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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-05-09 16:59:37 +0200
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-05-09 17:31:03 +0200
commit4fb6ee7d258049237db33da30ee08f106ae490af (patch)
tree059836951a9a896d054fb91e506ef84c1e0dbca9
parent2002baaf680a4dd4637bd400161e29e0c0a0dc47 (diff)
Fix Rectangle implementation.
-rw-r--r--src/declarative/items/qsgrectangle.cpp60
-rw-r--r--src/declarative/items/qsgrectangle_p.h17
-rw-r--r--src/declarative/scenegraph/qsgadaptationlayer_p.h1
-rw-r--r--src/declarative/scenegraph/qsgdefaultrectanglenode.cpp146
-rw-r--r--src/declarative/scenegraph/qsgdefaultrectanglenode_p.h4
5 files changed, 134 insertions, 94 deletions
diff --git a/src/declarative/items/qsgrectangle.cpp b/src/declarative/items/qsgrectangle.cpp
index cba6527759..e97abe3e1c 100644
--- a/src/declarative/items/qsgrectangle.cpp
+++ b/src/declarative/items/qsgrectangle.cpp
@@ -55,64 +55,82 @@ QT_BEGIN_NAMESPACE
// XXX todo - should we change rectangle to draw entirely within its width/height?
QSGPen::QSGPen(QObject *parent)
-: QObject(parent), _width(1), _color("#000000"), _valid(false)
+ : QObject(parent)
+ , m_width(1)
+ , m_color("#000000")
+ , m_aligned(true)
+ , m_valid(false)
{
}
+qreal QSGPen::width() const
+{
+ return m_width;
+}
+
+void QSGPen::setWidth(qreal w)
+{
+ if (m_width == w && m_valid)
+ return;
+
+ m_width = w;
+ m_valid = m_color.alpha() && (qRound(m_width) >= 1 || (!m_aligned && m_width > 0));
+ emit penChanged();
+}
+
QColor QSGPen::color() const
{
- return _color;
+ return m_color;
}
void QSGPen::setColor(const QColor &c)
{
- _color = c;
- _valid = (_color.alpha() && _width >= 1) ? true : false;
+ m_color = c;
+ m_valid = m_color.alpha() && (qRound(m_width) >= 1 || (!m_aligned && m_width > 0));
emit penChanged();
}
-int QSGPen::width() const
-{
- return _width;
+bool QSGPen::aligned() const
+{
+ return m_aligned;
}
-void QSGPen::setWidth(int w)
+void QSGPen::setAligned(bool aligned)
{
- if (_width == w && _valid)
+ if (aligned == m_aligned)
return;
-
- _width = w;
- _valid = (_color.alpha() && _width >= 1) ? true : false;
+ m_aligned = aligned;
+ m_valid = m_color.alpha() && (qRound(m_width) >= 1 || (!m_aligned && m_width > 0));
emit penChanged();
}
bool QSGPen::isValid() const
{
- return _valid;
+ return m_valid;
}
QSGGradientStop::QSGGradientStop(QObject *parent)
-: QObject(parent)
+ : QObject(parent)
{
}
qreal QSGGradientStop::position() const
-{
+{
return m_position;
}
void QSGGradientStop::setPosition(qreal position)
-{
+{
m_position = position; updateGradient();
}
QColor QSGGradientStop::color() const
-{
+{
return m_color;
}
void QSGGradientStop::setColor(const QColor &color)
-{
+{
m_color = color; updateGradient();
}
@@ -128,12 +146,12 @@ QSGGradient::QSGGradient(QObject *parent)
}
QSGGradient::~QSGGradient()
-{
+{
delete m_gradient;
}
QDeclarativeListProperty<QSGGradientStop> QSGGradient::stops()
-{
+{
return QDeclarativeListProperty<QSGGradientStop>(this, m_stops);
}
@@ -257,8 +275,8 @@ QSGNode *QSGRectangle::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *da
