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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2011-11-15 17:20:46 +0100
committerQt by Nokia <qt-info@nokia.com>2011-11-16 07:56:24 +0100
commitc560a38ac95e3febb1d39598a5c4de43c495b67c (patch)
tree562f94cd08caa472650986eea64bf44d5ab494c1 /doc/src/qtquick1/righttoleft.qdoc
parent93b6de38ad662bdfc1c89f11151ebe1fbbca96c7 (diff)
Avoid calling maybeUpdate() during ShaderEffectSource cleanup.
markDirtyTexture() causes sceneGraphChanged() to be emitted from the renderer containing the ShaderEffectSource, which in turn causes QQuickCanvasRenderThread::maybeUpdate() to be called. Change-Id: I3c068e41501ed4cb2c5f4ff705ffd478743b4beb Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'doc/src/qtquick1/righttoleft.qdoc')
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