diff options
author | Andy Nichols <andy.nichols@theqtcompany.com> | 2016-06-23 15:18:42 +0200 |
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committer | Andy Nichols <andy.nichols@qt.io> | 2016-06-24 09:53:17 +0000 |
commit | e7e34c727298f310698dfe476dda14461606a7e5 (patch) | |
tree | bbd0e72b086fb76e8a32621d253746f7220284ac | |
parent | f291ceaea3d9fffe6794415d8e5ecf44225097fb (diff) |
QSGEngine: Fix build with QT_NO_OPENGL
The wrong type of #ifdef check was being used for no opengl.
Change-Id: I4c80e149ec03c5dacfcf079de91cdb662d06007e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
-rw-r--r-- | src/quick/scenegraph/util/qsgengine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgengine.cpp b/src/quick/scenegraph/util/qsgengine.cpp index 988dcffbd8..ad1fcfa470 100644 --- a/src/quick/scenegraph/util/qsgengine.cpp +++ b/src/quick/scenegraph/util/qsgengine.cpp @@ -116,7 +116,7 @@ QSGEngine::~QSGEngine() void QSGEngine::initialize(QOpenGLContext *context) { Q_D(QSGEngine); -#ifdef QT_NO_OPENGL +#ifndef QT_NO_OPENGL if (context && QOpenGLContext::currentContext() != context) { qWarning("WARNING: The context must be current before calling QSGEngine::initialize."); return; |