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authorYann Bodson <yann.bodson@nokia.com>2012-04-27 16:50:52 +1000
committerQt by Nokia <qt-info@nokia.com>2012-04-27 17:51:00 +0200
commit1b48bb5602bd90dc78e1ff09207f682f6a43edd2 (patch)
tree74ebf73e40f721274517cfc4f832edc14a62d2a8 /examples/quick/imageelements
parent70e17b48e751c9a9f9d456404c8df61cb5080037 (diff)
Fix typo in documentation
Change-Id: Ia3cc61b2af7a68e15ad9668dc67275e8a2386a8c Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Diffstat (limited to 'examples/quick/imageelements')
-rw-r--r--examples/quick/imageelements/imageelements.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/imageelements/imageelements.qml b/examples/quick/imageelements/imageelements.qml
index 2de56f93c7..572715fe9a 100644
--- a/examples/quick/imageelements/imageelements.qml
+++ b/examples/quick/imageelements/imageelements.qml
@@ -71,7 +71,7 @@ import "../../shared"
When the scene is clicked, an animation sets the sprite sequence to the
'falling' states and animates the bear's y property.
\snippet examples/quick/imageelements/spritesequence.qml animation
- At the end of the amimation the bear is set back to its initial state.
+ At the end of the animation the bear is set back to its initial state.
*/
Item {