diff options
author | Alan Alpert <alan.alpert@nokia.com> | 2012-02-28 11:30:16 +1000 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2012-02-28 09:19:53 +0100 |
commit | 01bfcfba0287fa7e9e051e2540ebbdb01fee5a9e (patch) | |
tree | 934353470a620fd2658a220db1d35093318bd814 /examples/demos/tvtennis | |
parent | 7d32bacfc574dabb469ad8c0a83c70bb0fc6d770 (diff) |
Move some toys back to examples
tvtennis, corkboards and dynamicscene are more examples than demos.
clocks and tic-tac-toe are remaining demos for now.
Change-Id: I3d9501a4742349a9eb7efdad0d06aa6e7cb02c14
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
Diffstat (limited to 'examples/demos/tvtennis')
-rw-r--r-- | examples/demos/tvtennis/tvtennis.qml | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/examples/demos/tvtennis/tvtennis.qml b/examples/demos/tvtennis/tvtennis.qml deleted file mode 100644 index 63866e3ce6..0000000000 --- a/examples/demos/tvtennis/tvtennis.qml +++ /dev/null @@ -1,109 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -Rectangle { - id: page - width: 640; height: 480 - color: "Black" - - // Make a ball to bounce - Rectangle { - id: ball - - // Add a property for the target y coordinate - property variant direction : "right" - - x: 20; width: 20; height: 20; z: 1 - color: "Lime" - - // Move the ball to the right and back to the left repeatedly - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { to: page.width - 40; duration: 2000 } - PropertyAction { target: ball; property: "direction"; value: "left" } - NumberAnimation { to: 20; duration: 2000 } - PropertyAction { target: ball; property: "direction"; value: "right" } - } - - // Make y move with a velocity of 200 - Behavior on y { SpringAnimation{ velocity: 200; } - } - - Component.onCompleted: y = page.height-10; // start the ball motion - - // Detect the ball hitting the top or bottom of the view and bounce it - onYChanged: { - if (y <= 0) { - y = page.height - 20; - } else if (y >= page.height - 20) { - y = 0; - } - } - } - - // Place bats to the left and right of the view, following the y - // coordinates of the ball. - Rectangle { - id: leftBat - color: "Lime" - x: 2; width: 20; height: 90 - y: ball.direction == 'left' ? ball.y - 45 : page.height/2 -45; - Behavior on y { SpringAnimation{ velocity: 300 } } - } - Rectangle { - id: rightBat - color: "Lime" - x: page.width - 22; width: 20; height: 90 - y: ball.direction == 'right' ? ball.y - 45 : page.height/2 -45; - Behavior on y { SpringAnimation{ velocity: 300 } } - } - - // The rest, to make it look realistic, if neither ever scores... - Rectangle { color: "Lime"; x: page.width/2-80; y: 0; width: 40; height: 60 } - Rectangle { color: "Black"; x: page.width/2-70; y: 10; width: 20; height: 40 } - Rectangle { color: "Lime"; x: page.width/2+40; y: 0; width: 40; height: 60 } - Rectangle { color: "Black"; x: page.width/2+50; y: 10; width: 20; height: 40 } - Repeater { - model: page.height / 20 - Rectangle { color: "Lime"; x: page.width/2-5; y: index * 20; width: 10; height: 10 } - } -} |