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author | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2017-12-05 10:00:08 +0100 |
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committer | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2017-12-05 12:24:54 +0000 |
commit | c34e75e6c9549daa3407eaae0ef4a0ac91802b02 (patch) | |
tree | aaa711b28ec4d0d305bc852016d6adb4f6fdb640 /LICENSE.LGPL3 | |
parent | 823428d994b0ec0f6b85288d74554660a51b2406 (diff) |
D3D12: Fix compilation with clang-cl
Fix error:
qsgd3d12engine.cpp(3049,48): error: qualified reference to 'ActiveTexture' is a constructor name rather than a type in this context
TransientFrameData::ActiveTexture::ActiveTexture(TransientFrameData::ActiveTexture::TypeRenderTarget, id);
Change-Id: I159be55bbfe6effe6f70bf5113d6a090add69463
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'LICENSE.LGPL3')
0 files changed, 0 insertions, 0 deletions