
- \endcode
-
- \row
- \li
- \code
-internal <TypeName> <File>
- \endcode
- \li Declares an object type that is in the module but should not be
- made available to users of the module.
-
- Zero or more internal object type declarations may exist in the
- \c qmldir file.
-
- Example:
- \code
-internal MyPrivateType MyPrivateType.qml
- \endcode
-
- This is necessary if the module may be imported remotely (see
- \l{Identified Modules#Remotely Installed Identified Modules}
- {Remotely Installed Identified Modules}) because if an exported type depends
- on an non-exported type within the module, the engine must also
- load the non-exported type.
-
- \row
- \li
- \code
-<ResourceIdentifier> <InitialVersion> <File>
- \endcode
- \li Declares a JavaScript file to be made available by the module.
- The resource will be made available via the specified identifier
- with the specified version number.
-
- Zero or more JavaScript resource declarations may exist in the
- \c qmldir file, however each JavaScript resource must have a unique
- identifier within any particular version of the module.
-
- Example:
- \code
-MyScript 1.0 MyScript.js
- \endcode
-
- See the documentation about \l{qtqml-javascript-resources.html}
- {defining JavaScript resources} and
- \l{qtqml-javascript-imports.html}
- {Importing JavaScript Resources In QML} for more information.
-
- \row
- \li
- \code
-[optional] plugin <Name> [<Path>]
- \endcode
- \li Declares a plugin to be made available by the module.
-
- \list
- \li \c optional denotes that the plugin itself does not contain
- any relevant code and only serves to load a library it links
- to. If given, and if any types for the module are already
- available, indicating that the library has been loaded by some
- other means, QML will not load the plugin.
- \li \c <Name> is the plugin library name. This is usually not the
- same as the file name of the plugin binary, which is platform
- dependent; e.g. the library \c MyAppTypes would produce
- \c libMyAppTypes.so on Linux and \c MyAppTypes.dll on Windows.
- \li \c <Path> (optional) specifies either:
- \list
- \li an absolute path to the directory containing the plugin
- file, or
- \li a relative path from the directory containing the \c qmldir
- file to the directory containing the plugin file.
- \endlist
-
- By default the engine searches for the plugin library in the
- directory that contains the \c qmldir file. (The plugin search
- path can be queried with QQmlEngine::pluginPathList() and
- modified using QQmlEngine::addPluginPath().)
- \endlist
-
- Zero or more C++ plugin declarations may exist in the \c qmldir
- file, however since plugin loading is a relatively expensive
- operation, clients are advised to specify at most a single plugin.
-
- Example:
- \code
-plugin MyPluginLibrary
- \endcode
- \row
- \li
- \code
-classname <C++ plugin class>
- \endcode
- \li Provides the class name of the C++ plugin used by the module.
-
- This information is required for all the QML modules that depend
- on a C++ plugin for additional functionality. Qt Quick applications
- built with static linking cannot resolve the module imports without
- this information.
-
- \row
- \li
- \code
-typeinfo <File>
- \endcode
- \li Declares a \l{Type Description Files}{type description file} for
- the module that can be read by QML tools such as Qt Creator to
- access information about the types defined by the module's plugins.
- \c <File> is the (relative) file name of a \c .qmltypes file.
-
- Example:
- \code
-typeinfo mymodule.qmltypes
- \endcode
-
- Without such a file, QML tools may be unable to offer features such
- as code completion for the types defined in your plugins.
-
- \row
- \li
- \code
-depends <ModuleIdentifier> <InitialVersion>
- \endcode
- \li Declares that this module depends on another.
-
- Example:
- \code
-depends MyOtherModule 1.0
- \endcode
-
- This declaration is necessary only in cases when the dependency is
- hidden: for example, when the C++ code for one module is used to
- load QML (perhaps conditionally) which then depends on other
- modules. In such cases, the \c depends declaration is necessary
- to include the other modules in application packages.
- \row
- \li
- \code
-import <ModuleIdentifier> [<Version>]
- \endcode
- \li Declares that this module imports another.
-
- Example:
- \code
-import MyOtherModule 1.0
- \endcode
-
- The types from the other module are made available in the same type
- namespace as this module is imported into. Omitting the version
- imports the latest version available of the other module, specifying
- \c auto as version imports the same version as the version of this
- module specified in the QML \c import statement.
-
- \row
- \li
- \code
-# <Comment>
- \endcode
- \li Declares a comment. These are ignored by the engine.
-
- Example:
- \code
-# this is a comment
- \endcode
-
- \row
- \li
- \code
-designersupported
- \endcode
-
- \li Set this property if the plugin is supported by Qt Quick Designer.