if (d->pen && d->pen->isValid()) {
rectangle->setPenColor(d->pen->color());
rectangle->setPenWidth(d->pen->width());
+ rectangle->setAligned(d->pen->aligned());
} else {
- rectangle->setPenColor(QColor());
rectangle->setPenWidth(0);
}
diff --git a/src/declarative/items/qsgrectangle_p.h b/src/declarative/items/qsgrectangle_p.h
index 6cd5172f35..6157d82442 100644
--- a/src/declarative/items/qsgrectangle_p.h
+++ b/src/declarative/items/qsgrectangle_p.h
@@ -58,26 +58,31 @@ class Q_DECLARATIVE_PRIVATE_EXPORT QSGPen : public QObject
{
Q_OBJECT
- Q_PROPERTY(int width READ width WRITE setWidth NOTIFY penChanged)
+ Q_PROPERTY(qreal width READ width WRITE setWidth NOTIFY penChanged)
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY penChanged)
+ Q_PROPERTY(bool aligned READ aligned WRITE setAligned NOTIFY penChanged)
public:
QSGPen(QObject *parent=0);
- int width() const;
- void setWidth(int w);
+ qreal width() const;
+ void setWidth(qreal w);
QColor color() const;
void setColor(const QColor &c);
+ bool aligned() const;
+ void setAligned(bool aligned);
+
bool isValid() const;
Q_SIGNALS:
void penChanged();
private:
- int _width;
- QColor _color;
- bool _valid;
+ qreal m_width;
+ QColor m_color;
+ bool m_aligned : 1;
+ bool m_valid : 1;
};
class Q_AUTOTEST_EXPORT QSGGradientStop : public QObject
diff --git a/src/declarative/scenegraph/qsgadaptationlayer_p.h b/src/declarative/scenegraph/qsgadaptationlayer_p.h
index 1e7c794ea9..22d202d404 100644
--- a/src/declarative/scenegraph/qsgadaptationlayer_p.h
+++ b/src/declarative/scenegraph/qsgadaptationlayer_p.h
@@ -72,6 +72,7 @@ public:
virtual void setPenWidth(qreal width) = 0;
virtual void setGradientStops(const QGradientStops &stops) = 0;
virtual void setRadius(qreal radius) = 0;
+ virtual void setAligned(bool aligned) = 0;
virtual void update() = 0;
};
diff --git a/src/declarative/scenegraph/qsgdefaultrectanglenode.cpp b/src/declarative/scenegraph/qsgdefaultrectanglenode.cpp
index b82cf283d9..12b26a8d20 100644
--- a/src/declarative/scenegraph/qsgdefaultrectanglenode.cpp
+++ b/src/declarative/scenegraph/qsgdefaultrectanglenode.cpp
@@ -50,6 +50,7 @@
#include <private/qsgcontext_p.h>
#include <QtCore/qmath.h>
+#include <QtCore/qvarlengtharray.h>
QT_BEGIN_NAMESPACE
@@ -57,6 +58,7 @@ QSGDefaultRectangleNode::QSGDefaultRectangleNode(QSGContext *context)
: m_border(0)
, m_radius(0)
, m_pen_width(0)
+ , m_aligned(true)
, m_gradient_is_opaque(true)
, m_dirty_geometry(false)
, m_default_geometry(QSGGeometry::defaultAttributes_Point2D(), 4)
@@ -186,6 +188,14 @@ void QSGDefaultRectangleNode::setRadius(qreal radius)
m_dirty_geometry = true;
}
+void QSGDefaultRectangleNode::setAligned(bool aligned)
+{
+ if (aligned == m_aligned)
+ return;
+ m_aligned = aligned;
+ m_dirty_geometry = true;
+}
+
void QSGDefaultRectangleNode::update()
{
if (m_dirty_geometry) {
@@ -225,8 +235,10 @@ struct ColorVertex
void QSGDefaultRectangleNode::updateGeometry()
{
+ qreal penWidth = m_aligned ? qreal(qRound(m_pen_width)) : m_pen_width;
+
// fast path for the simple case...
