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authorMichael Brasser <michael.brasser@nokia.com>2012-01-06 15:42:51 +1000
committerQt by Nokia <qt-info@nokia.com>2012-01-12 07:24:00 +0100
commit668fff3b0fc52e081dcab5fc4e76fdfc72f4a5f0 (patch)
treeb148b5ee7a85a9c4083482a6bd4c9c2877b1741d
parent5f1988658ae95acec73d522b0f291ff8b9fa4e7f (diff)
Update text autotests.
QTBUG-18040 has been fixed for Qt 5, we no longer need to skip these tests on Mac. Change-Id: Ie1883a75b105ca321388b3c4483110306e2a387c Reviewed-by: Andrew den Exter <andrew.den-exter@nokia.com>
-rw-r--r--tests/auto/qtquick2/qquicktext/tst_qquicktext.cpp4
-rw-r--r--tests/auto/qtquick2/qquicktextedit/tst_qquicktextedit.cpp4
2 files changed, 0 insertions, 8 deletions
diff --git a/tests/auto/qtquick2/qquicktext/tst_qquicktext.cpp b/tests/auto/qtquick2/qquicktext/tst_qquicktext.cpp
index fad3bce1a6..bb27505ffb 100644
--- a/tests/auto/qtquick2/qquicktext/tst_qquicktext.cpp
+++ b/tests/auto/qtquick2/qquicktext/tst_qquicktext.cpp
@@ -711,7 +711,6 @@ void tst_qquicktext::horizontalAlignment_RightToLeft()
QCOMPARE(text->hAlign(), QQuickText::AlignLeft);
QVERIFY(textPrivate->layout.lineAt(0).naturalTextRect().left() < canvas->width()/2);
-#ifndef Q_OS_MAC // QTBUG-18040
// empty text with implicit alignment follows the system locale-based
// keyboard input direction from QApplication::keyboardInputDirection
text->setText("");
@@ -719,11 +718,9 @@ void tst_qquicktext::horizontalAlignment_RightToLeft()
QQuickText::AlignLeft : QQuickText::AlignRight);
text->setHAlign(QQuickText::AlignRight);
QCOMPARE(text->hAlign(), QQuickText::AlignRight);
-#endif
delete canvas;
-#ifndef Q_OS_MAC // QTBUG-18040
// alignment of Text with no text set to it
QString componentStr = "import QtQuick 2.0\nText {}";
QDeclarativeComponent textComponent(&engine);
@@ -732,7 +729,6 @@ void tst_qquicktext::horizontalAlignment_RightToLeft()
QCOMPARE(textObject->hAlign(), QApplication::keyboardInputDirection() == Qt::LeftToRight ?
QQuickText::AlignLeft : QQuickText::AlignRight);
delete textObject;
-#endif
}
void tst_qquicktext::verticalAlignment()
diff --git a/tests/auto/qtquick2/qquicktextedit/tst_qquicktextedit.cpp b/tests/auto/qtquick2/qquicktextedit/tst_qquicktextedit.cpp
index 17733603e8..5ea0222aaf 100644
--- a/tests/auto/qtquick2/qquicktextedit/tst_qquicktextedit.cpp
+++ b/tests/auto/qtquick2/qquicktextedit/tst_qquicktextedit.cpp
@@ -713,7 +713,6 @@ void tst_qquicktextedit::hAlign_RightToLeft()
// redundant as an actual input method may take care of it.
{ QInputMethodEvent ev; QGuiApplication::sendEvent(qGuiApp->inputPanel()->inputItem(), &ev); }
-#ifndef Q_OS_MAC // QTBUG-18040
// empty text with implicit alignment follows the system locale-based
// keyboard input direction from QGuiApplication::keyboardInputDirection
textEdit->setText("");
@@ -726,9 +725,7 @@ void tst_qquicktextedit::hAlign_RightToLeft()
textEdit->setHAlign(QQuickTextEdit::AlignRight);
QCOMPARE(textEdit->hAlign(), QQuickTextEdit::AlignRight);
QVERIFY(textEdit->positionToRectangle(0).x() > canvas.width()/2);
-#endif
-#ifndef Q_OS_MAC // QTBUG-18040
// alignment of TextEdit with no text set to it
QString componentStr = "import QtQuick 2.0\nTextEdit {}";
QDeclarativeComponent textComponent(&engine);
@@ -737,7 +734,6 @@ void tst_qquicktextedit::hAlign_RightToLeft()
QCOMPARE(textObject->hAlign(), QGuiApplication::keyboardInputDirection() == Qt::LeftToRight ?
QQuickTextEdit::AlignLeft : QQuickTextEdit::AlignRight);
delete textObject;
-#endif
}
void tst_qquicktextedit::vAlign()