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authorShawn Rutledge <shawn.rutledge@digia.com>2013-11-11 21:41:47 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-11-22 22:34:10 +0100
commit1b8795e4bbae8cde791707bb8b44600dcd96eda9 (patch)
tree9a017e388ebb8a44ff7c1d1f4824d5615022ed03
parent8eca830fab1f8a27d62602f2725afc7cdc3561aa (diff)
QtQuick.Dialogs MessageDialog docs
Change-Id: Ic229a26c395be0542409ba3e13739e55b6ffb521 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
-rw-r--r--src/imports/dialogs/doc/images/critical.pngbin0 -> 253 bytes
-rw-r--r--src/imports/dialogs/doc/images/information.pngbin0 -> 254 bytes
-rw-r--r--src/imports/dialogs/doc/images/question.pngbin0 -> 257 bytes
-rw-r--r--src/imports/dialogs/doc/images/replacefile.pngbin0 -> 4304 bytes
-rw-r--r--src/imports/dialogs/doc/images/warning.pngbin0 -> 224 bytes
-rw-r--r--src/imports/dialogs/qquickplatformmessagedialog.cpp218
6 files changed, 203 insertions, 15 deletions
diff --git a/src/imports/dialogs/doc/images/critical.png b/src/imports/dialogs/doc/images/critical.png
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diff --git a/src/imports/dialogs/qquickplatformmessagedialog.cpp b/src/imports/dialogs/qquickplatformmessagedialog.cpp
index 00c750a66d..65114100d2 100644
--- a/src/imports/dialogs/qquickplatformmessagedialog.cpp
+++ b/src/imports/dialogs/qquickplatformmessagedialog.cpp
@@ -60,7 +60,7 @@ QT_BEGIN_NAMESPACE
The most basic use case for a MessageDialog is a popup alert. It also
allows the user to respond in various ways depending on which buttons are
enabled. The dialog is initially invisible. You need to set the properties
- as desired first, then set \l visible to true or call \l open().
+ as desired first, then set \l visible to \c true or call \l open().
Here is a minimal example to show an alert and exit after the user
responds:
@@ -81,6 +81,11 @@ QT_BEGIN_NAMESPACE
}
\endqml
+ There are several possible handlers depending on which \l standardButtons
+ the dialog has and the \l {QMessageBox::ButtonRole} {ButtonRole} of each.
+ For example, the \l {rejected} {onRejected} handler will be called if the
+ user presses a \gui Cancel, \gui Close or \gui Abort button.
+
A MessageDialog window is automatically transient for its parent window. So
whether you declare the dialog inside an \l Item or inside a \l Window, the
dialog will appear centered over the window containing the item, or over
@@ -89,25 +94,73 @@ QT_BEGIN_NAMESPACE
The implementation of MessageDialog will be a platform message dialog if
possible. If that isn't possible, then it will try to instantiate a
\l QMessageBox. If that also isn't possible, then it will fall back to a QML
- implementation, DefaultMessageDialog.qml. In that case you can customize the
- appearance by editing this file. DefaultMessageDialog.qml contains a Rectangle
- to hold the dialog's contents, because certain embedded systems do not
- support multiple top-level windows. When the dialog becomes visible, it
- will automatically be wrapped in a Window if possible, or simply reparented
- on top of the main window if there can only be one window.
+ implementation, \c DefaultMessageDialog.qml. In that case you can customize
+ the appearance by editing this file. \c DefaultMessageDialog.qml contains a
+ \l Rectangle to hold the dialog's contents, because certain embedded systems
+ do not support multiple top-level windows. When the dialog becomes visible,
+ it will automatically be wrapped in a \l Window if possible, or simply
+ reparented on top of the main window if there can only be one window.
+*/
+
+/*!
+ \qmlsignal MessageDialog::accepted()
+
+ This handler is called when the user has pressed any button which has the
+ \l {QMessageBox::AcceptRole} {AcceptRole}: \gui OK, \gui Open, \gui Save,
+ \gui {Save All}, \gui Retry or \gui Ignore.
*/
/*!
- \qmlsignal QtQuick::Dialogs::MessageDialog::accepted
+ \qmlsignal MessageDialog::rejected()
- This handler is called when the user has pressed OK.
