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authorAlan Alpert <alan.alpert@nokia.com>2012-06-25 12:01:46 +1000
committerQt by Nokia <qt-info@nokia.com>2012-06-29 02:21:36 +0200
commit5df94d89033e7bbb3f41840a4c07a628ed66b4d5 (patch)
treee42bcd16d8f5f3a192c48794b610ffeb05b9dc02 /examples/demos
parent2241d6fa2d39fe890ba0d17ff58b5e0615c1cd7b (diff)
Rename speed -> velocity in the particle system
Matches the convention set in the QtQuick module, for example by ListView and Flickable. Change-Id: I8df57ed1ced8128723d790c30c00cc1b2062787d Reviewed-by: Bea Lam <bea.lam@nokia.com>
Diffstat (limited to 'examples/demos')
-rw-r--r--examples/demos/samegame/content/BoomBlock.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/demos/samegame/content/BoomBlock.qml b/examples/demos/samegame/content/BoomBlock.qml
index 0e3fff692f..b853341658 100644
--- a/examples/demos/samegame/content/BoomBlock.qml
+++ b/examples/demos/samegame/content/BoomBlock.qml
@@ -85,7 +85,7 @@ Item {
}
anchors.fill: parent
- speed: TargetDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -60; magnitudeVariation: 60}
+ velocity: TargetDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -60; magnitudeVariation: 60}
shape: EllipseShape{fill:true}
enabled: false;
lifeSpan: 700; lifeSpanVariation: 100