- if ((m_pen_width == 0 || m_border_material.color().alpha() == 0)
+ if ((penWidth == 0 || m_border_material.color().alpha() == 0)
&& m_radius == 0
&& m_material_type == TypeFlat) {
QSGGeometry::updateRectGeometry(&m_default_geometry, m_rect);
@@ -234,9 +246,6 @@ void QSGDefaultRectangleNode::updateGeometry()
}
- // ### This part down below is not optimal, using QVectors and reallocation for
- // every change, but its all going to be fixed up in rewrite...
-
QSGGeometry *fill = geometry();
// Check that the vertex type matches the material.
@@ -253,9 +262,12 @@ void QSGDefaultRectangleNode::updateGeometry()
int borderVertexCount = 0;
int borderIndexCount = 0;
- QVector<uchar> fillVertexData;
- QVector<Vertex> borderVertexData;
- QVector<ushort> borderIndexData;
+ // Preallocate arrays for a rectangle with 18 segments per corner and 3 gradient stops.
+ QVarLengthArray<uchar, sizeof(ColorVertex) * (19 * 4 + 3 * 2)> fillVertices;
+ QVarLengthArray<Vertex, 19 * 8 + 3 * 2> borderVertices;
+ QVarLengthArray<ushort, 19 * 8 + 3 * 4 + 2> borderIndices;
+ int borderIndexHead = 0;
+ int borderIndexTail = 0;
Color4ub fillColor = colorToColor4ub(m_fill_material.color());
const QGradientStops &stops = m_gradient_stops;
@@ -264,19 +276,20 @@ void QSGDefaultRectangleNode::updateGeometry()
// Rounded corners.
// Radius should never exceeds half of the width or half of the height
- qreal radius = qMin(qMin(m_rect.width() / 2, m_rect.height() / 2), m_radius);
+ qreal radius = qMin(qMin(m_rect.width() * qreal(0.5), m_rect.height() * qreal(0.5)), m_radius);
QRectF innerRect = m_rect;
innerRect.adjust(radius, radius, -radius, -radius);
- if (m_pen_width & 1) {
+ if (m_aligned && (int(penWidth) & 1)) {
// Pen width is odd, so add the offset as documented.
innerRect.moveLeft(innerRect.left() + qreal(0.5));
innerRect.moveTop(innerRect.top() + qreal(0.5));
}
- qreal innerRadius = radius - m_pen_width * qreal(0.5);
- qreal outerRadius = radius + m_pen_width * qreal(0.5);
+ qreal innerRadius = radius - penWidth * qreal(0.5);
+ qreal outerRadius = radius + penWidth * qreal(0.5);
- int segments = qMin(30, qCeil(outerRadius)); // Number of segments per corner.
+ // Number of segments per corner, approximately one per 3 pixels.
+ int segments = qBound(3, qCeil(outerRadius * (M_PI / 6)), 18);
/*
@@ -292,17 +305,15 @@ void QSGDefaultRectangleNode::updateGeometry()
*/
// Overestimate the number of vertices and indices, reduce afterwards when the actual numbers are known.
- if (m_pen_width) {
+ if (penWidth) {
// The reason I add extra vertices where the gradient lines intersect the border is
// to avoid pixel sized gaps between the fill and the border caused by floating point
// inaccuracies.
- borderVertexData.resize((segments + 1) * 2 * 4 + m_gradient_stops.size() * 2);
+ borderVertices.resize((segments + 1) * 2 * 4 + m_gradient_stops.size() * 2);
+ borderIndices.resize((segments + 1) * 2 * 4 + m_gradient_stops.size() * 4 + 2);
+ borderIndexHead = borderIndexTail = (borderIndices.count() >> 1) - 1;
}
- fillVertexData.resize(((segments + 1) * 4 + m_gradient_stops.size() * 2) * fill->stride());
-
- Vertex *borderVertices = borderVertexData.data();
- void *fillVertices = fillVertexData.data(); // Can be Vertex, ColorVertex or TextureVertex.
-
+ fillVertices.resize(((segments + 1) * 4 + m_gradient_stops.size() * 2) * fill->stride());
int nextGradientStop = 0;
qreal gradientPos = (radius - innerRadius) / (innerRect.height() + 2 * radius);
@@ -313,18 +324,26 @@ void QSGDefaultRectangleNode::updateGeometry()
qreal plx = 0; // previous inner left x-coordinate.
qreal prx = 0; // previous inner right x-coordinate.