+ This handler is called when the user has dismissed the dialog, by closing
+ the dialog window, by pressing a \gui Cancel, \gui Close or \gui Abort
+ button on the dialog, or by pressing the back button or the escape key.
*/
/*!
- \qmlsignal QtQuick::Dialogs::MessageDialog::rejected
+ \qmlsignal MessageDialog::discard()
- This handler is called when the user has dismissed the dialog,
- either by closing the dialog window or by pressing the Cancel button.
+ This handler is called when the user has pressed the \gui Discard button.
+*/
+
+/*!
+ \qmlsignal MessageDialog::help()
+
+ This handler is called when the user has pressed the \gui Help button.
+ Depending on platform, the dialog may not be automatically dismissed
+ because the help that your application provides may need to be relevant to
+ the text shown in this dialog in order to assist the user in making a
+ decision. However on other platforms it's not possible to show a dialog and
+ a help window at the same time. If you want to be sure that the dialog will
+ close, you can set \l visible to \c false in your handler.
+*/
+
+/*!
+ \qmlsignal MessageDialog::yes()
+
+ This handler is called when the user has pressed any button which has
+ the \l {QMessageBox::YesRole} {YesRole}: \gui Yes or \gui {Yes to All}.
+*/
+
+/*!
+ \qmlsignal MessageDialog::no()
+
+ This handler is called when the user has pressed any button which has
+ the \l {QMessageBox::NoRole} {NoRole}: \gui No or \gui {No to All}.
+*/
+
+/*!
+ \qmlsignal MessageDialog::apply()
+
+ This handler is called when the user has pressed the \gui Apply button.
+*/
+
+/*!
+ \qmlsignal MessageDialog::reset()
+
+ This handler is called when the user has pressed any button which has
+ the \l {QMessageBox::ResetRole} {ResetRole}: \gui Reset or \gui {Restore Defaults}.
*/
/*!
@@ -168,7 +221,7 @@ QPlatformMessageDialogHelper *QQuickPlatformMessageDialog::helper()
\qmlproperty bool MessageDialog::visible
This property holds whether the dialog is visible. By default this is
- false.
+ \c false.
\sa modality
*/
@@ -185,14 +238,14 @@ QPlatformMessageDialogHelper *QQuickPlatformMessageDialog::helper()
Modality does not mean that there are any blocking calls to wait for the
dialog to be accepted or rejected; it's only that the user will be
prevented from interacting with the parent window and/or the application
- windows at the same time.
+ windows until the dialog is dismissed.
*/
/*!
\qmlmethod void MessageDialog::open()
Shows the dialog to the user. It is equivalent to setting \l visible to
- true.
+ \c true.
*/
/*!
@@ -207,4 +260,139 @@ QPlatformMessageDialogHelper *QQuickPlatformMessageDialog::helper()
The title of the dialog window.
*/
+/*!
+ \qmlproperty string MessageDialog::text
+
+ The primary text to be displayed.
+*/
+
+/*!
+ \qmlproperty string MessageDialog::informativeText
+
+ The informative text that provides a fuller description for the message.
+
+ Informative text can be used to supplement the \c text to give more
+ information to the user. Depending on the platform, it may appear in a
+ smaller font below the text, or simply appended to the text.
+
+ \sa {MessageDialog::text}{text}
+*/
+
+/*!
+ \qmlproperty string MessageDialog::detailedText
+
+ The text to be displayed in the details area, which is hidden by default.
+ The user will then be able to press the \gui {Show Details...} button to
+ make it visible.
+
+ \sa {MessageDialog::text}{text}
+*/
+
+/*!
+ \enum QQuickStandardIcon::Icon
+
+ This enum specifies a standard icon to be used on a dialog.
+*/
+
+/*!
+ \qmlproperty QQuickStandardIcon::Icon MessageDialog::icon
+
+ The icon of the message box can be specified with one of these values:
+
+ \table
+ \row
+ \li no icon
+ \li \l StandardIcon.NoIcon
+ \li For an unadorned text alert.
+ \row
+ \li \inlineimage ../images/question.png "Question icon"
+ \li \l StandardIcon.Question
+ \li For asking a question during normal operations.
