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author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2016-05-11 11:05:05 +0200 |
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committer | Andy Nichols <andy.nichols@qt.io> | 2016-05-16 05:38:59 +0000 |
commit | c9a147ec14c0ef234bc475a416882eafeaa24e48 (patch) | |
tree | 606eeef2edbc054ae52a7fd3a8c2cb487efbe332 | |
parent | 43dc07221ef55d6f74ecb990396dafcaeebbf596 (diff) |
Add rendernode example so that it gets built
Suitable for -no-opengl too. It may not work at runtime if D3D is not
available either but build-wise it should be ok.
Change-Id: Icbcd736908707719cecd1bf006fb5e1904504160
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
-rw-r--r-- | examples/quick/scenegraph/scenegraph.pro | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/scenegraph.pro b/examples/quick/scenegraph/scenegraph.pro index 0162aae45d..309624511c 100644 --- a/examples/quick/scenegraph/scenegraph.pro +++ b/examples/quick/scenegraph/scenegraph.pro @@ -12,4 +12,5 @@ contains(QT_CONFIG, opengl(es1|es2)?) { SUBDIRS += \ customgeometry \ + rendernode \ threadedanimation |