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authorJerome Pasion <jerome.pasion@digia.com>2012-08-08 12:18:55 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-09-21 10:25:11 +0200
commit5c88efc06d152ac675b4369d854699b137631fa0 (patch)
tree85e833ecd1914c71ae92280aaf44c48a878d0453 /examples/quick/imageelements/imageelements.qml
parentf66624bf294663a3dd0777692e8ad8dbb19f3819 (diff)
Examples: Moved example documentation.
-inline \example pages into separate .qdoc files -fixed broken links to paths -moved ui-components under examples/quick Change-Id: I6e009b9213be3e1f4bed51bdbeb76a7a2142c80b Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'examples/quick/imageelements/imageelements.qml')
-rw-r--r--examples/quick/imageelements/imageelements.qml33
1 files changed, 0 insertions, 33 deletions
diff --git a/examples/quick/imageelements/imageelements.qml b/examples/quick/imageelements/imageelements.qml
index 572715fe9a..86dcc37fbe 100644
--- a/examples/quick/imageelements/imageelements.qml
+++ b/examples/quick/imageelements/imageelements.qml
@@ -41,39 +41,6 @@
import QtQuick 2.0
import "../../shared"
-/*!
- \title QML Examples - Image Elements
- \example quick/imageelements
- \brief This is a collection of QML examples
- \image qml-imageelements-example.png
-
- This is a collection of small QML examples relating to image elements.
-
- 'BorderImage' shows off the various scaling modes of the BorderImage item
- by setting its horizontalTileMode and verticalTileMode properties.
-
- 'Image' shows off the various fill modes of the Image item.
-
- 'Shadows' shows how to create a drop shadow effect for a rectangular item
- using a BorderImage:
- \snippet examples/quick/imageelements/content/ShadowRectangle.qml delegate
-
- 'AnimatedSprite' shows how to display a simple animation using an
- AnimatedSprite element:
- \snippet examples/quick/imageelements/animatedsprite.qml sprite
- The sprite animation will loop 3 times.
-
- 'SpriteSequence' demonstrates using a sprite sequence to draw an animated
- and interactive bear.
- The SpriteSequence defines 5 different sprites. The bear is initially in
- a 'still' state:
- \snippet examples/quick/imageelements/spritesequence.qml still
- When the scene is clicked, an animation sets the sprite sequence to the
- 'falling' states and animates the bear's y property.
- \snippet examples/quick/imageelements/spritesequence.qml animation
- At the end of the animation the bear is set back to its initial state.
-*/
-
Item {
height: 480
width: 320