aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorYoann Lopes <yoann.lopes@nokia.com>2011-08-09 11:39:40 +0200
committerQt by Nokia <qt-info@nokia.com>2011-08-09 15:59:10 +0200
commit108c94807a22740d0ecae369846063b4596d3788 (patch)
tree7fc974fb235434d1bc0c906c0a527b968a15f980
parent1a84b190bd1a2781d03f13fa43ab92bf34809041 (diff)
Make distance field text more easily configurable.
Custom functions can be provided to compute the distance field threshold value and antialiasing range. Change-Id: Ie2ec8160d81671dedf72f0c72c3a5cbdf04d993a Reviewed-on: http://codereview.qt.nokia.com/2772 Reviewed-by: Yoann Lopes <yoann.lopes@nokia.com> Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
-rw-r--r--src/declarative/scenegraph/qsgdistancefieldglyphcache.cpp17
-rw-r--r--src/declarative/scenegraph/qsgdistancefieldglyphcache_p.h11
-rw-r--r--src/declarative/scenegraph/qsgdistancefieldglyphnode_p.cpp30
3 files changed, 39 insertions, 19 deletions
diff --git a/src/declarative/scenegraph/qsgdistancefieldglyphcache.cpp b/src/declarative/scenegraph/qsgdistancefieldglyphcache.cpp
index a1df05c2de..90bd8c320d 100644
--- a/src/declarative/scenegraph/qsgdistancefieldglyphcache.cpp
+++ b/src/declarative/scenegraph/qsgdistancefieldglyphcache.cpp
@@ -86,6 +86,21 @@ static inline int qt_next_power_of_two(int v)
return v;
}
+static float defaultThresholdFunc(float glyphScale)
+{
+ static float base = qgetenv("QT_DF_BASE").isEmpty() ? 0.5f : qgetenv("QT_DF_BASE").toFloat();
+ static float baseDev = qgetenv("QT_DF_BASEDEVIATION").isEmpty() ? 0.065f : qgetenv("QT_DF_BASEDEVIATION").toFloat();
+ static float devScaleMin = qgetenv("QT_DF_SCALEFORMAXDEV").isEmpty() ? 0.15f : qgetenv("QT_DF_SCALEFORMAXDEV").toFloat();
+ static float devScaleMax = qgetenv("QT_DF_SCALEFORNODEV").isEmpty() ? 0.3f : qgetenv("QT_DF_SCALEFORNODEV").toFloat();
+ return base - ((qBound(devScaleMin, glyphScale, devScaleMax) - devScaleMin) / (devScaleMax - devScaleMin) * -baseDev + baseDev);
+}
+
+static float defaultAntialiasingSpreadFunc(float glyphScale)
+{
+ static float range = qgetenv("QT_DF_RANGE").isEmpty() ? 0.06f : qgetenv("QT_DF_RANGE").toFloat();
+ return range / glyphScale;
+}
+
namespace
{
enum FillHDir
@@ -808,6 +823,8 @@ QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(const QGLContext *c, cons
, m_maxTextureSize(0)
, ctx(c)
, m_blitProgram(0)
+ , m_threshold_func(defaultThresholdFunc)
+ , m_antialiasingSpread_func(defaultAntialiasingSpreadFunc)
{
Q_ASSERT(font.isValid());
m_font = font;
diff --git a/src/declarative/scenegraph/qsgdistancefieldglyphcache_p.h b/src/declarative/scenegraph/qsgdistancefieldglyphcache_p.h
index bcfb44a706..0284d5ab67 100644
--- a/src/declarative/scenegraph/qsgdistancefieldglyphcache_p.h
+++ b/src/declarative/scenegraph/qsgdistancefieldglyphcache_p.h
@@ -53,6 +53,9 @@ QT_BEGIN_NAMESPACE
class QGLShaderProgram;
+typedef float (*ThresholdFunc)(float glyphScale);
+typedef float (*AntialiasingSpreadFunc)(float glyphScale);
+
class Q_DECLARATIVE_EXPORT QSGDistanceFieldGlyphCache : public QObject
{
Q_OBJECT
@@ -104,6 +107,12 @@ public:
static bool distanceFieldEnabled();
+ ThresholdFunc thresholdFunc() const { return m_threshold_func; }
