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authorOliver Eftevaag <oliver.eftevaag@qt.io>2021-08-31 17:54:15 +0200
committerOliver Eftevaag <oliver.eftevaag@qt.io>2021-09-29 09:47:47 +0200
commit0ee06b3dd5b686619a0d0acf58aad87703b181f1 (patch)
tree72db065bed5346e6ce51803d762d9ab7aa271e32 /examples/quick/imageelements/spritesequence.qml
parent5bac7893599ab3f2ac28076763f091e46f32f8e7 (diff)
Fix ImageElements example to use a QML module
Removed the 'content' directory, and placed all images into a 'pics' directory. CMakeLists.txt is now also using qt_add_qml_module() Change-Id: I673b7adea1832f304003f95e171118b0822b3c83 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> (cherry picked from commit 34bc389543c37b8439c9c0b48f471649b6529868) Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Diffstat (limited to 'examples/quick/imageelements/spritesequence.qml')
-rw-r--r--examples/quick/imageelements/spritesequence.qml10
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/quick/imageelements/spritesequence.qml b/examples/quick/imageelements/spritesequence.qml
index b017ade229..a047b22fbc 100644
--- a/examples/quick/imageelements/spritesequence.qml
+++ b/examples/quick/imageelements/spritesequence.qml
@@ -75,7 +75,7 @@ Item {
//! [still]
Sprite {
name: "still"
- source: "content/BearSheet.png"
+ source: "pics/BearSheet.png"
frameCount: 1
frameWidth: 256
frameHeight: 256
@@ -85,7 +85,7 @@ Item {
//! [still]
Sprite {
name: "blink"
- source: "content/BearSheet.png"
+ source: "pics/BearSheet.png"
frameCount: 3
frameX: 256
frameY: 1536
@@ -96,7 +96,7 @@ Item {
}
Sprite {
name: "floating"
- source: "content/BearSheet.png"
+ source: "pics/BearSheet.png"
frameCount: 9
frameX: 0
frameY: 0
@@ -107,7 +107,7 @@ Item {
}
Sprite {
name: "flailing"
- source: "content/BearSheet.png"
+ source: "pics/BearSheet.png"
frameCount: 8
frameX: 0
frameY: 768
@@ -118,7 +118,7 @@ Item {
}
Sprite {
name: "falling"
- source: "content/BearSheet.png"
+ source: "pics/BearSheet.png"
frameCount: 5
frameY: 1280
frameWidth: 256