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authorSergio Ahumada <sergio.ahumada@nokia.com>2012-09-08 17:39:02 +0200
committerQt by Nokia <qt-info@nokia.com>2012-09-10 12:26:28 +0200
commit5b4c2f5910052159443f707de2071f63e83b5a5d (patch)
treefc561f8bdebea3c941610b9addcfb9d3666c64ae /examples/particles
parent4ec2d5a489b922beb16fcd1cdf8199a862244ebb (diff)
doc: fix some more typos
Change-Id: I7fa055049b9e5900d597754c6004febb153de12b Reviewed-by: Jerome Pasion <jerome.pasion@nokia.com>
Diffstat (limited to 'examples/particles')
-rw-r--r--examples/particles/imageparticle/imageparticle.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/particles/imageparticle/imageparticle.qml b/examples/particles/imageparticle/imageparticle.qml
index c6c9ace02e..0635fd7010 100644
--- a/examples/particles/imageparticle/imageparticle.qml
+++ b/examples/particles/imageparticle/imageparticle.qml
@@ -72,7 +72,7 @@ import "../../shared" as Examples
\snippet examples/particles/imageparticle/content/sharing.qml 1
Note that because it sets the color and alpha in this ImageParticle, it renders the particles in a different color.
Since it doesn't specify anything about the rotation, it shares the rotation with the other ImageParticle so that the flowers are rotated the same way in both.
- Note that you can undo rotation in another ImageParticle, you just need to explicity set rotationVariation to 0.
+ Note that you can undo rotation in another ImageParticle, you just need to explicitly set rotationVariation to 0.
Sprites demonstrates using an image particle to render animated sprites instead of static images for each particle.
*/