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author | Yann Bodson <yann.bodson@nokia.com> | 2012-04-27 16:50:52 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-04-27 17:51:00 +0200 |
commit | 1b48bb5602bd90dc78e1ff09207f682f6a43edd2 (patch) | |
tree | 74ebf73e40f721274517cfc4f832edc14a62d2a8 /examples/quick/imageelements | |
parent | 70e17b48e751c9a9f9d456404c8df61cb5080037 (diff) |
Fix typo in documentation
Change-Id: Ia3cc61b2af7a68e15ad9668dc67275e8a2386a8c
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Diffstat (limited to 'examples/quick/imageelements')
-rw-r--r-- | examples/quick/imageelements/imageelements.qml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/imageelements/imageelements.qml b/examples/quick/imageelements/imageelements.qml index 2de56f93c7..572715fe9a 100644 --- a/examples/quick/imageelements/imageelements.qml +++ b/examples/quick/imageelements/imageelements.qml @@ -71,7 +71,7 @@ import "../../shared" When the scene is clicked, an animation sets the sprite sequence to the 'falling' states and animates the bear's y property. \snippet examples/quick/imageelements/spritesequence.qml animation - At the end of the amimation the bear is set back to its initial state. + At the end of the animation the bear is set back to its initial state. */ Item { |