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authorFabian Bumberger <fbumberger@rim.com>2012-11-15 13:47:24 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-11-20 18:11:18 +0100
commitdea27f3421e29a54add2fdab2424529f77535def (patch)
treef46f16480674181c9dd21a0816e78ec731647f6b /examples/demos/samegame/content/BlockEmitter.qml
parent6c1d43060af15b2f80487d9982f5ef8423cfed8b (diff)
Refactoring samegame
This patch cleans up the example and makes it more customizeable by adding a setting file. Also a bug has been fixed, where the "New game" button could not been clicked. Change-Id: Ia397258721dfcf4900e3ed1e176a257eccfad354 Reviewed-by: Alan Alpert (RIM) <aalpert@rim.com>
Diffstat (limited to 'examples/demos/samegame/content/BlockEmitter.qml')
-rw-r--r--examples/demos/samegame/content/BlockEmitter.qml6
1 files changed, 4 insertions, 2 deletions
diff --git a/examples/demos/samegame/content/BlockEmitter.qml b/examples/demos/samegame/content/BlockEmitter.qml
index e39616ee52..7dad509dfd 100644
--- a/examples/demos/samegame/content/BlockEmitter.qml
+++ b/examples/demos/samegame/content/BlockEmitter.qml
@@ -41,6 +41,8 @@
import QtQuick 2.0
import QtQuick.Particles 2.0
+import "../settings.js" as Settings
+
Emitter {
property Item block: parent
velocity: TargetDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -40; magnitudeVariation: 40}
@@ -50,6 +52,6 @@ Emitter {
lifeSpan: 700; lifeSpanVariation: 100
emitRate: 1000
maximumEmitted: 100 //only fires 0.1s bursts (still 2x old number)
- size: 28
- endSize: 14
+ size: Settings.blockSize * 0.85
+ endSize: Settings.blockSize * 0.85 /2
}