+ \row
+ \li \image information.png
+ \li \l StandardIcon.Information
+ \li For reporting information about normal operations.
+ \row
+ \li \image warning.png
+ \li \l StandardIcon.Warning
+ \li For reporting non-critical errors.
+ \row
+ \li \image critical.png
+ \li \l StandardIcon.Critical
+ \li For reporting critical errors.
+ \endtable
+
+ The default is \c StandardIcon.NoIcon.
+
+ The enum values are the same as in \l QMessageBox::Icon.
+*/
+
+// TODO after QTBUG-35019 is fixed: fix links to this module's enums
+// rather than linking to those in QMessageBox
+/*!
+ \enum QQuickStandardButton::StandardButton
+
+ This enum specifies a button with a standard label to be used on a dialog.
+*/
+
+/*!
+ \qmlproperty StandardButtons MessageDialog::standardButtons
+
+ The MessageDialog has a row of buttons along the bottom, each of which has
+ a \l {QMessageBox::ButtonRole} {ButtonRole} that determines which signal
+ will be emitted when the button is pressed. You can also find out which
+ specific button was pressed after the fact via the \l clickedButton
+ property. You can control which buttons are available by setting
+ standardButtons to a bitwise-or combination of the following flags:
+
+ \table
+ \row \li StandardButton.Ok \li An \gui OK button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
+ \row \li StandardButton.Open \li An \gui Open button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
+ \row \li StandardButton.Save \li A \gui Save button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
+ \row \li StandardButton.Cancel \li A \gui Cancel button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
+ \row \li StandardButton.Close \li A \gui Close button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
+ \row \li StandardButton.Discard \li A \gui Discard or \gui {Don't Save} button, depending on the platform,
+ defined with the \l {QMessageBox::DestructiveRole} {DestructiveRole}.
+ \row \li StandardButton.Apply \li An \gui Apply button defined with the \l {QMessageBox::ApplyRole} {ApplyRole}.
+ \row \li StandardButton.Reset \li A \gui Reset button defined with the \l {QMessageBox::ResetRole} {ResetRole}.
+ \row \li StandardButton.RestoreDefaults \li A \gui {Restore Defaults} button defined with the \l {QMessageBox::ResetRole} {ResetRole}.
+ \row \li StandardButton.Help \li A \gui Help button defined with the \l {QMessageBox::HelpRole} {HelpRole}.
+ \row \li StandardButton.SaveAll \li A \gui {Save All} button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
+ \row \li StandardButton.Yes \li A \gui Yes button defined with the \l {QMessageBox::YesRole} {YesRole}.
+ \row \li StandardButton.YesToAll \li A \gui {Yes to All} button defined with the \l {QMessageBox::YesRole} {YesRole}.
+ \row \li StandardButton.No \li A \gui No button defined with the \l {QMessageBox::NoRole} {NoRole}.
+ \row \li StandardButton.NoToAll \li A \gui {No to All} button defined with the \l {QMessageBox::NoRole} {NoRole}.
+ \row \li StandardButton.Abort \li An \gui Abort button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
+ \row \li StandardButton.Retry \li A \gui Retry button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
+ \row \li StandardButton.Ignore \li An \gui Ignore button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
+ \endtable
+
+ For example the following dialog will ask a question with 5 possible answers:
+
+ \qml
+ import QtQuick 2.2
+ import QtQuick.Dialogs 1.1
+
+ MessageDialog {
+ title: "Overwrite?"
+ icon: StandardIcon.Question
+ text: "file.txt already exists. Replace?"
+ detailedText: "To replace a file means that its existing contents will be lost. " +
+ "The file that you are copying now will be copied over it instead."
+ standardButtons: StandardButton.Yes | StandardButton.YesToAll |
+ StandardButton.No | StandardButton.NoToAll | StandardButton.Abort
+ Component.onCompleted: visible = true
+ onYes: console.log("copied")
+ onNo: console.log("didn't copy")
+ onRejected: console.log("aborted")
+ }
+ \endqml
+
+ \image replacefile.png
+
+ The default is \c StandardButton.Ok.
+
+ The enum values are the same as in \l QMessageBox::StandardButtons.
+*/
+
QT_END_NAMESPACE