+ void setThresholdFunc(ThresholdFunc func) { m_threshold_func = func; }
+
+ AntialiasingSpreadFunc antialiasingSpreadFunc() const { return m_antialiasingSpread_func; }
+ void setAntialiasingSpreadFunc(AntialiasingSpreadFunc func) { m_antialiasingSpread_func = func; }
+
private Q_SLOTS:
void onContextDestroyed(const QGLContext *context);
@@ -153,6 +162,8 @@ private:
GLfloat m_vertexCoordinateArray[8];
GLfloat m_textureCoordinateArray[8];
+ ThresholdFunc m_threshold_func;
+ AntialiasingSpreadFunc m_antialiasingSpread_func;
};
QT_END_NAMESPACE
diff --git a/src/declarative/scenegraph/qsgdistancefieldglyphnode_p.cpp b/src/declarative/scenegraph/qsgdistancefieldglyphnode_p.cpp
index 18de955b29..e58febc49b 100644
--- a/src/declarative/scenegraph/qsgdistancefieldglyphnode_p.cpp
+++ b/src/declarative/scenegraph/qsgdistancefieldglyphnode_p.cpp
@@ -60,10 +60,10 @@ protected:
virtual const char *vertexShader() const;
virtual const char *fragmentShader() const;
- virtual void updateAlphaRange();
+ void updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc);
- qreal m_fontScale;
- qreal m_matrixScale;
+ float m_fontScale;
+ float m_matrixScale;
int m_matrix_id;
int m_textureScale_id;
@@ -110,11 +110,14 @@ QSGDistanceFieldTextMaterialShader::QSGDistanceFieldTextMaterialShader()
{
}
-void QSGDistanceFieldTextMaterialShader::updateAlphaRange()
+void QSGDistanceFieldTextMaterialShader::updateAlphaRange(ThresholdFunc thresholdFunc, AntialiasingSpreadFunc spreadFunc)
{
- qreal combinedScale = m_fontScale * m_matrixScale;
- qreal alphaMin = qMax(0.0, 0.5 - 0.07 / combinedScale);
- qreal alphaMax = qMin(0.5 + 0.07 / combinedScale, 1.0);
+ float combinedScale = m_fontScale * m_matrixScale;
+ float base = thresholdFunc(combinedScale);
+ float range = spreadFunc(combinedScale);
+
+ float alphaMin = qMax(0.0f, base - range);
+ float alphaMax = qMin(base + range, 1.0f);
program()->setUniformValue(m_alphaMin_id, GLfloat(alphaMin));
program()->setUniformValue(m_alphaMax_id, GLfloat(alphaMax));
}
@@ -160,7 +163,7 @@ void QSGDistanceFieldTextMaterialShader::updateState(const RenderState &state, Q
updateRange = true;
}
if (updateRange)
- updateAlphaRange();
+ updateAlphaRange(material->glyphCache()->thresholdFunc(), material->glyphCache()->antialiasingSpreadFunc());
Q_ASSERT(material->glyphCache());
@@ -506,8 +509,6 @@ protected:
virtual const char *vertexShader() const;
virtual const char *fragmentShader() const;
- void updateAlphaRange();
-
private:
int m_fontScale_id;
int m_vecDelta_id;
@@ -620,15 +621,6 @@ void QSGSubPixelDistanceFieldTextMaterialShader::deactivate()
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
-void QSGSubPixelDistanceFieldTextMaterialShader::updateAlphaRange()
-{
- qreal combinedScale = m_fontScale * m_matrixScale;
- qreal alphaMin = qMax(0.0, 0.5 - 0.05 / combinedScale);
- qreal alphaMax = qMin(0.5 + 0.05 / combinedScale, 1.0);
- program()->setUniformValue(m_alphaMin_id, GLfloat(alphaMin));
- program()->setUniformValue(m_alphaMax_id, GLfloat(alphaMax));
-}
-
void QSGSubPixelDistanceFieldTextMaterialShader::updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect)
{
Q_ASSERT(oldEffect == 0 || newEffect->type() == oldEffect->type());