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authorAntti Kokko <antti.kokko@qt.io>2017-11-08 08:37:41 +0200
committerAntti Kokko <antti.kokko@qt.io>2017-11-21 19:00:40 +0000
commit380e2fd1cd37c4d6e7ceb95998c62d7bcbec57ed (patch)
tree6c8a1cfcf880b6ebef2bfad9e0b9a0e3e03be03e
parent848245c7d3e99f14f50417e45fcfdff2a7022502 (diff)
Add changes file for Qt 5.10.0
Change-Id: I49d734212a4d9b4002db012c2149e1614292adeb Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> Reviewed-by: Alex Blasche <alexander.blasche@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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+Qt 5.10 introduces many new features and improvements as well as bugfixes
+over the 5.9.x series. For more details, refer to the online documentation
+included in this distribution. The documentation is also available online:
+
+http://doc.qt.io/qt-5/index.html
+
+The Qt version 5.10 series is binary compatible with the 5.9.x series.
+Applications compiled for 5.9 will continue to run with 5.10.
+
+Some of the changes listed in this file include issue tracking numbers
+corresponding to tasks in the Qt Bug Tracker:
+
+https://bugreports.qt.io/
+
+Each of these identifiers can be entered in the bug tracker to obtain more
+information about a particular change.
+
+****************************************************************************
+* General *
+****************************************************************************
+
+ - Added the QtQuick.Shapes plugin providing the Shape and ShapePath
+ types for rendering geometry-based stroked and filled paths.
+ Various types of Path existed already for defining movement trajectories
+ in PathView, but now they can be rendered too.
+ * PathLine, PathQuad, PathCubic, PathArc, PathCurve, and PathSvg
+ * Fill: solid color, linear, radial or conical gradients
+ * Stroke: colored and dashed lines
+ * Uses GL_NV_path_rendering on recent nVidia GPUs
+
+ - Added the Qt.labs.handlers plugin, providing a Tech Preview version
+ of Pointer Handlers. These are intended as an improved way of handling
+ gestures and events from pointing devices (mouse, touchpad, and
+ touchscreen so far; stylus devices are coming in a future release).
+ Properties acceptedButtons, acceptedModifiers, acceptedDevices, and
+ acceptedPointerTypes enable scoping their reaction for specific use
+ cases, but by default, they work equally well with mouse (as applicable)
+ and touch devices. So far we have four of them available in QML:
+ * TapHandler is for detecting clicks and taps, double-clicks,
+ multi-clicks and taps, and long presses.
+ * DragHandler provides a way of declaring an Item draggable, and also
+ has properties which can be used for bindings to achieve
+ less-mainstream use cases.
+ * PinchHandler can react to a pinch gesture using two or more fingers
+ (as configured via properties) or to a native pinch gesture from the OS.
+ Declaring an instance inside an Item is enough to support pinching to
+ scale, rotate and move that Item; and it also has properties available
+ for bindings to enable other use cases.
+ * PointHandler does not directly manipulate an Item, but just provides
+ information about individual touchpoints or the mouse, for binding
+ purposes. It is intended mainly for interactive feedback, orthogonal
+ to whichever Handler or Item currently has the exclusive grab.
+ Along with this, control over grabbing has gotten more fine-grained:
+ the grabPermissions property in a Pointer Handler sets rules for how
+ Pointer Handlers and Items negotiate for the exclusive grab; and some
+ Pointer Handlers are able to handle some kinds of interaction with a new
+ type of grab, the passive grab. There are several new logging categories
+ you can enable to see how event delivery is done, the grab transitions,
+ and so on.
+
+ As usual with Tech Preview material, we reserve the right to change it
+ substantially in future releases.
+
+****************************************************************************
+* Library *
+****************************************************************************
+
+QmlTest
+-------
+
+ - The returned object from TestCase::grabImage now has 'width', 'height',
+ and 'size' properties for additional verification. In addition, there is
+ a save() method to be able to persist the grabbed image to disk (for
+ diagnostics purposes, for example).
+
+Qt Quick
+--------
+
+ - [QTBUG-58945] Added the properties ShaderEffectSource.samples and
+ Item.layer.samples to allow requesting MSAA rendering of an item
+ subtree, without enabling multisampling for the entire scene.
+ - [QTBUG-59462] Added support for samplerExternalOES sampler type in
+ ShaderEffect
+ - [QTBUG-60268] Added Qt.platform.pluginName property.
+ - [QTBUG-60268] Selecting software as default renderer moved from build
+ time to run time
+ - Resizing is done by setSize() in a couple of places, such that
+ the widthChanged() and heightChanged() are emitted after both
+ properties are updated.