+ qreal angle = qreal(0.5) * M_PI / qreal(segments);
+ qreal cosStep = qFastCos(angle);
+ qreal sinStep = qFastSin(angle);
+
for (int part = 0; part < 2; ++part) {
+ qreal c = 1 - part;
+ qreal s = part;
for (int i = 0; i <= segments; ++i) {
- //### Should change to calculate sin/cos only once.
- qreal angle = qreal(0.5 * M_PI) * (part + i / qreal(segments));
- qreal s = qFastSin(angle);
- qreal c = qFastCos(angle);
qreal y = (part ? innerRect.bottom() : innerRect.top()) - innerRadius * c; // current inner y-coordinate.
qreal lx = innerRect.left() - innerRadius * s; // current inner left x-coordinate.
qreal rx = innerRect.right() + innerRadius * s; // current inner right x-coordinate.
qreal Y = (part ? innerRect.bottom() : innerRect.top()) - outerRadius * c; // current outer y-coordinate.
qreal lX = innerRect.left() - outerRadius * s; // current outer left x-coordinate.
qreal rX = innerRect.right() + outerRadius * s; // current outer right x-coordinate.
+ {
+ // Rotate
+ qreal tmp = c;
+ c = c * cosStep - s * sinStep;
+ s = s * cosStep + tmp * sinStep;
+ }
gradientPos = ((part ? innerRect.height() : 0) + radius - innerRadius * c) / (innerRect.height() + 2 * radius);
while (nextGradientStop < stops.size() && stops.at(nextGradientStop).first <= gradientPos) {
@@ -335,20 +354,20 @@ void QSGDefaultRectangleNode::updateGeometry()
qreal glx = plx * (1 - t) + t * lx;
qreal grx = prx * (1 - t) + t * rx;
- if (m_pen_width) {
+ if (penWidth) {
borderVertices[borderVertexCount++].position = QVector2D(grx, gy);
borderVertices[borderVertexCount++].position = QVector2D(glx, gy);
- int first = borderIndexData.first();
- borderIndexData.prepend(borderVertexCount - 1);
- borderIndexData.prepend(first);
+ int first = borderIndices[borderIndexHead];
+ borderIndices[--borderIndexHead] = borderVertexCount - 1;
+ borderIndices[--borderIndexHead] = first;
- int last = borderIndexData.at(borderIndexData.size() - 2);
- borderIndexData.append(last);
- borderIndexData.append(borderVertexCount - 2);
+ int last = borderIndices[borderIndexTail - 2];
+ borderIndices[borderIndexTail++] = last;
+ borderIndices[borderIndexTail++] = borderVertexCount - 2;
}
- ColorVertex *vertices = (ColorVertex *)fillVertices;
+ ColorVertex *vertices = (ColorVertex *)fillVertices.data();
fillColor = colorToColor4ub(stops.at(nextGradientStop).second);
vertices[fillVertexCount].position = QVector2D(grx, gy);
@@ -361,21 +380,21 @@ void QSGDefaultRectangleNode::updateGeometry()
++nextGradientStop;
}
- if (m_pen_width) {
+ if (penWidth) {
borderVertices[borderVertexCount++].position = QVector2D(rX, Y);
borderVertices[borderVertexCount++].position = QVector2D(lX, Y);
borderVertices[borderVertexCount++].position = QVector2D(rx, y);
borderVertices[borderVertexCount++].position = QVector2D(lx, y);
- borderIndexData.prepend(borderVertexCount - 1);
- borderIndexData.prepend(borderVertexCount - 3);
- borderIndexData.append(borderVertexCount - 4);
- borderIndexData.append(borderVertexCount - 2);
+ borderIndices[--borderIndexHead] = borderVertexCount - 1;
+ borderIndices[--borderIndexHead] = borderVertexCount - 3;
+ borderIndices[borderIndexTail++] = borderVertexCount - 4;
+ borderIndices[borderIndexTail++] = borderVertexCount - 2;
}
if (stops.isEmpty()) {
Q_ASSERT(m_material_type == TypeFlat);
- Vertex *vertices = (Vertex *)fillVertices;
+ Vertex *vertices = (Vertex *)fillVertices.data();
vertices[fillVertexCount++].position = QVector2D(rx, y);
vertices[fillVertexCount++].position = QVector2D(lx, y);
} else {
@@ -390,7 +409,7 @@ void QSGDefaultRectangleNode::updateGeometry()
fillColor = (colorToColor4ub(prev.second) * (1 - t) + colorToColor4ub(next.second) * t);
}
- ColorVertex *vertices = (ColorVertex *)fillVertices;
+ ColorVertex *vertices = (ColorVertex *)fillVertices.data();
vertices[fillVertexCount].position = QVector2D(rx, y);
vertices[fillVertexCount].color = fillColor;
++fillVertexCount;
@@ -405,15 +424,14 @@ void QSGDefaultRectangleNode::updateGeometry()
}
}
-
- if (m_pen_width) {
+ if (penWidth) {
// Close border.
