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authorAntti Piira <apiira@blackberry.com>2013-10-23 17:34:18 -0700
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-10-29 19:18:46 +0100
commit77faf3f2c79d3d914e03ba9fc152c6b6054037ba (patch)
tree5c6b64920ee64e082f260a4194b30f38dd1e0f27 /examples/quick/demos/samegame/content/PaintEmitter.qml
parentd232fa7c8cd01364d32a95eef7e711f3ae857d2c (diff)
Modify SameGame to use QML Singleton
Converts SameGame to use QML Singleton for storing global settings data that was previously stored in javascript files. In addition adds a BlackBerry specific selector to load a different singleton settings instance. Change-Id: If511e5efd0e539c764ab70eca4fb0f2874b6240e Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Diffstat (limited to 'examples/quick/demos/samegame/content/PaintEmitter.qml')
-rw-r--r--examples/quick/demos/samegame/content/PaintEmitter.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/demos/samegame/content/PaintEmitter.qml b/examples/quick/demos/samegame/content/PaintEmitter.qml
index 85d148de92..dcf68f511d 100644
--- a/examples/quick/demos/samegame/content/PaintEmitter.qml
+++ b/examples/quick/demos/samegame/content/PaintEmitter.qml
@@ -40,7 +40,7 @@
import QtQuick 2.0
import QtQuick.Particles 2.0
-import "settings.js" as Settings
+import "."
Emitter {
property Item block: parent