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author | Michael Brasser <michael.brasser@nokia.com> | 2012-07-18 13:53:40 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-08-28 01:51:19 +0200 |
commit | 3912bbaceab166eb116447311eb16453e4f26edf (patch) | |
tree | b44561b4fbded41d7011e79c3d9a5411a1de438c /examples/particles/customparticle | |
parent | c2f2ae8ce90e621cc3835428c40c116fbdc593e6 (diff) |
Update usage of smooth and antialiasing.
Change-Id: Icc8b28bdd466389ed3f269f076f1bdb6e9abe3f2
Reviewed-by: Yunqiao Yin <charles.yin@nokia.com>
Reviewed-by: Bea Lam <bea.lam@nokia.com>
Diffstat (limited to 'examples/particles/customparticle')
-rw-r--r-- | examples/particles/customparticle/content/blurparticles.qml | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/examples/particles/customparticle/content/blurparticles.qml b/examples/particles/customparticle/content/blurparticles.qml index c1ad03b04b..3d08dfc277 100644 --- a/examples/particles/customparticle/content/blurparticles.qml +++ b/examples/particles/customparticle/content/blurparticles.qml @@ -87,13 +87,11 @@ Rectangle { //! [vertex] property variant source: theSource property variant blurred: ShaderEffectSource { - smooth: true sourceItem: ShaderEffect { width: theItem.width height: theItem.height property variant delta: Qt.size(0.0, 1.0 / height) property variant source: ShaderEffectSource { - smooth: true sourceItem: ShaderEffect { width: theItem.width height: theItem.height |