- By default, the plugin will not be supported.
-
- A plugin that is supported by Qt Quick Designer has to be properly
- tested. This means that the plugin does not crash when running inside
- the qml2puppet that is used by Qt Quick Designer to execute QML.
- Generally the plugin should work well in the Qt Quick Designer
- and not cause any show stoppers, like taking huge amounts of memory,
- slowing down the qml2puppet heavily or anything else that renders
- the plugin effectively unusable in the Qt Quick Designer.
-
- The items of an unsupported plugin are not painted in the Qt Quick Designer,
- but they are still available as empty boxes and the properties can be edited.
-
- \row
- \li
- \code
-prefer <Path>
- \endcode
-
- \li This property directs the QML engine to load any further files for this
- module from <path>, rather than the current directory. This can be used
- to load files compiled with qmlcachegen.
-
- For example, you can add a module's QML files as resources to a resource
- path \c{:/my/path/MyModule/}. Then, add \c{prefer :/my/path/MyModule} to
- the qmldir file in order to use the files in the resource system, rather
- than the ones in the file system. If you then use qmlcachegen for those,
- the pre-compiled files will be available to any clients of the module.
-
-\endtable
-
-Each command in a \c qmldir file must be on a separate line.
+\section2 Module Identifier Declaration
+
+\code
+ module <ModuleIdentifier>
+\endcode
+
+Declares the module identifier of the module. The <ModuleIdentifier> is the
+(dotted URI notation) identifier for the module, which must match the module's
+install path.
+
+The \l{Identified Modules#Semantics of Identified Modules}
+{module identifier directive} must be the first line of the file. Exactly one
+module identifier directive may exist in the \c qmldir file.
+
+Example:
+\code
+ module ExampleModule
+\endcode
+
+\section2 Object Type Declaration
+\code
+ [singleton] <TypeName> <InitialVersion> <File>
+\endcode
+
+Declares a \l{qtqml-typesystem-objecttypes.html}{QML object type}
+to be made available by the module.
+\list
+ \li \c [singleton] Optional. Used to declare a singleton type.
+ \li \c <TypeName> is the type being made available
+ \li \c <InitialVersion> is the module version for which the type is to be
+ made available
+ \li \c <File> is the (relative) file name of the QML file that defines
+ the type
+\endlist
+
+Zero or more object type declarations may exist in the \c qmldir
+file. However, each object type must have a unique type name within
+any particular version of the module.
+\note To declare a \c singleton type, the QML file defining the
+type must include the \c {pragma Singleton} statement.
+
+Example:
+\code
+ //Style.qml with custom singleton type definition
+ pragma Singleton
+ import QtQuick 2.0
+
+ QtObject {
+ property int textSize: 20
+ property color textColor: "green"
+ }
+
+ // qmldir declaring the singleton type
+ module CustomStyles
+ singleton Style 1.0 Style.qml
+
+ // singleton type in use
+ import QtQuick 2.0
+ import CustomStyles 1.0
+
+ Text {
+ font.pixelSize: Style.textSize
+ color: Style.textColor
+ text: "Hello World"
+ }
+\endcode
+
+\section2 Internal Object Type Declaration
+
+\code
+ internal <TypeName> <File>
+\endcode
+
+Declares an object type that is in the module but should not be
+made available to users of the module.
+
+Zero or more internal object type declarations may exist in the
+\c qmldir file.
+
+Example:
+\code
+ internal MyPrivateType MyPrivateType.qml
+\endcode
+
+This is necessary if the module is imported remotely
+(see \l{Identified Modules#Remotely Installed Identified Modules}
+{Remotely Installed Identified Modules}) because if an exported type depends
+on a non-exported type within the module, the engine must also
+load the non-exported type.
+
+\section2 JavaScript Resource Declaration
+
+\code
+ <ResourceIdentifier> <InitialVersion> <File>
+\endcode
+
+Declares a JavaScript file to be made available by the module.
+The resource will be made available via the specified identifier
+with the specified version number.
+
+Zero or more JavaScript resource declarations may exist in the
+\c qmldir file. However, each JavaScript resource must have a unique
+identifier within any particular version of the module.
+
+Example:
+\code
+ MyScript 1.0 MyScript.js
+\endcode
+
+See the documentation about \l{qtqml-javascript-resources.html}
+{defining JavaScript resources} and
+\l{qtqml-javascript-imports.html}
+{Importing JavaScript Resources In QML} for more information.
