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authorMitch Curtis <mitch.curtis@digia.com>2013-07-08 12:29:18 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-07-08 12:32:57 +0200
commitf29035842a04ab153972cbaa929314206191ecb4 (patch)
tree2787b8017900789b7a07210d20175e4fbdc2889b
parent686f144ceea9ee219f5922c4b2eadb4eba890cbf (diff)
Fix typo in Graphical Effects documentation.
Change-Id: Iad5ee6a965a6373941468bf98ac328e51c5c4066 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
-rw-r--r--src/quick/doc/src/concepts/effects/topic.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/doc/src/concepts/effects/topic.qdoc b/src/quick/doc/src/concepts/effects/topic.qdoc
index 42b0291e44..bf713c2259 100644
--- a/src/quick/doc/src/concepts/effects/topic.qdoc
+++ b/src/quick/doc/src/concepts/effects/topic.qdoc
@@ -35,7 +35,7 @@
Visually appealing user-interfaces are more engaging than lacklustre ones.
That said, the designer must bear in mind that visual effects simply provide
-a useful way to subtlely communicate to the user (for example, which visual
+a useful way to subtly communicate to the user (for example, which visual
item is active, or how focus is being transferred). Over-use of visual
effects can actually detract from the user-experience.