diff options
author | Kai Koehne <kai.koehne@digia.com> | 2012-12-11 14:17:34 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-12-12 10:32:50 +0100 |
commit | a0fb0a5dd32b031f89abe603ed07a50c74327e37 (patch) | |
tree | 04dd8b801c1e5daca81701542a8f6815c8b35274 /examples/quick/demos/maroon/maroon.qrc | |
parent | b570d384c0704ea12364e353493eeb6f1ae34cd3 (diff) |
Use resource files for most examples
Make examples shadow-build-friendly by using resource
files instead of trying to derive the qml path from
applicationDirPath().
Change-Id: I669424554c772d9b261249b366247190f5fbd8b1
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'examples/quick/demos/maroon/maroon.qrc')
-rw-r--r-- | examples/quick/demos/maroon/maroon.qrc | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/examples/quick/demos/maroon/maroon.qrc b/examples/quick/demos/maroon/maroon.qrc new file mode 100644 index 0000000000..52c2a4e513 --- /dev/null +++ b/examples/quick/demos/maroon/maroon.qrc @@ -0,0 +1,71 @@ +<RCC> + <qresource prefix="/demos/maroon"> + <file>maroon.qml</file> + <file>content/BuildButton.qml</file> + <file>content/GameCanvas.qml</file> + <file>content/GameOverScreen.qml</file> + <file>content/InfoBar.qml</file> + <file>content/logic.js</file> + <file>content/NewGameScreen.qml</file> + <file>content/SoundEffect.qml</file> + <file>content/audio/bomb-action.wav</file> + <file>content/audio/catch-action.wav</file> + <file>content/audio/catch.wav</file> + <file>content/audio/currency.wav</file> + <file>content/audio/factory-action.wav</file> + <file>content/audio/melee-action.wav</file> + <file>content/audio/projectile-action.wav</file> + <file>content/audio/shooter-action.wav</file> + <file>content/gfx/background.png</file> + <file>content/gfx/bomb-action.png</file> + <file>content/gfx/bomb-idle.png</file> + <file>content/gfx/bomb.png</file> + <file>content/gfx/button-help.png</file> + <file>content/gfx/button-play.png</file> + <file>content/gfx/catch-action.png</file> + <file>content/gfx/catch.png</file> + <file>content/gfx/cloud.png</file> + <file>content/gfx/currency.png</file> + <file>content/gfx/dialog-bomb.png</file> + <file>content/gfx/dialog-factory.png</file> + <file>content/gfx/dialog-melee.png</file> + <file>content/gfx/dialog-pointer.png</file> + <file>content/gfx/dialog-shooter.png</file> + <file>content/gfx/dialog.png</file> + <file>content/gfx/factory-action.png</file> + <file>content/gfx/factory-idle.png</file> + <file>content/gfx/factory.png</file> + <file>content/gfx/grid.png</file> + <file>content/gfx/help.png</file> + <file>content/gfx/lifes.png</file> + <file>content/gfx/logo-bubble.png</file> + <file>content/gfx/logo-fish.png</file> + <file>content/gfx/logo.png</file> + <file>content/gfx/melee-action.png</file> + <file>content/gfx/melee-idle.png</file> + <file>content/gfx/melee.png</file> + <file>content/gfx/mob-idle.png</file> + <file>content/gfx/mob.png</file> + <file>content/gfx/points.png</file> + <file>content/gfx/projectile-action.png</file> + <file>content/gfx/projectile.png</file> + <file>content/gfx/scores.png</file> + <file>content/gfx/shooter-action.png</file> + <file>content/gfx/shooter-idle.png</file> + <file>content/gfx/shooter.png</file> + <file>content/gfx/sunlight.png</file> + <file>content/gfx/text-1.png</file> + <file>content/gfx/text-2.png</file> + <file>content/gfx/text-3.png</file> + <file>content/gfx/text-blank.png</file> + <file>content/gfx/text-gameover.png</file> + <file>content/gfx/text-go.png</file> + <file>content/gfx/wave.png</file> + <file>content/mobs/MobBase.qml</file> + <file>content/towers/Bomb.qml</file> + <file>content/towers/Factory.qml</file> + <file>content/towers/Melee.qml</file> + <file>content/towers/Ranged.qml</file> + <file>content/towers/TowerBase.qml</file> + </qresource> +</RCC> |