+
+\section2 Plugin Declaration
+
+\code
+ [optional] plugin <Name> [<Path>]
+\endcode
+
+Declares a plugin to be made available by the module.
+
+\list
+ \li \c optional denotes that the plugin itself does not contain
+ any relevant code and only serves to load a library it links
+ to. If given, and if any types for the module are already
+ available, indicating that the library has been loaded by some
+ other means, QML will not load the plugin.
+ \li \c <Name> is the plugin library name. This is usually not the
+ same as the file name of the plugin binary, which is platform
+ dependent. For example, the library \c MyAppTypes would produce
+ \c libMyAppTypes.so on Linux and \c MyAppTypes.dll on Windows.
+ \li \c <Path> (optional) specifies either:
+ \list
+ \li an absolute path to the directory containing the plugin
+ file, or
+ \li a relative path from the directory containing the \c qmldir
+ file to the directory containing the plugin file.
+ \endlist
+\endlist
+
+By default, the engine searches for the plugin library in the
+directory that contains the \c qmldir file. (The plugin search
+path can be queried with QQmlEngine::pluginPathList() and
+modified using QQmlEngine::addPluginPath().)
+
+Zero or more C++ plugin declarations may exist in the \c qmldir
+file. However, since plugin loading is a relatively expensive
+operation, clients are advised to specify at most a single plugin.
+
+Example:
+\code
+ plugin MyPluginLibrary
+\endcode
+
+\section2 Plugin Classname Declaration
+
+\code
+ classname <C++ plugin class>
+\endcode
+
+Provides the class name of the C++ plugin used by the module.
+
+This information is required for all the QML modules that depend
+on a C++ plugin for additional functionality. Qt Quick applications
+built with static linking cannot resolve the module imports without
+this information.
+
+\section2 Type Description File Declaration
+
+\code
+ typeinfo <File>
+\endcode
+
+Declares a \l{Type Description Files}{type description file} for
+the module that can be read by QML tools such as Qt Creator to
+access information about the types defined by the module's plugins.
+\c <File> is the (relative) file name of a \c .qmltypes file.
+
+Example:
+\code
+ typeinfo mymodule.qmltypes
+\endcode
+
+Without such a file, QML tools may be unable to offer features such
+as code completion for the types defined in your plugins.
+
+\section2 Module Dependencies Declaration
+
+\code
+ depends <ModuleIdentifier> <InitialVersion>
+\endcode
+
+Declares that this module depends on another.
+
+Example:
+\code
+ depends MyOtherModule 1.0
+\endcode
+
+This declaration is necessary only in cases when the dependency is
+hidden: for example, when the C++ code for one module is used to
+load QML (perhaps conditionally), which then depends on other
+modules. In such cases, the \c depends declaration is necessary
+to include the other modules in application packages.
+
+\section2 Module Import Declaration
+
+\code
+ import <ModuleIdentifier> [<Version>]
+\endcode
+
+Declares that this module imports another.
+
+Example:
+\code
+ import MyOtherModule 1.0
+\endcode
+
+The types from the other module are made available in the same type
+namespace as this module is imported into. Omitting the version
+imports the latest version available of the other module. Specifying
+\c auto as version imports the same version as the version of this
+module specified in the QML \c import statement.
+
+\section2 Designer Support Declaration
+
+\code
+ designersupported
+\endcode
+
+Set this property if the plugin is supported by Qt Quick Designer.
+By default, the plugin will not be supported.
+
+A plugin that is supported by Qt Quick Designer has to be properly
+tested. This means that the plugin does not crash when running inside
+the qml2puppet that is used by Qt Quick Designer to execute QML.
+Generally, the plugin should work well in the Qt Quick Designer
+and not cause any show stoppers, like taking excessive amounts of memory,
+slowing down the qml2puppet heavily, or anything else that renders
+the plugin effectively unusable in the Qt Quick Designer.
+
+The items of an unsupported plugin are not painted in the Qt Quick Designer,
+but they are still available as empty boxes and the properties can be edited.
+
+\section2 Preferred Path Declaration
+
+\code
+ prefer <Path>
+\endcode
+
+This property directs the QML engine to load any further files for this
+module from <path>, rather than the current directory. This can be used
+to load files compiled with qmlcachegen.
+
+For example, you can add a module's QML files as resources to a resource
+path \c{:/my/path/MyModule/}. Then, add \c{prefer :/my/path/MyModule} to
+the qmldir file in order to use the files in the resource system, rather
+than the ones in the file system. If you then use qmlcachegen for those,
+the pre-compiled files will be available to any clients of the module.
\section1 Versioning Semantics