- ushort first = borderIndexData.at(0);
- ushort second = borderIndexData.at(1);
- borderIndexData.append(first);
- borderIndexData.append(second);
+ ushort first = borderIndices[borderIndexHead];
+ ushort second = borderIndices[borderIndexHead + 1];
+ borderIndices[borderIndexTail++] = first;
+ borderIndices[borderIndexTail++] = second;
- borderIndexCount = borderIndexData.size();
+ borderIndexCount = borderIndexTail - borderIndexHead;
}
} else {
@@ -423,27 +441,23 @@ void QSGDefaultRectangleNode::updateGeometry()
QRectF outerRect = m_rect;
qreal halfPenWidth = 0;
- if (m_pen_width) {
- if (m_pen_width & 1) {
+ if (penWidth) {
+ if (m_aligned && (int(penWidth) & 1)) {
// Pen width is odd, so add the offset as documented.
innerRect.moveLeft(innerRect.left() + qreal(0.5));
innerRect.moveTop(innerRect.top() + qreal(0.5));
outerRect = innerRect;
}
- halfPenWidth = m_pen_width * qreal(0.5);
+ halfPenWidth = penWidth * qreal(0.5);
innerRect.adjust(halfPenWidth, halfPenWidth, -halfPenWidth, -halfPenWidth);
outerRect.adjust(-halfPenWidth, -halfPenWidth, halfPenWidth, halfPenWidth);
}
- if (m_pen_width) {
- borderVertexData.resize((2 + stops.size()) * 2 + 4);
- borderIndexData.resize((2 + stops.size()) * 2 * 2 + 4);
+ if (penWidth) {
+ borderVertices.resize((2 + stops.size()) * 2 + 4);
+ borderIndices.resize((2 + stops.size()) * 2 * 2 + 4);
}
- fillVertexData.resize((2 + stops.size()) * 2 * fill->stride());
-
- void *fillVertices = fillVertexData.data();
- Vertex *borderVertices = (Vertex *) borderVertexData.data();
- ushort *borderIndices = borderIndexData.data();
+ fillVertices.resize((2 + stops.size()) * 2 * fill->stride());
int nextGradientStop = 0;
qreal gradientPos = halfPenWidth / m_rect.height();
@@ -459,7 +473,7 @@ void QSGDefaultRectangleNode::updateGeometry()
qreal gy = (innerRect.top() - halfPenWidth) + stops.at(nextGradientStop).first * m_rect.height();
Q_ASSERT(fillVertexCount >= 2);
- ColorVertex *vertices = (ColorVertex *)fillVertices;
+ ColorVertex *vertices = (ColorVertex *)fillVertices.data();
fillColor = colorToColor4ub(stops.at(nextGradientStop).second);
vertices[fillVertexCount].position = QVector2D(innerRect.right(), gy);
@@ -469,7 +483,7 @@ void QSGDefaultRectangleNode::updateGeometry()
vertices[fillVertexCount].color = fillColor;
++fillVertexCount;
- if (m_pen_width) {
+ if (penWidth) {
borderVertices[borderVertexCount++].position = QVector2D(innerRect.right(), gy);
borderVertices[borderVertexCount++].position = QVector2D(innerRect.left(), gy);
}
@@ -479,7 +493,7 @@ void QSGDefaultRectangleNode::updateGeometry()
if (stops.isEmpty()) {
Q_ASSERT(m_material_type == TypeFlat);
- Vertex *vertices = (Vertex *)fillVertices;
+ Vertex *vertices = (Vertex *)fillVertices.data();
