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authorAndy Nichols <andy.nichols@theqtcompany.com>2015-09-11 14:08:50 +0200
committerAndy Nichols <andy.nichols@theqtcompany.com>2015-09-11 15:44:41 +0300
commit7895c6ffb026697ea167ead1cb92b79fb559a15f (patch)
tree0f0396ffbd5ebbec638b508e407c6d06a29e6d55
parentfa38f6603fdd6e4943b08cfe067978e319793960 (diff)
Document that QQuickRenderControl is unsupported
QQuickRenderControl depends on OpenGL, and with QtQuick2DRenderer that means there will be unexpected behavior when you try and use OpenGL because there is no valid OpenGL context. The expected behavior is that it will just crash. Change-Id: I413ed73884abd778efb5f0d91bd96a34c1679c23 Task-number: QTBUG-45306 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
-rw-r--r--src/doc/src/qtquick2drenderer-limitations.qdoc4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/doc/src/qtquick2drenderer-limitations.qdoc b/src/doc/src/qtquick2drenderer-limitations.qdoc
index d7c82f41d8..8271001654 100644
--- a/src/doc/src/qtquick2drenderer-limitations.qdoc
+++ b/src/doc/src/qtquick2drenderer-limitations.qdoc
@@ -54,4 +54,8 @@
The quality is similar to choosing \l {QtQuick::Text::renderType}
{Text.NativeRendering} with \l {QtQuick::}{Text} items.
+ \section1 Render Control
+ QQuickRenderControl depends on OpenGL to function and will not function
+ with \RENDERER. Using QQuickRenderControl can lead to unexpected behavior
+ and crashes.
*/