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author | Jerome Pasion <jerome.pasion@digia.com> | 2012-08-08 12:18:55 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2012-09-21 10:25:11 +0200 |
commit | 5c88efc06d152ac675b4369d854699b137631fa0 (patch) | |
tree | 85e833ecd1914c71ae92280aaf44c48a878d0453 /examples/quick/imageelements/imageelements.qml | |
parent | f66624bf294663a3dd0777692e8ad8dbb19f3819 (diff) |
Examples: Moved example documentation.
-inline \example pages into separate .qdoc files
-fixed broken links to paths
-moved ui-components under examples/quick
Change-Id: I6e009b9213be3e1f4bed51bdbeb76a7a2142c80b
Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'examples/quick/imageelements/imageelements.qml')
-rw-r--r-- | examples/quick/imageelements/imageelements.qml | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/examples/quick/imageelements/imageelements.qml b/examples/quick/imageelements/imageelements.qml index 572715fe9a..86dcc37fbe 100644 --- a/examples/quick/imageelements/imageelements.qml +++ b/examples/quick/imageelements/imageelements.qml @@ -41,39 +41,6 @@ import QtQuick 2.0 import "../../shared" -/*! - \title QML Examples - Image Elements - \example quick/imageelements - \brief This is a collection of QML examples - \image qml-imageelements-example.png - - This is a collection of small QML examples relating to image elements. - - 'BorderImage' shows off the various scaling modes of the BorderImage item - by setting its horizontalTileMode and verticalTileMode properties. - - 'Image' shows off the various fill modes of the Image item. - - 'Shadows' shows how to create a drop shadow effect for a rectangular item - using a BorderImage: - \snippet examples/quick/imageelements/content/ShadowRectangle.qml delegate - - 'AnimatedSprite' shows how to display a simple animation using an - AnimatedSprite element: - \snippet examples/quick/imageelements/animatedsprite.qml sprite - The sprite animation will loop 3 times. - - 'SpriteSequence' demonstrates using a sprite sequence to draw an animated - and interactive bear. - The SpriteSequence defines 5 different sprites. The bear is initially in - a 'still' state: - \snippet examples/quick/imageelements/spritesequence.qml still - When the scene is clicked, an animation sets the sprite sequence to the - 'falling' states and animates the bear's y property. - \snippet examples/quick/imageelements/spritesequence.qml animation - At the end of the animation the bear is set back to its initial state. -*/ - Item { height: 480 width: 320 |