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author | Sergio Ahumada <sergio.ahumada@nokia.com> | 2012-09-06 22:53:50 +0200 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-09-07 00:25:20 +0200 |
commit | f4be00df17b02bab2bd91d68ec7315a717a5a7e8 (patch) | |
tree | 5fb2710f3f860944b0d04f7639ba065cebd9186f /examples/particles/customparticle | |
parent | 464ff857641211e7e4794a1b711a2ecc77594887 (diff) |
doc: fix some typos in .qml files
Change-Id: Ice5d60b06ec9ab81fbd98fd1679c8834f3018938
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Diffstat (limited to 'examples/particles/customparticle')
-rw-r--r-- | examples/particles/customparticle/customparticle.qml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/particles/customparticle/customparticle.qml b/examples/particles/customparticle/customparticle.qml index cb2972bc77..eb4f772e97 100644 --- a/examples/particles/customparticle/customparticle.qml +++ b/examples/particles/customparticle/customparticle.qml @@ -53,7 +53,7 @@ import "../../shared" as Examples Blur Particles adds a blur effect to the particles, which increases over the particle's life time. It uses a custom vertex shader: \snippet examples/particles/customparticle/content/blurparticles.qml vertex - to propagate life time simulation to a custom fragement shader: + to propagate life time simulation to a custom fragment shader: \snippet examples/particles/customparticle/content/blurparticles.qml fragment which has access to both the normal image sampler and a blurred sampler, the image plus a ShaderEffect. |