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authorMatthew Vogt <matthew.vogt@nokia.com>2012-02-16 14:43:03 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-24 04:51:31 +0100
commitb855240b782395f94315f43ea3e7e182299fac48 (patch)
treebc594c04449be8cd14cd0ab0bb72dafc2be0ffb2 /examples/qml/tutorials/samegame/samegame4/samegame.qml
parent6a42a6e0a9a1abdda0d07a5a20b4ac7e45348684 (diff)
Rename QDeclarative symbols to QQuick and QQml
Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by: Martin Jones <martin.jones@nokia.com>
Diffstat (limited to 'examples/qml/tutorials/samegame/samegame4/samegame.qml')
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1 files changed, 115 insertions, 0 deletions
diff --git a/examples/qml/tutorials/samegame/samegame4/samegame.qml b/examples/qml/tutorials/samegame/samegame4/samegame.qml
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index 0000000000..c21b8de8bd
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+++ b/examples/qml/tutorials/samegame/samegame4/samegame.qml
@@ -0,0 +1,115 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import "content"
+import "content/samegame.js" as SameGame
+
+Rectangle {
+ id: screen
+
+ width: 490; height: 720
+
+ SystemPalette { id: activePalette }
+
+ Item {
+ width: parent.width
+ anchors { top: parent.top; bottom: toolBar.top }
+
+ Image {
+ id: background
+ anchors.fill: parent
+ source: "../shared/pics/background.jpg"
+ fillMode: Image.PreserveAspectCrop
+ }
+
+ Item {
+ id: gameCanvas
+ property int score: 0
+ property int blockSize: 40
+
+ anchors.centerIn: parent
+ width: parent.width - (parent.width % blockSize);
+ height: parent.height - (parent.height % blockSize);
+
+ MouseArea {
+ anchors.fill: parent; onClicked: SameGame.handleClick(mouse.x,mouse.y);
+ }
+ }
+ }
+
+ Dialog {
+ id: dialog
+ anchors.centerIn: parent
+ z: 100
+ }
+
+ //![0]
+ Dialog {
+ id: nameInputDialog
+ anchors.centerIn: parent
+ z: 100
+
+ onClosed: {
+ if (nameInputDialog.inputText != "")
+ SameGame.saveHighScore(nameInputDialog.inputText);
+ }
+ }
+ //![0]
+
+ Rectangle {
+ id: toolBar
+ width: parent.width; height: 30
+ color: activePalette.window
+ anchors.bottom: screen.bottom
+
+ Button {
+ anchors { left: parent.left; verticalCenter: parent.verticalCenter }
+ text: "New Game"
+ onClicked: SameGame.startNewGame()
+ }
+
+ Text {
+ id: score
+ anchors { right: parent.right; verticalCenter: parent.verticalCenter }
+ text: "Score: " + gameCanvas.score
+ }
+ }
+}