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author | Sze Howe Koh <szehowe.koh@gmail.com> | 2013-05-05 08:08:41 +0800 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-05-06 16:35:28 +0200 |
commit | 0d4512c8bdfd7e1131c8633e8ad0d37c2dbc4ab3 (patch) | |
tree | 43fc57ee077acaa051d84cba399e8128aa85e7c1 /examples/quick/imageelements/doc/src/imageelements.qdoc | |
parent | 2f97b8ccde72628c29664c4a10c75336e3fead7b (diff) |
Doc: Fix some broken snippet paths
Change-Id: Ib79bfbea402b86e26a503de47383522317ca906b
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'examples/quick/imageelements/doc/src/imageelements.qdoc')
-rw-r--r-- | examples/quick/imageelements/doc/src/imageelements.qdoc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/quick/imageelements/doc/src/imageelements.qdoc b/examples/quick/imageelements/doc/src/imageelements.qdoc index c9c2259cfe..d88201faf9 100644 --- a/examples/quick/imageelements/doc/src/imageelements.qdoc +++ b/examples/quick/imageelements/doc/src/imageelements.qdoc @@ -40,20 +40,20 @@ 'Shadows' shows how to create a drop shadow effect for a rectangular item using a BorderImage: - \snippet quick/imageelements/content/ShadowRectangle.qml shadow + \snippet imageelements/content/ShadowRectangle.qml shadow 'AnimatedSprite' shows how to display a simple animation using an AnimatedSprite object: - \snippet quick/imageelements/animatedsprite.qml sprite + \snippet imageelements/animatedsprite.qml sprite The sprite animation will loop 3 times. 'SpriteSequence' demonstrates using a sprite sequence to draw an animated and interactive bear. The SpriteSequence defines 5 different sprites. The bear is initially in a 'still' state: - \snippet quick/imageelements/spritesequence.qml still + \snippet imageelements/spritesequence.qml still When the scene is clicked, an animation sets the sprite sequence to the 'falling' states and animates the bear's y property. - \snippet quick/imageelements/spritesequence.qml animation + \snippet imageelements/spritesequence.qml animation At the end of the animation the bear is set back to its initial state. */ |