vertices[fillVertexCount++].position = QVector2D(innerRect.right(), y);
vertices[fillVertexCount++].position = QVector2D(innerRect.left(), y);
} else {
@@ -494,7 +508,7 @@ void QSGDefaultRectangleNode::updateGeometry()
fillColor = (colorToColor4ub(prev.second) * (1 - t) + colorToColor4ub(next.second) * t);
}
- ColorVertex *vertices = (ColorVertex *)fillVertices;
+ ColorVertex *vertices = (ColorVertex *)fillVertices.data();
vertices[fillVertexCount].position = QVector2D(innerRect.right(), y);
vertices[fillVertexCount].color = fillColor;
++fillVertexCount;
@@ -503,13 +517,13 @@ void QSGDefaultRectangleNode::updateGeometry()
++fillVertexCount;
}
- if (m_pen_width) {
+ if (penWidth) {
borderVertices[borderVertexCount++].position = QVector2D(innerRect.right(), y);
borderVertices[borderVertexCount++].position = QVector2D(innerRect.left(), y);
}
}
- if (m_pen_width) {
+ if (penWidth) {
// Add four corners.
borderVertices[borderVertexCount++].position = QVector2D(outerRect.right(), outerRect.top());
borderVertices[borderVertexCount++].position = QVector2D(outerRect.left(), outerRect.top());
@@ -531,15 +545,15 @@ void QSGDefaultRectangleNode::updateGeometry()
}
// Copy from temporary datastructures to geometry...
- if (m_pen_width) {
+ if (penWidth) {
borderGeometry->allocate(borderVertexCount, borderIndexCount);
- memcpy(borderGeometry->indexData(), borderIndexData.constData(), borderIndexCount * sizeof(quint16));
- memcpy(borderGeometry->vertexData(), borderVertexData.constData(), borderVertexCount * sizeof(Vertex));
+ memcpy(borderGeometry->indexData(), borderIndices.constData() + borderIndexHead, borderIndexCount * sizeof(quint16));
+ memcpy(borderGeometry->vertexData(), borderVertices.constData(), borderVertexCount * sizeof(Vertex));
m_border->markDirty(DirtyGeometry);
}
fill->allocate(fillVertexCount);
- memcpy(fill->vertexData(), fillVertexData.constData(), fillVertexCount * fill->stride());
+ memcpy(fill->vertexData(), fillVertices.constData(), fillVertexCount * fill->stride());
markDirty(DirtyGeometry);
}
diff --git a/src/declarative/scenegraph/qsgdefaultrectanglenode_p.h b/src/declarative/scenegraph/qsgdefaultrectanglenode_p.h
index 3bf14947de..cd337b6748 100644
--- a/src/declarative/scenegraph/qsgdefaultrectanglenode_p.h
+++ b/src/declarative/scenegraph/qsgdefaultrectanglenode_p.h
@@ -68,6 +68,7 @@ public:
virtual void setPenWidth(qreal width);
virtual void setGradientStops(const QGradientStops &stops);
virtual void setRadius(qreal radius);
+ virtual void setAligned(bool aligned);
virtual void update();
private:
@@ -87,8 +88,9 @@ private:
QRectF m_rect;
QGradientStops m_gradient_stops;
qreal m_radius;
- int m_pen_width;
+ qreal m_pen_width;
+ uint m_aligned : 1;
uint m_gradient_is_opaque : 1;
uint m_dirty_geometry : 1;