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author | Michael Brasser <michael.brasser@live.com> | 2020-02-19 16:40:31 -0600 |
---|---|---|
committer | Michael Brasser <michael.brasser@live.com> | 2020-02-21 07:22:46 -0600 |
commit | dd481a2bb4f858178b984a38cd8c3621d46446b7 (patch) | |
tree | 8729304eee1c448297c672603d75480490224b0d | |
parent | 9e5376327fb258e1c0207c2d6b6a2f9254f5b3ee (diff) |
Fix texture coords for the compressed texture atlas
The texture coords should be based on the actual image size, and not
on the padded size.
Change-Id: I262b7ca93e26c48324ec892a988f2fc62132175e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
-rw-r--r-- | src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp b/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp index e981921c69..7c98e2c1e1 100644 --- a/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp +++ b/src/quick/scenegraph/compressedtexture/qsgcompressedatlastexture.cpp @@ -136,12 +136,12 @@ Texture::Texture(Atlas *atlas, const QRect &textureRect, const QByteArray &data, { float w = atlas->size().width(); float h = atlas->size().height(); - QRect nopad = atlasSubRect(); + const QRect &r = atlasSubRect(); // offset by half-pixel to prevent bleeding when scaling - m_texture_coords_rect = QRectF((nopad.x() + .5) / w, - (nopad.y() + .5) / h, - (nopad.width() - 1.) / w, - (nopad.height() - 1.) / h); + m_texture_coords_rect = QRectF((r.x() + .5) / w, + (r.y() + .5) / h, + (size.width() - 1.) / w, + (size.height() - 1.) / h); } Texture::~Texture() |