+
+ - Flickable:
+ * [QTBUG-38515] Added a boundsMovement property that allows disabling
+ the default bounce effect and implementing custom edge effects.
+
+ - Item Views:
+ * [QTBUG-34576] ListView velocities remain correct during index-based
+ programmatic scrolling
+
+ - Important Behavior Change:
+ * [QTCREATORBUG-15000] The implicitWidthChanged2 and
+ implicitHeightChanged2 signals of QQuickImplicitSizeItem have been
+ removed. Although these were undocumented and hence private API, any
+ applications currently using them should use the public
+ implicitWidthChanged and implicitHeightChanged signals.
+
+ - Item:
+ * Add QQuickItem::size() and document QQuickItem::setSize().
+ * When subclassing QQuickItem, you should call setAcceptTouchEvents(true)
+ if you need the item to receive touch events. It will be required later on.
+ * Added a ItemEnabledHasChanged value to the ItemChange enum.
+ QQuickItem::itemChange(ItemEnabledHasChanged) gets called when the
+ item's effective enabled state has changed. The new enabled state is
+ stored in ItemChangeData::boolValue.
+
+ - Window:
+ * It is now possible to set the default render type of text-like
+ elements globally via the QQuickWindow::setTextRenderType() function.
+ If you were using the (undocumented) QT_QUICK_DEFAULT_TEXT_RENDER_TYPE
+ macro when building Qt Quick for the same purpose, note that the macro
+ value needs now to be set to the "NativeTextRendering" value, instead
+ of "NativeRendering".
+
+ - Screen:
+ * Added manufacturer, model and serial number.
+
+ - TextEdit:
+ * Added tabStopDistance property
+
+ - Text:
+ * [QTBUG-56728] Added "advance" property to Text element.
+ * [QTBUG-56728] Added "font.preferShaping" property to Text, TextEdit
+ and TextInput. This makes it possible to improve performance at the
+ expense of some cosmetic font features.
+ * [QTBUG-56728] Added "kerning" property to the font type to support
+ disabling kerning on text.
+ * [QTBUG-61984] Fixed an issue when the family of an application font
+ was hardcoded and applied to text before the font itself was loaded.
+
+ - Image:
+ * [QTBUG-59872][QTBUG-29451] Allow direct loading of pkm texture files
+ into Image. For example: Image { source: "myImage.pkm" }
+
+ - QtTest:
+ * [QTBUG-53381] Added keySequence() function in TestCase.
+
+QtQml
+-----
+
+ - [QTBUG-58493] "const" variable declarations are now available in JS as
+ well as QML mode.
+ - [QTBUG-58493] "const" variable declarations now require an initializer,
+ bringing them closer to the required spec behavior.
+ - [QTBUG-58493] "const" variable declarations now throw a SyntaxError if
+ multiple attempts to declare the same variable name are found. Note that
+ "const" is still not fully spec-compliant (i.e. reassignment at runtime
+ is not disallowed).
+ - Object.assign from the ES6 specification is now implemented.
+ - Number now contains the MAX_SAFE_INTEGER, MIN_SAFE_INTEGER, isInteger
+ and isSafeInteger properties from the ES6 specification.
+ - [QTBUG-24799] The instanceof keyword in JavaScript has been extended to
+ work on QML types and instances. This means that you are now able to use
+ it to verify that a var is indeed the type you expect (e.g. someVar
+ instanceof Rectangle).
+ - [QTBUG-54961] Support C++11 scoped enums in QML. These can now be
+ accessed as <TypeName>.<EnumName>.<EnumValue>
+ - The QML engine can now emit informational messages (in the
+ "qt.qml.binding.removal" logging category) whenever a binding is lost
+ due to an imperative assignment. This can be used to debug issues due to
+ broken bindings.
+ - [QTBUG-61599] Allow sending binary data, encoded as ArrayBuffer objects,
+ via XMLHttpRequest's send() method.
+ - [QTBUG-14861] Enums can now be declared directly in QML.
+ - [QTBUG-63464] Fix Number.isNaN() returning incorrect values with some
+ glibc versions.
+ - [QTBUG-52515] Qt.platform.os returns "qnx" when running on QNX
+ platforms.
+ - [QTBUG-60133] std::vector and QVector are now on par with QList as a
+ Q_INVOKABLE return type and as a property type
+
+ - QQmlEngine:
+ * [QTBUG-15602] Added retranslate() slot and QEvent::LanguageChange
+ support to refresh bindings when changing the language at runtime.
+
+qmlscene
+--------
+ - Added --core-profile option to request that type of OpenGL context
+ - Added --apptype option to set the application class (like the qml
+ runtime tool already had)